Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-20 23:50:59, ended 2026-02-20 23:54:06.

Garreth, neutral male human Wizard

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Garreth the Evoker        St:11 Dx:16 Co:11 In:14 Wi:11 Ch:12  Neutral S:170
Dlvl:2  $:10 HP:2(11) Pw:7(7) AC:8  Xp:1/15 T:489  Conf

Latest messages:
 You kill the newt!
 You see here a newt corpse.
 There is a newt corpse here; eat it? [ynq] (n) y
 Blecch!  Rotten food!
 Everything suddenly goes dark.
 You feel a mild buzz.
 You can see again.
 You hear some noises.
 The door opens.
 You hear someone cursing shoplifters.
 You find a hidden door.
 This door is locked.
 You find a hidden door.
 The door opens.
 The fox misses!
 The fox bites!
 You kill the fox!
 Rascal eats a fox corpse.
 The door opens.
 You miss the lichen.
 You hit the lichen.
 The lichen touches you!
 You miss the lichen.
 You hit the lichen.
 You hit the lichen.
 You miss the lichen.
 You hear bubbling water.
 You kill the lichen!
 You see here a lembas wafer.
 t - a lembas wafer.
 You find a hidden passage.
 You see here a large box.
 There is a large box here, loot it? [ynq] (q) y
 Hmmm, it turns out to be locked.
 There is a locked large box here; force its lock? [ynq] (q) y
 You force your crude dagger into a crack and pry.
 You succeed in forcing the lock.
 There is a broken large box here, loot it? [ynq] (q) y
 You carefully open the large box...
 You trigger a trap!
 A tower of flame bursts from the large box!
 Your cloak smoulders!
 Your scroll of stinking cloud catches fire and burns!
 Your spellbook of force bolt catches fire and burns!
 Your potion of healing boils and explodes!
 Your dark potion boils and explodes!
 You feel somewhat dizzy.
 Call a dark potion: 
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 10 gold pieces
 Amulets
  o - a cursed amulet of restful sleep
 Weapons
  a - a blessed +1 quarterstaff (alternate weapon; not wielded)
  q - a blessed +0 orcish dagger (weapon in hand)
 Armor
  b - an uncursed burnt +1 cloak of magic resistance (being worn)
  r - an uncursed +0 orcish helm (being worn)
 Comestibles
  p - an uncursed food ration
  t - an uncursed lembas wafer
 Scrolls
  i - a blessed scroll of light
 Spellbooks
  m - an uncursed spellbook of haste self
 Potions
  g - a blessed potion of paralysis
  h - a blessed potion of healing
  s - a cursed potion of confusion
 Rings
  d - an uncursed ring of teleportation
  e - an uncursed ring of free action
 Wands
  c - a wand of cold (0:6)

Garreth the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 489 turns ago.
 It was nighttime.
 You had 15 experience points, 5 more were needed to attain level 2.
 Your score was 170 before end-of-game adjustments.

Basics:
 You had 2 out of 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 10 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 14 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were confused.
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were warded.
 You survived.

Vanquished creatures:
  a fox
  a kobold
  2 goblins
  2 lichens
  a kobold zombie
  4 newts
11 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2: <- You were here.
      Some fountains.
   Level 3:

Goodbye Garreth the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 170 points,
and 10 pieces of gold, after 489 moves.
You were level 1 with a maximum of 11 hit points when you quit.

