Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-14 16:45:31, ended 2026-02-14 16:46:23.

Garreth, neutral male human Wizard

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Garreth the Evoker        St:12 Dx:15 Co:12 In:17 Wi:10 Ch:11  Neutral S:4
Dlvl:1  $:4  HP:12(12) Pw:6(6) AC:8  Xp:1/0 T:77 

Latest messages:
 [Thoth has chosen you to recover the Amulet of Yendor for Him.]
 Hello Garreth, welcome to NetHack!  You are a neutral male human Wizard.
 What do you want to read? [ijklm or ?*] k
 As you read the scroll, it disappears.
 Your cloak of magic resistance glows silver for a moment.
 $ - 4 gold pieces.
 You swap places with Rascal.
 You find a hidden passage.
 This door is locked.
 This door is locked.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 4 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +1 cloak of magic resistance (being worn)
 Scrolls
  i - a blessed scroll of remove curse
  j - an uncursed scroll of remove curse
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of identify
 Potions
  f - an uncursed potion of see invisible
  g - an uncursed potion of levitation
  h - an uncursed potion of sleeping
 Rings
  d - an uncursed ring of invisibility
  e - an uncursed +2 ring of increase accuracy
 Wands
  c - a wand of undead turning (0:7)

Garreth the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 77 turns ago.
 You had 0 experience points, 20 were needed to attain level 2.
 Your score was 4 before end-of-game adjustments.

Basics:
 You had all 12 hit points.
 You had all 6 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 4 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were warded.
 You survived.

No creatures were vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never hit with a wielded weapon.
 You were a pacifist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye Garreth the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 4 points,
and 4 pieces of gold, after 77 moves.
You were level 1 with a maximum of 12 hit points when you quit.

