Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-18 08:45:10, ended 2026-02-18 09:01:44.

Garreth, neutral male human Wizard

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           --.^--------.....Bh.--
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Garreth the Conjurer      St:9 Dx:18 Co:16 In:13 Wi:10 Ch:8  Neutral S:774
Dlvl:4  $:18 HP:0(37) Pw:0(38) AC:9  Xp:4/139 T:1595 

Latest messages:
 You produce a shrill whistling sound.
 You hear a chugging sound.
 You stop.  Rascal is in the way!
 The gnome lord picks up a hooded cloak.
 The gnome lord puts on a hooded cloak.
 In what direction? 2
 The spell hits the gnome lord!
 You ready: J - 13 darts.
 In what direction? <enter>
 What do you want to ready? [- $ayzEJMQR or ?*] ?
 y - 2 daggers (at the ready).
 In what direction? 2
 The dagger hits the gnome lord.
 In what direction? 2
 The dagger misses the gnome lord.
 Rascal bites the gnome lord.
 The gnome lord misses Rascal.
 You swap places with Rascal.
 The gnome lord picks up a pair of hard shoes.
 The gnome lord puts on a pair of hard shoes.
 In what direction? 2
 The spell hits the gnome lord!
 You kill the gnome lord!
 y - a dagger (at the ready).
 y - a dagger (at the ready).
 There is a gnome lord corpse here; eat it? [ynq] (n) y
 This gnome lord corpse tastes okay.
 You finish eating the gnome lord corpse.
 T - a pair of hard shoes.
 U - a hooded cloak.
 V - a yellowish brown gem.
 You swap places with Rascal.
 W - a pick-axe.
 X - a violet gem.
 You descend the stairs.
 You climb up the stairs.
 You feel sluggish.
 You stop.  Rascal is in the way!
 The dwarf swings her two-handed sword.
 The dwarf hits!
 The giant bat bites!
 The giant bat bites!
 In what direction? 7
 The spell hits the giant bat!
 The giant bat bites!
 The dwarf swings her two-handed sword.
 The dwarf hits!
 The giant bat bites!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 18 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (alternate weapon; not wielded)
  y - 2 +0 daggers (at the ready)
  z - a +0 aklys
  C - a +0 elven dagger (weapon in hand)
  E - a +0 orcish short sword
  J - 13 blessed +0 darts
  M - a +0 crossbow
  Q - 54 +0 arrows
  R - a cursed +0 war hammer
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  A - an uncursed +0 dwarvish cloak
  D - an uncursed +0 pair of low boots
  G - an uncursed +0 pair of iron shoes
  H - a cursed +0 dwarvish cloak
  T - an uncursed +0 pair of iron shoes
  U - a cursed +0 dwarvish cloak
 Scrolls
  P - a blessed scroll of teleportation
 Wands
  c - a wand of lightning (0:4)
 Tools
  I - a cursed leash
  K - a cursed towel
  N - an uncursed towel
  S - a cursed tin whistle
  W - a +0 pick-axe
 Gems/Stones
  B - 2 uncursed worthless pieces of orange glass
  F - an uncursed worthless piece of green glass
  O - an uncursed worthless piece of blue glass
  V - an uncursed amber stone
  X - an uncursed amethyst stone

Garreth the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 1595 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 139 experience points, 21 more were needed to attain level 5.
 Your score was 774 before end-of-game adjustments.

Basics:
 You had 0 out of 37 hit points.
 You had 0 out of 38 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 18 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 9 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 13 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were warded.
 You are dead.

Vanquished creatures:
  3 gnome lords
  3 dwarves
  2 coyotes
  a hobbit
  a red mold
  8 gnomes
  8 jackals
  a fox
  a kobold
  a sewer rat
  2 grid bugs
  5 lichens
  a kobold zombie
  5 newts
42 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain, a grave.
   Level 2:
      A fountain, a grave.
      Stairs down to The Gnomish Mines.
   Level 3:
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a giant bat.
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Garreth      |
                  |      18 Au       |
                  |   killed by a    |
                  |    giant bat     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Garreth the Wizard...

You died in The Gnomish Mines on dungeon level 4 with 773 points,
and 18 pieces of gold, after 1595 moves.
You were level 4 with a maximum of 37 hit points when you died.

