Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-16 03:09:34, ended 2026-02-16 03:18:43.

Garreth, neutral male human Wizard

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Garreth the Evoker        St:8 Dx:16 Co:17 In:15 Wi:9 Ch:10  Neutral S:315
Dlvl:4  $:45 HP:0(18) Pw:15(20) AC:10 Xp:2/30 T:1278 

Latest messages:
 You try to feel what is lying here on the floor.
 You feel here a jackal corpse.
 You drop a locked chest.
 Your movements are now unencumbered.
 There is a jackal corpse here; eat it? [ynq] (n) y
 This jackal corpse tastes okay.
 You can see again.
 You stop eating the jackal corpse.
 There is a partly eaten jackal corpse here; eat it? [ynq] (n) y
 You resume your meal.
 You stop eating the jackal corpse.
 There is a partly eaten jackal corpse here; eat it? [ynq] (n) y
 You resume your meal.
 Rascal misses the sewer rat.
 You finish eating the jackal corpse.
 Rascal bites the sewer rat.
 The sewer rat is killed!
 What do you want to eat? [rsuz or ?*] <enter>
 Never mind.
 Rascal bites the sewer rat.
 The sewer rat is killed!
 Rascal eats a sewer rat corpse.
 You can hear again.
 The door resists!
 The door opens.
 The giant rat bites!
 Rascal bites the giant rat.
 The giant rat misses Rascal.
 The giant rat bites!
 You hear some noises.
 The giant rat is killed!
 You swap places with Rascal.
 You swap places with Rascal.
 You descend the stairs.
 You kill the gnome!
 Welcome to experience level 2.
 You see here a candle.
 F - a candle.
 The dwarf zaps a hexagonal wand!
 The magic missile hits you!
 The magic missile bounces!
 The magic missile bounces!
 In what direction? 3
 The spell misses the dwarf.
 The spell hits the gnome!
 You kill the gnome!
 The dwarf zaps a wand of magic missile!
 The magic missile hits you!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 45 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
  o - a cursed +0 sling
  t - 10 blessed +1 arrows
  A - a +0 spear
 Armor
  b - a blessed +0 cloak of magic resistance
  y - an uncursed +0 pair of high boots
  B - an uncursed +0 orcish helm
 Comestibles
  r - 2 uncursed food rations
  s - 2 uncursed lembas wafers
  u - a cursed tripe ration
  z - an uncursed lichen corpse
 Scrolls
  i - an uncursed scroll of light
  j - an uncursed scroll of taming
  k - an uncursed scroll of enchant weapon
  n - an uncursed scroll of remove curse
  E - an uncursed scroll of confuse monster
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of magic missile
 Potions
  f - an uncursed potion of see invisible
  g - an uncursed potion of restore ability
  h - an uncursed potion of monster detection
  p - an uncursed potion of blindness
  q - an uncursed potion of booze
  v - a cursed potion of see invisible
 Rings
  d - an uncursed ring of protection from shape changers
  e - a blessed +1 ring of increase damage (on left hand)
 Wands
  c - a wand of lightning (0:6)
 Tools
  F - an uncursed wax candle

Garreth the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 1278 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 30 experience points, 10 more were needed to attain level 3.
 Your score was 315 before end-of-game adjustments.

Basics:
 You had 0 out of 18 hit points.
 You had 15 out of 20 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 45 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 8 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 15 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.
 You were not wearing any armor.

Final Attributes:
 You were stridently aligned.
 You had a small damage bonus (+1).
 You are dead.

Vanquished creatures:
 an acid blob
  a giant rat
  a yellow mold
  2 gnomes
  3 jackals
  a goblin
  3 sewer rats
  4 grid bugs
  2 lichens
  a kobold zombie
  5 newts
24 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
      A fountain.
   Level 3:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain.
      Final resting place for
         bathbombman-Val-Dwa-Fem-Law, killed by Ms. Gliwice; the shopkeeper.
The Gnomish Mines:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a magic missile.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Garreth      |
                  |      45 Au       |
                  |   killed by a    |
                  |  magic missile   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Garreth the Wizard...

You died in The Gnomish Mines on dungeon level 4 with 311 points,
and 45 pieces of gold, after 1278 moves.
You were level 2 with a maximum of 18 hit points when you died.

