Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-15 08:08:19, ended 2026-02-15 08:13:38.

Garreth, neutral male human Wizard

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Garreth the Evoker        St:14 Dx:15 Co:11 In:16 Wi:9 Ch:10  Neutral S:219
Dlvl:2  $:19 HP:15(15) Pw:18(18) AC:9  Xp:2/25 T:842 

Latest messages:
 You kill the fox!
 Welcome to experience level 2.
 You see here a fox corpse.
 There is a fox corpse here; eat it? [ynq] (n) y
 This fox corpse tastes okay.
 You finish eating the fox corpse.
 You hear some noises.
 You hear some noises in the distance.
 You swap places with Rascal.
 You hit the lichen.
 You miss the lichen.
 You miss the lichen.
 You miss the lichen.
 You miss the lichen.
 You kill the lichen!
 You see here a lichen corpse.
 u - a lichen corpse.
 The door opens.
 y - a clear potion.
 You descend the stairs.
 You climb up the stairs.
 Rascal bites the kobold zombie.
 The kobold zombie hits Rascal.
 You miss the kobold zombie.
 Rascal bites the kobold zombie.
 The kobold zombie is destroyed!
 You stop.  Rascal is in the way!
 You find a hidden door.
 The door opens.
 The door opens.
 You find a hidden passage.
 You swap places with Rascal.
 You try to move the boulder, but in vain.
 You swap places with Rascal.
 What do you want to read? [i-mopvx or ?*] x
 This spellbook is difficult to comprehend.  Continue? [yn] (n) y
 You feel a wrenching sensation.
 You can move again.
 What do you want to read? [i-mopvx or ?*] x
 This spellbook is difficult to comprehend.  Continue? [yn] (n) y
 You feel threatened.
 You can move again.
 What do you want to read? [i-mopvx or ?*] x
 This spellbook is difficult to comprehend.  Continue? [yn] (n) y
 You feel a wrenching sensation.
 The spellbook crumbles to dust!
 Call a gold spellbook:  
 You can move again.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 19 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
  s - a +4 morning star
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  t - an uncursed +0 orcish cloak
  w - an uncursed +0 orcish helm
 Comestibles
  r - an uncursed candy bar
  u - 2 uncursed lichen corpses
 Scrolls
  i - an uncursed scroll of teleportation
  j - a blessed scroll of magic mapping
  k - an uncursed scroll of remove curse
  o - an uncursed scroll of destroy armor
  p - an uncursed scroll of blank paper
  v - an uncursed scroll of identify
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of detect food
 Potions
  f - an uncursed potion of enlightenment
  g - an uncursed potion of healing
  h - an uncursed potion of extra healing
  y - an uncursed potion of water
 Rings
  d - an uncursed ring of cold resistance (on right hand)
  e - an uncursed ring of fire resistance (on left hand)
 Wands
  c - a wand of striking (0:4)
 Tools
  n - a magic marker (0:52)

Garreth the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 842 turns ago.
 You had 25 experience points, 15 more were needed to attain level 3.
 Your score was 219 before end-of-game adjustments.

Basics:
 You had all 15 hit points.
 You had all 18 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 19 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 16 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were warded.
 You survived.

Vanquished creatures:
  a jackal
  2 foxes
  a goblin
  3 sewer rats
  a grid bug
  2 lichens
  a kobold zombie
  a newt
12 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2: <- You were here.
      A scroll shop, an altar.
   Level 3:
      A fountain.

Goodbye Garreth the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 219 points,
and 19 pieces of gold, after 842 moves.
You were level 2 with a maximum of 15 hit points when you quit.

