Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-20 23:27:41, ended 2026-02-20 23:30:02.

Garreth, neutral male human Wizard

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                  |...@.$..%.....
                  |..f..........|
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  |.<........#    |.............|
  |..(......|     ---------------
  |.........+
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Garreth the Evoker        St:11 Dx:15 Co:17 In:14 Wi:10 Ch:9  Neutral S:98
Dlvl:2  $:20 HP:0(12) Pw:7(7) AC:9  Xp:1/7 T:440 

Latest messages:
 t - 11 runed arrows.
 u - 8 arrows.
 v - a tin opener.
 You find a hidden passage.
 You see here an empty unlocked chest.
 You have a little trouble lifting w - an empty unlocked chest.
 Your movements are slowed slightly because of your load.
 You swap places with Rascal.
 A gush of water hits your left arm!
 You hear the footsteps of a guard on patrol.
 You hear someone counting money.
 The fox misses!
 The fox bites!
 The fox bites!
 You hit the fox.
 The fox bites!
 The fox bites!
 You hear someone counting money.
 Unknown command '^J'.
 In what direction? 2
 The spell hits the fox!
 You kill the fox!
 You hear bubbling water.
 You fall down the stairs.
 You drop an empty unlocked chest.
 Your movements are now unencumbered.
 Rascal picks up a gold piece.
 $ - a gold piece.
 Rascal drops a gold piece.
 $ - a gold piece.
 You find a hidden door.
 This door is locked.
 This door is locked.
 This door is locked.
 What do you want to use or apply? [cmrv or ?*] <enter>
 Never mind.
 In what direction? 6
 WHAMMM!!!
 In what direction? 6
 WHAMMM!!!
 In what direction? 6
 WHAMMM!!!
 In what direction? 6
 WHAMMM!!!
 In what direction? 6
 As you kick the door, it crashes open!
 You swap places with Rascal.
 A trap door in the ceiling opens and a rock falls on your head!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 20 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
  t - 11 cursed +0 elven arrows
  u - 8 cursed -1 arrows
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  h - an uncursed scroll of teleportation
  i - an uncursed scroll of create monster
  j - an uncursed scroll of enchant weapon
  s - an uncursed scroll of enchant weapon
 Spellbooks
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of haste self
 Potions
  f - an uncursed potion of extra healing
  g - 2 uncursed potions of speed
 Rings
  d - an uncursed +1 ring of gain strength (on right hand)
  e - an uncursed ring of free action (on left hand)
  n - a cursed ring of fire resistance
 Wands
  c - a wand of light (0:12)
 Tools
  m - an uncursed blindfold
  r - an empty uncursed sack
  v - a cursed tin opener
 Gems/Stones
  o - an uncursed worthless piece of blue glass
  p - an uncursed agate stone
  q - an uncursed worthless piece of orange glass

Garreth the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 440 turns ago.
 It was nighttime.
 You had 7 experience points, 13 more were needed to attain level 2.
 Your score was 98 before end-of-game adjustments.

Basics:
 You had 0 out of 12 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 20 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 11 (base:10, limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 14 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were warded.
 You had free action.
 You are dead.

Vanquished creatures:
  a jackal
  a fox
  2 newts
4 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A fountain.
   Level 2: <- You were here.
      Final resting place for
         you, killed by a falling rock.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Garreth      |
                  |      20 Au       |
                  |   killed by a    |
                  |   falling rock   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Garreth the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 96 points,
and 20 pieces of gold, after 440 moves.
You were level 1 with a maximum of 12 hit points when you died.

