Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-26 11:14:04, ended 2026-02-26 11:45:02.

Garreth, neutral male human Wizard

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Garreth the Thaumaturge   St:18 Dx:12 Co:16 In:15 Wi:11 Ch:9  Neutral S:4731
Dlvl:7  $:2315 HP:0(41) Pw:17(49) AC:8  Xp:6/529 T:3753  Hungry  

Latest messages:
 In what direction? 6
 The door closes.
 You see here a rabid rat corpse.
 The door opens.
 In what direction? 6
 The door closes.
 You hear water falling on coins.
 What do you want to use or apply? [acsvBFTVW or ?*] a
 In what direction? 6
 Lock it? [yn] (n) y
 You succeed in locking the door.
 What do you want to call this dungeon level? vault
 You hear snoring snakes.
 You hear water falling on coins.
 You see here a rabid rat corpse.
 This door is locked.
 What do you want to use or apply? [acsvBFTVW or ?*] a
 In what direction? 6
 Unlock it? [yn] (n) y
 You succeed in unlocking the door.
 The door opens.
 You kill the kobold!
 You see here a kobold corpse.
 Unknown command '^J'.
 The plains centaur swings her crossbow.
 The plains centaur hits!
 The plains centaur kicks!
 What do you want to write with? [- c-ehtvFTUW or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 The plains centaur turns to flee.
 You are hit by a crossbow bolt!
 You are beginning to feel hungry.
 You hear a strange wind.
 You see here a kobold corpse.
 You are hit by a crossbow bolt.
 You miss the plains centaur.
 The plains centaur swings her crossbow.
 The plains centaur hits!
 The plains centaur kicks!
 The plains centaur swings her crossbow.
 The plains centaur hits!
 The plains centaur kicks!
 What do you want to write with? [- c-ehtvFTUW or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 The plains centaur turns to flee.
 You are hit by a crossbow bolt!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 2315 gold pieces
 Weapons
  t - a +0 orcish dagger (weapon in hand)
  v - a +0 dwarvish mattock (alternate weapon; not wielded)
  U - a blessed +1 quarterstaff
 Armor
  b - an uncursed +1 cloak of magic resistance (being worn)
 Comestibles
  A - an uncursed tripe ration
  X - an uncursed food ration
 Rings
  d - an uncursed ring of teleport control
  e - an uncursed ring of searching (on left hand)
  h - an uncursed ring of stealth
 Wands
  c - a wand of undead turning (0:4)
  F - a cursed wand of teleportation (0:6)
  T - a wand of striking (0:0)
  W - a wand of probing (0:5)
 Tools
  a - an uncursed skeleton key
  s - an empty uncursed bag of holding
  B - an uncursed blindfold
  V - a cursed bag of tricks (0:3)

Garreth the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 3753 turns ago.
 You had 529 experience points, 111 more were needed to attain level 7.
 Your score was 4731 before end-of-game adjustments.

Basics:
 You had 0 out of 41 hit points.
 You had 17 out of 49 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 2315 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 18 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 15 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You had automatic searching.
 You were warded.
 You are dead.

Vanquished creatures:
  a shopkeeper
  2 ghosts
  a leprechaun
  a giant spider
  a baby long worm
 an ape
  2 rock piercers
  a rock mole
  2 shriekers
  a gnome lord
  2 gnomish wizards
  a gray ooze
  a paper golem
  a baby crocodile
  a giant ant
  a floating eye
  2 kittens
  a dwarf
  a homunculus
  a rabid rat
  a centipede
  a giant bat
  a werejackal
  2 coyotes
  a gas spore
  a hobbit
  a cave spider
  a brown mold
  2 yellow molds
  a gnome zombie
  4 geckos
  4 jackals
  a fox
  6 kobolds
  3 goblins
  5 sewer rats
  3 grid bugs
  2 kobold zombies
  8 newts
73 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2:
      A health food store, a fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      Some fountains, some sinks.
   Level 4:
      A grave.
      Final resting place for
         Squidlow-Kni-Hum-Fem-Law, killed by a pony.
   Level 5:
      An untended shop, a grave.
      Final resting place for
         ZippyAndGeorge-Wiz-Elf-Fem-Cha, killed by Mr. Kyzyl; the shopkeeper.
   Level 6: "vault"
      Some fountains.
   Level 7: "vault" <- You were here.
      Many fountains.
      Final resting place for
         you, killed by a crossbow bolt.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Garreth      |
                  |     2315 Au      |
                  |   killed by a    |
                  |  crossbow bolt   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Garreth the Wizard...

You died in The Dungeons of Doom on dungeon level 7 with 4500 points,
and 2315 pieces of gold, after 3753 moves.
You were level 6 with a maximum of 41 hit points when you died.

