Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-26 01:42:22, ended 2026-02-26 01:58:39.

Garreth, neutral male human Wizard

                   |..
                ----@h
                |.....
                |....    ..|
                 .....   ..|
                  .....  ..|
                   ....  ..--
                    .... ...--
                    .-... ...--
                     ..........
                      ........-
                    ..^.....--
                    .).......
                    .--....-
                      ---...
                        |..-
                        ----
Garreth the Conjurer      St:10 Dx:15 Co:16 In:14 Wi:12 Ch:10  Neutral S:901
Dlvl:4  $:207 HP:0(32) Pw:9(50) AC:9  Xp:4/136 T:1764 

Latest messages:
 You swap places with Rascal.
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 You swap places with Rascal.
 With great effort you move the boulder.
 You stop.  Rascal is in the way!
 With great effort you move the boulder.
 A trap door opens up under you!
 You kill the gnome!
 You see here a yellow gem.
 c - a yellow gem.
 The gnome swings her bow.
 The gnome hits!
 You miss the gnome.
 The gnome swings her bow.
 The gnome just misses!
 You hit the gnome.
 The gnome jumps into a trap door!
 The dagger hits the gnome.
 The gnome is killed!
 In what direction? 4
 The spell hits it.
 You kill it!
 You are hit by a stout spear.
 The gnome lord swings his thonged club.
 The gnome lord hits!
 In what direction? 4
 The spell hits it.
 You kill it!
 The spell hits it.
 You miss the gnome.
 The gnome hits!
 In what direction? 6
 The spell hits the gnome!
 You kill the gnome!
 You hear crashing rock.
 In what direction? 4
 You are almost hit by a dagger.
 t - a dagger (alternate weapon; not wielded).
 It is hit.
 You see here a lock pick.
 f - a lock pick.
 You hear crashing rock.
 A cloud of gas puts you to sleep!
 The dwarf swings his pick-axe.
 The dwarf hits!
 The dwarf swings his pick-axe.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 207 gold pieces
 Weapons
  a - a blessed +1 quarterstaff
  t - 2 +0 daggers (alternate weapon; not wielded)
  U - a +0 elven dagger (weapon in hand)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  s - an uncursed +0 orcish helm
 Comestibles
  r - an uncursed tripe ration
 Scrolls
  S - an uncursed scroll of create monster
 Rings
  d - an uncursed +2 ring of gain constitution (on right hand)
  e - an uncursed ring of warning
  T - an uncursed +2 ring of adornment
 Tools
  f - an uncursed lock pick
  p - an uncursed tin whistle
 Gems/Stones
  c - an uncursed worthless piece of yellow glass
  Q - an uncursed worthless piece of black glass
  X - 2 uncursed worthless pieces of green glass
  Y - an uncursed worthless piece of yellowish brown glass
  Z - a cursed worthless piece of black glass

Garreth the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 4.
 You entered the dungeon 1764 turns ago.
 It was nighttime.
 You had 136 experience points, 24 more were needed to attain level 5.
 Your score was 901 before end-of-game adjustments.

Basics:
 You had 0 out of 32 hit points.
 You had 9 out of 50 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 207 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 16 (base:14, limit:18).
 Your intelligence was 14 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were warded.
 You are dead.

Vanquished creatures:
  2 gnome lords
  2 dwarves
 an acid blob
  a hobbit
 11 gnomes
  a gnome zombie
  a gecko
  3 jackals
  a fox
  2 goblins
  2 sewer rats
  2 grid bugs
  3 newts
32 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2: "vault"
      A general store, some fountains.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store, a sink.
   Level 4:
      A sink.
The Gnomish Mines: levels 3 to 4
   Level 3:
   Level 4: <- You were here.
      Final resting place for
         you, killed by a dwarf, while sleeping.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Garreth      |
                  |      207 Au      |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Garreth the Wizard...

You died in The Gnomish Mines on dungeon level 4 with 881 points,
and 207 pieces of gold, after 1764 moves.
You were level 4 with a maximum of 32 hit points when you died.

