Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-21 08:31:00, ended 2026-02-23 09:25:02.

Garreth, neutral male human Wizard

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Garreth the Enchanter     St:18/25 Dx:17 Co:18 In:17 Wi:18 Ch:13  Neutral S:235683
Dlvl:25 $:539 HP:0(121) Pw:175(175) AC:-4 Xp:14/100245 T:40037  Satiated

Latest messages:
 In what direction? 8
 Unlock it? [yn] (n) y
 You succeed in unlocking the door.
 The door opens.
 You hit the kraken!
 You sense your surroundings.
 (For instructions type a '?')
 You hit the kraken!
 The magic-absorbing blade probes the kraken!
 The magic-absorbing blade stuns the kraken!
 The kraken is confused.
 You hit the kraken!
 The magic-absorbing blade probes the kraken!
 You kill the kraken!
 You hit the python!
 The magic-absorbing blade probes the python!
 The magic-absorbing blade probes the python!
 You kill the python!
 O - a scroll of blank paper.
 You see here a python corpse.
 This door is locked.
 What do you want to use or apply? [adjksuvx-zAEHZ or ?*] a
 In what direction? 8
 Unlock it? [yn] (n) y
 You succeed in unlocking the door.
 The door opens.
 There is a black naga hatchling corpse here; eat it? [ynq] (n) n
 There is a partly eaten yellow dragon corpse here; eat it? [ynq] (n) y
 You resume your meal.
 You're having a hard time getting all of it down.
 Continue eating? [yn] (n) n
 You stop eating the yellow dragon corpse.
 You see here a golden naga corpse.
 You sense your surroundings.
 (For instructions type a '?')
 Done.
 In what direction? 4
 The statue shatters.
 You see here 24 rocks.
 In what direction? 3
 The statue shatters.
 You see here 18 rocks.
 There is a black naga hatchling corpse here; eat it? [ynq] (n) n
 There is a partly eaten yellow dragon corpse here; eat it? [ynq] (n) y
 You resume your meal.
 You're having a hard time getting all of it down.
 Continue eating? [yn] (n) y
 You choke over your food.
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 539 gold pieces
 Amulets
  i - the blessed Eye of the Aethiopica (being worn)
 Weapons
  p - a blessed +0 elven dagger
  t - 7 +2 silver arrows
  w - the blessed rustproof +4 Magicbane (weapon in hand)
  L - a blessed +1 elven dagger
  Q - 8 +0 elven daggers (at the ready)
 Armor
  b - a blessed fireproof +1 cloak of magic resistance
  e - an uncursed +2 pair of gauntlets of dexterity
  D - an uncursed fireproof +0 cornuthaum (being worn)
  F - an uncursed fireproof +0 pair of speed boots (being worn)
  M - an uncursed +1 mummy wrapping (being worn)
  W - a blessed +3 silver dragon scale mail (being worn)
 Comestibles
  G - 2 uncursed food rations
  Y - an uncursed sprig of wolfsbane
 Scrolls
  B - an uncursed scroll of teleportation
  O - an uncursed scroll of blank paper
 Potions
  c - an uncursed diluted potion of extra healing
  f - a cursed potion of fruit juice
  m - a potion of holy water
  o - an uncursed potion of extra healing
  q - an uncursed potion of invisibility
  C - a blessed potion of invisibility
  K - an uncursed potion of restore ability
  N - a blessed potion of monster detection
 Rings
  r - an uncursed ring of levitation
  I - an uncursed ring of searching
  J - an uncursed ring of slow digestion
  V - an uncursed +2 ring of increase damage (on right hand)
 Wands
  j - a wand of teleportation (0:5)
  k - a wand of sleep (0:8)
  v - a cursed wand of digging (0:7)
  y - a wand of magic missile (0:5)
  Z - a cursed wand of sleep (0:4)
 Tools
  a - an uncursed skeleton key
  d - a blessed +0 unicorn horn
  s - a blessed bag of holding named Carry containing 8 items
  u - the Bell of Opening (0:3)
  x - a +0 pick-axe
  z - an uncursed stethoscope
  A - an uncursed magic whistle
  E - an empty blessed bag of holding named Stash
  H - an uncursed wet towel
 Gems/Stones
  U - a blessed luckstone

Contents of the bag of holding named Carry:
  an uncursed rusty +0 pair of gauntlets of power
  an uncursed burnt +0 pair of water walking boots
  3 blessed potions of full healing
  an uncursed ring of stealth
  a cursed ring of free action
  a wand of create monster (0:8)
  a wand of magic missile (0:6)
  a wand of light (0:12)

Garreth the Wizard's attributes:

Background:
 You were an Enchanter, a level 14 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 25.
 You entered the dungeon 40037 turns ago.
 You had 100245 experience points, 59755 more were needed to attain level 15.
 Your score was 235683 before end-of-game adjustments.

