Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-15 00:11:58, ended 2026-02-15 01:19:56.

Garreth, neutral male human Wizard

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Garreth the Thaumaturge   St:12 Dx:13 Co:15 In:16 Wi:10 Ch:14  Neutral S:3550
Dlvl:8  $:474 HP:0(52) Pw:56(62) AC:10 Xp:7/669 T:5245  Burdened

Latest messages:
 The dagger hits the iguana.
 The iguana bites!
 Rascal misses the iguana.
 You ready: Y - a dagger.
 In what direction? 8
 The dagger hits the iguana.
 Rascal bites the iguana.
 The iguana is killed!
 Y - a dagger (at the ready).
 S - a corroded dagger.
 Z - 3 daggers.
 The Green-elf swings her runed broadsword.
 The Green-elf hits!
 You hit the Green-elf.
 The Green-elf swings her runed broadsword.
 The Green-elf hits!
 You descend the stairs.
 $ - 61 gold pieces.
 You see here a chest.
 In what direction? 6
 Klick!
 You see here an unlocked chest.
 There is an unlocked chest here, loot it? [ynq] (q) y
 You carefully open the chest...
 The chest is empty.
 You descend the stairs.
 You climb up the stairs.
 You see here an empty unlocked chest.
 You have a little trouble lifting t - an empty unlocked chest.
 Your movements are slowed slightly because of your load.
 You hear a nearby zap.
 You hear a distant zap.
 What do you want to put on? [empV or ?*] ?
 What do you want to put on? [empV or ?*] <enter>
 Never mind.
 In what direction? 6
 The spell misses the lynx.
 The lynx hits!
 The lynx hits!
 The lynx bites!
 The lynx hits!
 The lynx hits!
 The lynx bites!
 What do you want to zap? [lo or ?*] o
 In what direction? 6
 The wand hits the lynx!
 The lynx hits!
 The lynx hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 474 gold pieces
 Amulets
  p - a cursed amulet of change
 Weapons
  i - a +0 elven dagger (alternate weapon; not wielded)
  F - a cursed thoroughly rusty +0 dwarvish short sword (weapon in hand)
  S - a corroded +0 dagger
  Y - a blessed +0 dagger (at the ready)
  Z - 3 +0 daggers
 Comestibles
  q - 2 uncursed lembas wafers
  z - 2 uncursed tripe rations
 Scrolls
  k - an uncursed scroll of magic mapping
  r - 2 uncursed scrolls of earth
  K - a blessed scroll of identify
  N - 2 uncursed scrolls of identify
  Q - an uncursed scroll of create monster
 Potions
  d - an uncursed potion of healing
  U - an uncursed potion of monster detection
 Rings
  e - an uncursed ring of cold resistance
  m - a cursed ring of teleportation
  V - a cursed ring of polymorph
 Wands
  l - a wand of speed monster (0:5)
  o - a wand of striking (0:6)
 Tools
  a - an uncursed skeleton key
  h - an uncursed mirror
  n - a magic marker (0:56)
  s - an uncursed lock pick
  t - an empty uncursed unlocked chest

Garreth the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 8.
 You entered the dungeon 5245 turns ago.
 It was nighttime.
 You had 669 experience points, 611 more were needed to attain level 8.
 Your score was 3550 before end-of-game adjustments.

Basics:
 You had 0 out of 52 hit points.
 You had 56 out of 62 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 474 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 16 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 14 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a short sword.
 You were unskilled in short sword.
 You were not wearing any armor.

Final Attributes:
 You were piously aligned.
 You were shock resistant.
 You were telepathic.
 You are dead.

Vanquished creatures:
  a black pudding
  a spotted jelly
  a dwarf mummy
  a housecat
  a gnome mummy
  a soldier ant
  2 imps
  3 water nymphs
  a rock mole
  2 ponies
  a fog cloud
  a shrieker
  a gnome lord
  a gnomish wizard
  3 kobold mummies
  a ghoul
  a baby crocodile
  a giant ant
  a little dog
  2 floating eyes
  a kitten
  3 dwarves
  2 homunculi
  3 rothes
  a rabid rat
  a giant bat
  2 wererats
  2 iguanas
 an acid blob
  3 coyotes
  a gas spore
  3 hobbits
  2 large kobolds
  8 giant rats
  2 brown molds
  a red mold
 10 gnomes
 12 garter snakes
  a gnome zombie
  4 geckos
  7 jackals
  2 foxes
  a kobold
  a goblin
  2 sewer rats
 11 grid bugs
  6 lichens
  a kobold zombie
 11 newts
132 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
   Level 2:
   Level 3:
      A general store, a sink.
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Oracle of Delphi.
   Level 8: <- You were here.
      Stairs up to Sokoban, level 7.
      Final resting place for
         you, killed by a lynx.
   Level 9:
The Gnomish Mines: levels 4 to 5
   Level 4:
   Level 5:
Sokoban:
   Level 7:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Garreth      |
                  |      474 Au      |
                  | killed by a lynx |
                  |                  |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Garreth the Wizard...

You died in The Dungeons of Doom on dungeon level 8 with 3503 points,
and 474 pieces of gold, after 5245 moves.
You were level 7 with a maximum of 52 hit points when you died.

