Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-24 14:49:59, ended 2026-02-24 23:13:27.

Garreth, neutral male human Wizard

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Garreth the Thaumaturge   St:12 Dx:15 Co:16 In:13 Wi:13 Ch:10  Neutral S:3088
Dlvl:2  $:494 HP:36(38) Pw:46(61) AC:9  Xp:6/561 T:4735 

Latest messages:
 You open the large box...
 You climb up the stairs.
 You are beginning to feel hungry.
 You see here a thonged club.
 What do you want to eat? [qzB or ?*] ?
 This food really hits the spot!  You finish eating the food ration.
 Really save? [yn] (n) y
 Saving...
 Restoring save file...
 Hello Garreth, the human Wizard, welcome back to NetHack!
 You climb up the stairs.
 You climb up the stairs.
 You climb up the stairs.
 With great effort you move the boulder.
 With great effort you move the boulder.
 The kobold zombie hits!
 You destroy the kobold zombie!
 You see here a kobold corpse.
 In what direction? 6
 The spell hits the acid blob!
 You kill the acid blob!
 The grid bug bites!
 You get zapped!
 You kill the grid bug!
 You see here an acid blob corpse.
 With great effort you move the boulder.
 You find a hidden door.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 What do you want to use or apply? [cjnqtwxORSVX or ?*] a
 Sorry, I don't know how to use that.
 The grid bug bites!
 You get zapped!
 You kill the grid bug!
 The grid bug misses!
 You kill the grid bug!
 You climb up the stairs.
 You climb up the stairs.
 You descend the stairs.
 The sewer rat bites!
 You feel more confident in your weapon skills.
 You kill the sewer rat!
 You are now more skilled in quarterstaff.
 You feel you could be more dangerous!
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 494 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
  Z - 2 +0 daggers (at the ready)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  q - an uncursed cream pie
  z - an uncursed lichen corpse
 Scrolls
  f - 2 uncursed scrolls of blank paper
  g - a cursed scroll of blank paper
  l - an uncursed scroll of create monster
 Spellbooks
  r - an uncursed spellbook of restore ability
 Potions
  o - an uncursed potion of monster detection
  U - an uncursed potion of see invisible
 Rings
  d - an uncursed ring of teleportation
  e - an uncursed ring of invisibility
 Wands
  c - a wand of striking (0:7)
  w - a wand of slow monster (0:8)
  O - a wand of light (0:11)
  V - a wand of locking (0:5)
  X - a wand of digging (0:4)
 Tools
  j - an uncursed tin whistle
  n - a magic marker (0:97)
  t - an uncursed tin whistle
  x - a +0 pick-axe (alternate weapon; not wielded)
  R - an uncursed towel
  S - an empty uncursed unlocked large box
 Gems/Stones
  A - an uncursed worthless piece of blue glass
  T - an uncursed worthless piece of white glass
  W - an uncursed worthless piece of yellow glass
  Y - an uncursed worthless piece of orange glass

Garreth the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 4735 turns ago.
 It was nighttime.
 You had 561 experience points, 79 more were needed to attain level 7.
 Your score was 3088 before end-of-game adjustments.

Basics:
 You had 36 out of 38 hit points.
 You had 46 out of 61 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 494 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 13 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You were skilled in quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were warded.
 You were unlucky.
 You survived.

Vanquished creatures:
  a small mimic
  a werewolf
  a dog
  a housecat
  a dust vortex
 an orc shaman
  a pony
  a yellow light
  2 gnome lords
  a kobold mummy
  2 ghouls
  2 paper golems
  a floating eye
  a kitten
  3 dwarves
  2 kobold lords
  4 rothes
  a centipede
  a giant bat
  5 dwarf zombies
  3 werejackals
  3 iguanas
  3 acid blobs
  a hobbit
  4 manes
  3 giant rats
  7 cave spiders
  a red mold
  a gecko
  4 jackals
  3 foxes
  a kobold
  2 goblins
  2 sewer rats
  5 grid bugs
  6 lichens
  2 kobold zombies
  4 newts
88 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
   Level 2: <- You were here.
      A scroll shop.
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
      An altar.
   Level 5:
      An armor shop.
   Level 6:
   Level 7:
      Many fountains.
      Oracle of Delphi.
   Level 8:
The Gnomish Mines:
   Level 3:

Goodbye Garreth the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 3088 points,
and 494 pieces of gold, after 4735 moves.
You were level 6 with a maximum of 38 hit points when you quit.