Basics:
 You had 0 out of 121 hit points.
 You had all 175 energy points (spell power).
 Your armor class was -4.
 Your wallet contained 539 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 18/25 (limit:18/100).
 Your dexterity was 17 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 17 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 13 (base:12, limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You were clairvoyant.
 You were visible.
 You could teleport.
 You had teleport control.
 You had a small damage bonus (+2).
 You were warded.
 You took half spell damage.
 You were very fast.
 You had reflection.
 You were extremely lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
    Medusa
  a kraken
  a yellow dragon
  a minotaur
the Dark One
  a stone golem
 an Olog-hai
  a Nazgul
  a trapper
  a baby yellow dragon
  a guardian naga
  a vampire lord
  a captain
  2 clay golems
  4 lurkers above
  3 golden nagas
  a black pudding
  7 ghosts
  2 queen bees
  2 giant mimics
  2 umber hulks
  a flesh golem
 an Elvenking
  2 doppelgangers
  3 large mimics
  2 wumpuses
  a baby purple worm
  6 stalkers
  6 hill giants
  a giant mummy
  4 black nagas
  6 xorns
  2 giant zombies
  2 elf-lords
  9 sergeants
  a water demon
  3 wargs
  2 winter wolves
  9 small mimics
  a warhorse
  4 xans
  2 ettin mummies
 an ogre lord
  5 quantum mechanics
  4 trolls
  2 gelatinous cubes
  4 pyrolisks
  a large dog
  4 freezing spheres
  3 flaming spheres
  2 shocking spheres
  2 large cats
  4 tigers
  6 tengu
 an ochre jelly
  5 leocrottas
  a mountain centaur
  a stone giant
  2 elf mummies
  3 human mummies
  4 red nagas
  4 pythons
  5 pit vipers
  a cobra
  5 wraiths
  a carnivorous ape
  2 ettin zombies
  2 leather golems
  3 Grey-elves
 11 soldiers
  3 succubi
  a horned devil
 an incubus
  2 chameleons
  7 crocodiles
  5 giant beetles
  6 quivering blobs
 10 cockatrices
  a wolf
  4 winter wolf cubs
  3 lynxes
  a gremlin
  a spotted jelly
 15 leprechauns
 12 orc-captains
  3 iron piercers
  8 giant spiders
  2 scorpions
  a horse
 an ice vortex
  a black light
 47 vampire bats
  a forest centaur
  7 gnome kings
  4 orc mummies
  a dwarf mummy
  2 ogres
  5 brown puddings
  4 rust monsters
  3 owlbears
  3 yetis
  6 gold golems
  a werewolf
 13 Green-elves
  5 giant eels
  6 lizards
  9 chickatrices
  3 dingoes
  4 housecats
  3 jaguars
  7 dwarf lords
  5 blue jellies
  4 white unicorns
  a gray unicorn
  3 black unicorns
  4 dust vortices
 19 ravens
  2 plains centaurs
  6 gnome mummies
 11 snakes
 16 water moccasins
  6 apes
 14 human zombies
  a rope golem
  2 Woodland-elves
  3 soldier ants
  a fire ant
  a bugbear
  6 imps
  2 lemures
 10 quasits
  6 wood nymphs
  6 water nymphs
  a mountain nymph
 18 Mordor orcs
 22 Uruk-hai
  5 orc shamans
  7 rock piercers
  7 rock moles
  9 ponies
  5 fog clouds
 10 yellow lights
  5 shriekers
  6 violet fungi
 20 gnome lords
  9 gnomish wizards
  a Kop Lieutenant
  5 kobold mummies
  a red naga hatchling
  5 black naga hatchlings
  3 golden naga hatchlings
  5 gray oozes
  4 barrow wights
  3 elf zombies
  5 ghouls
  8 straw golems
  4 paper golems
  a jellyfish
  3 baby crocodiles
 11 giant ants
  2 little dogs
 11 floating eyes
  2 kittens
 22 dwarves
 16 homunculi
  2 kobold lords
  3 kobold shamans
 37 hill orcs
 24 rothes
  4 rabid rats
 11 centipedes
 10 giant bats
  4 Kop Sergeants
  8 orc zombies
  2 dwarf zombies
  a wererat
  2 werejackals
 12 iguanas
 31 killer bees
  3 acid blobs
  a coyote
 11 hobbits
 18 manes
  3 large kobolds
  2 hobgoblins
 an orc
 11 giant rats
 11 cave spiders
  2 brown molds
  4 yellow molds
  3 green molds
  2 red molds
 66 gnomes
  3 Keystone Kops
  2 garter snakes
  2 gnome zombies
 11 geckos
  6 jackals
  2 foxes
  3 kobolds
  5 goblins
  7 sewer rats
 13 grid bugs
 14 bats
  6 lichens
  8 kobold zombies
 18 newts
1169 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 25
   Level 1:
      A sink.
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
      An armor shop.
   Level 4:
   Level 5:
   Level 6:
      Oracle of Delphi.
   Level 7:
      Stairs up to Sokoban, level 6.
   Level 8:
   Level 9:
   Level 10:
      A sink.
   Level 11:
   Level 12:
      Portal to The Quest.
   Level 13:
      An altar to Thoth, a grave.
   Level 14:
      Some graves.
   Level 15:
      Some fountains.
   Level 16:
      A primitive area.
   Level 17:
      A general store, a fountain.
   Level 18:
      Final resting place for
         badday-Mon-Hum-Mal-Cha, petrified by a cockatrice.
   Level 19:
      A fountain.
   Level 20:
   Level 21:
      A general store.
   Level 22:
      A grave.
      Final resting place for
         Nobbs-Sam-Hum-Fem-Law, killed by a captain.
   Level 23:
      A grave.
   Level 24:
   Level 25: <- You were here.
      Some fountains, many trees.
      Final resting place for
         you, choked on a yellow dragon corpse.
The Gnomish Mines: levels 3 to 10
   Level 3:
   Level 4:
   Level 5:
      An altar to Thoth, some fountains.
   Level 6:
   Level 7:
   Level 8:
   Level 9:
   Level 10:
The Quest: levels 1 to 5
   Level 1:
      A throne.
      Completed quest for Neferet the Green.
   Level 2:
   Level 3:
   Level 4:
   Level 5:
      A temple to Thoth.
Sokoban: levels 6 up to 3
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Garreth      |
                  |      539 Au      |
                  |   choked on a    |
                  |  yellow dragon   |
                  |      corpse      |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Garreth the Wizard...

You choked in The Dungeons of Doom on dungeon level 25 with 235630 points,
and 539 pieces of gold, after 40037 moves.
You were level 14 with a maximum of 121 hit points when you choked.

