Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-17 00:44:45, ended 2026-02-17 00:44:56.

Garreth, neutral male human Wizard

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Garreth the Evoker        St:13 Dx:14 Co:14 In:14 Wi:8 Ch:12  Neutral S:7
Dlvl:1  $:7  HP:12(12) Pw:7(7) AC:9  Xp:1/0 T:1 

Latest messages:
 [Thoth has chosen you to recover the Amulet of Yendor for Him.]
 Hello Garreth, welcome to NetHack!  You are a neutral male human Wizard.
 Be careful!  New moon tonight.
 $ - 7 gold pieces.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 7 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  i - an uncursed scroll of charging
  j - an uncursed scroll of destroy armor
  k - an uncursed scroll of remove curse
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of protection
 Potions
  f - an uncursed potion of object detection
  g - an uncursed potion of sleeping
  h - a blessed potion of sleeping
 Rings
  d - an uncursed +1 ring of increase accuracy
  e - an uncursed ring of searching
 Wands
  c - a wand of enlightenment (0:11)

Garreth the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You had just started your adventure.
 It was the midnight hour.
 There was a new moon in effect when your adventure ended.
 You had 0 experience points, 20 were needed to attain level 2.
 Your score was 7 before end-of-game adjustments.

Basics:
 You had all 12 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 7 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 13 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 14 (limit:18).
 Your wisdom was 8 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were warded.
 You survived.

No creatures were vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never hit with a wielded weapon.
 You were a pacifist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye Garreth the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 7 points,
and 7 pieces of gold, after 1 move.
You were level 1 with a maximum of 12 hit points when you quit.

