Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-25 07:01:59, ended 2026-02-25 08:32:27.

Garreth, neutral male human Wizard

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Garreth the Thaumaturge   St:14 Dx:16 Co:18 In:14 Wi:12 Ch:11  Neutral S:7953
Dlvl:9  $:2043 HP:0(63) Pw:25(55) AC:10 Xp:8/1375 T:7947 

Latest messages:
 Unknown command '^J'.
 Unknown command '^J'.
 Unknown command '^J'.
 Unknown command '^J'.
 Unknown command '^J'.
 Unknown command '^J'.
 Unknown command '^J'.
 Unknown command '^J'.
 Unknown command '^J'.
 In what direction? 6
 The spell hits the soldier!
 You kill the soldier!
 w - a wand of magic missile.
 P - 4 daggers (at the ready).
 There are several more objects here.
 You hear a slurping sound.
 You hear a slurping sound.
 You hear several slurping sounds.
 The gelatinous cube touches you!
 You hit the gelatinous cube.
 You are frozen by the gelatinous cube!
 The gelatinous cube touches you!
 You can move again.
 In what direction? 4
 You throw 2 daggers.
 The 1st dagger hits it.
 The 2nd dagger hits it.
 In what direction? 4
 The dagger hits the gelatinous cube!
 The gelatinous cube touches you!
 In what direction? 4
 You throw 2 daggers.
 The 1st dagger hits the gelatinous cube!
 The 2nd dagger hits the gelatinous cube.
 In what direction? 4
 You throw 2 daggers.
 The 1st dagger hits the gelatinous cube.
 The 2nd dagger hits the gelatinous cube.
 The gelatinous cube touches you!
 In what direction? 4
 The dagger hits the gelatinous cube.
 The gelatinous cube touches you!
 You are frozen by the gelatinous cube!
 The gelatinous cube touches you!
 The gelatinous cube touches you!
 Rascal eats a soldier corpse.
 The gelatinous cube touches you!
 The gelatinous cube touches you!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 2043 gold pieces
 Weapons
  S - 7 blessed +0 daggers
  V - a +0 elven dagger (weapon in hand)
 Armor
  b - an uncursed burnt +0 cloak of magic resistance (being worn)
  F - an uncursed +0 mummy wrapping
  W - an uncursed burnt +0 pair of gauntlets of dexterity (being worn)
  X - an uncursed +0 mummy wrapping
 Comestibles
  g - an uncursed lizard corpse
  h - an uncursed lembas wafer
  i - 3 uncursed K-rations
  m - an uncursed lichen corpse
  t - 4 uncursed tripe rations
  A - an uncursed orange
  H - 3 uncursed food rations
 Scrolls
  f - an uncursed scroll of identify
  r - an uncursed scroll of stinking cloud
  I - a blessed scroll of punishment
  J - an uncursed scroll of remove curse
 Spellbooks
  l - an uncursed spellbook of magic missile
 Potions
  j - 2 uncursed potions of confusion
  n - an uncursed potion of restore ability
  s - a blessed potion of levitation
  y - an uncursed potion of paralysis
  G - an uncursed potion of healing
  L - an uncursed potion of levitation
  O - an uncursed potion of object detection
  Z - an uncursed potion of blindness
 Rings
  e - an uncursed ring of fire resistance (on left hand)
  k - a cursed ring of teleportation
  z - an uncursed ring of cold resistance (on right hand)
  E - an uncursed ring of polymorph control
 Wands
  c - a wand of undead turning (0:5)
  o - a wand of magic missile (0:7)
  q - a wand of create monster (0:12)
  v - a wand of lightning (0:7)
  w - a wand of magic missile (0:0)
  B - a wand of teleportation (0:8)
  D - a wand of digging (0:5)
  T - a wand of fire (0:6)
 Tools
  a - an uncursed lock pick
  d - a +0 unicorn horn
  p - a bag of tricks (0:18)
  u - an uncursed brass lantern
  C - a blessed oil lamp
  Q - an uncursed blindfold
  R - an uncursed towel
  U - a +0 unicorn horn
  Y - an uncursed stethoscope
 Gems/Stones
  K - an uncursed worthless piece of violet glass
  M - an uncursed amber stone
  N - an uncursed worthless piece of black glass

Garreth the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 8 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 9.
 You entered the dungeon 7947 turns ago.
 You had 1375 experience points, 1185 more were needed to attain level 9.
 Your score was 7953 before end-of-game adjustments.

Basics:
 You had 0 out of 63 hit points.
 You had 25 out of 55 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 2043 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 14 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were poison resistant.
 You were telepathic.
 You were warded.
 You are dead.

Vanquished creatures:
  3 small mimics
  4 soldiers
  3 watchmen
  a chameleon
  2 wolves
  a leprechaun
  a giant spider
  a dwarf mummy
  a rust monster
  2 lizards
  a dingo
  2 housecats
  a jaguar
  a dwarf lord
  a blue jelly
  2 white unicorns
  a dust vortex
  a raven
  a wood nymph
  a rock mole
  a yellow light
  2 shriekers
  4 violet fungi
  5 gnome lords
  2 gnomish wizards
  a kobold mummy
  2 guardian naga hatchlings
  a gray ooze
 an elf zombie
  a ghoul
  a straw golem
  5 giant ants
  4 floating eyes
  8 dwarves
  a homunculus
  a kobold lord
  a kobold shaman
  6 hill orcs
  6 rothes
  2 rabid rats
  a giant bat
 an orc zombie
  a wererat
  6 iguanas
  2 acid blobs
  a coyote
  3 hobbits
  a large kobold
  6 giant rats
  a cave spider
  a yellow mold
  a green mold
 28 gnomes
  3 gnome zombies
  a gecko
  a jackal
  3 foxes
  3 kobolds
  2 goblins
  7 grid bugs
  a bat
  7 lichens
 10 newts
177 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
   Level 2:
      An armor shop.
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
   Level 4:
      A general store, a sink.
   Level 5:
      A general store, a fountain.
   Level 6:
      A fountain.
   Level 7:
      A general store, a fountain.
   Level 8:
      Some fountains.
   Level 9: <- You were here.
      Final resting place for
         you, killed by a gelatinous cube, while paralyzed by a monster.
The Gnomish Mines: levels 3 to 5
   Level 3:
   Level 4:
   Level 5:
      Many shops, a temple, some fountains, some trees.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Garreth      |
                  |     2043 Au      |
                  |   killed by a    |
                  | gelatinous cube  |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Garreth the Wizard...

You died in The Dungeons of Doom on dungeon level 9 with 7749 points,
and 2043 pieces of gold, after 7947 moves.
You were level 8 with a maximum of 63 hit points when you died.

