Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-04 06:42:52, ended 2026-03-04 07:09:03.

Garreth, neutral male human Wizard

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Garreth the Thaumaturge   St:25 Dx:14 Co:17 In:14 Wi:12 Ch:8  Neutral S:2516
Dlvl:6  $:40 HP:0(54) Pw:47(65) AC:8  Xp:6/544 T:3533 

Latest messages:
 The bugbear throws a crude dagger!
 You are hit by a crude dagger.
 You kill the bugbear!
 The bugbear picks up a crossbow.
 The gnome king shoots 3 arrows!
 The 1st arrow misses the bugbear.
 The 1st arrow misses the bugbear.
 The 1st arrow misses you.
 The 2nd arrow hits the bugbear.
 The 3rd arrow misses the bugbear.
 The 3rd arrow misses the bugbear.
 You are hit by the 3rd arrow.
 What do you want to zap? [cw or ?*] c
 In what direction? 6
 The sleep ray hits the bugbear.
 The sleep ray hits the bugbear.
 The sleep ray hits the gnome king.
 Rascal picks up a dagger.
 The gnome king wields a mace!
 The mace welds itself to the gnome king's hand!
 You miss the bugbear.
 The bugbear hits!
 You hit the bugbear!
 You kill the bugbear!
 The gnome shoots an arrow!
 The arrow hits the bugbear.
 You kill the bugbear!
 Pick an object.
 )        a weapon (an arrow)
 Rascal drops a dagger.
 The gnome picks up an arrow.
 You kill the gnome!
 The gnome shoots an arrow!
 The arrow misses the bugbear.
 You are hit by an arrow!
 The gnome king picks up a food ration.
 The gnome king picks up a dark green potion.
 You hit the gnome king!
 The gnome king hurls a dark green potion!
 The flask crashes on your head and breaks into shards.
 The dark green potion evaporates.
 This burns!
 Call a dark green potion: acid
 The gnome king picks up a crossbow.
 You hear some noises.
 You have a sad feeling for a moment, then it passes.
 The white unicorn butts!
 The white unicorn kicks!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 40 gold pieces
 Weapons
  k - a +0 spear
  m - a +0 elven spear
  q - a +0 scimitar
  v - a +0 mace
  F - a blessed +1 quarterstaff (alternate weapon; not wielded)
  P - a +0 dagger (weapon in hand)
  S - 2 +0 orcish daggers (at the ready)
 Armor
  b - a blessed +0 cloak of magic resistance (being worn)
  r - an uncursed +0 orcish helm
  s - an uncursed +2 orcish helm
  T - an uncursed +0 pair of gauntlets of power (being worn)
 Comestibles
  o - 2 uncursed food rations
  y - 4 uncursed tripe rations
  L - a cursed cram ration
  Y - an uncursed baby
 Scrolls
  g - a blessed scroll of identify
  i - an uncursed scroll of light
  l - an uncursed scroll of teleportation
  t - an uncursed scroll of remove curse
  Q - an uncursed scroll of gold detection
 Potions
  X - an uncursed potion of hallucination
 Rings
  d - an uncursed ring of sustain ability
  e - an uncursed +1 ring of increase damage (on left hand)
  B - an uncursed -2 ring of gain constitution
  D - a cursed -2 ring of protection
  V - an uncursed ring of polymorph control
 Wands
  c - a wand of sleep (0:5)
  w - a wand of magic missile (0:4)
 Tools
  a - an uncursed skeleton key
  f - an uncursed leash
  p - an uncursed lock pick

Garreth the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 male human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 3533 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 544 experience points, 96 more were needed to attain level 7.
 Your score was 2516 before end-of-game adjustments.

Basics:
 You had 0 out of 54 hit points.
 You had 47 out of 65 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 40 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 25 (base:13, innate limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 14 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You had a small damage bonus (+1).
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  2 leprechauns
  a housecat
  4 human zombies
  5 bugbears
 an imp
  2 rock piercers
  a fog cloud
  a yellow light
  3 gnome lords
  7 hill orcs
  2 giant bats
  2 werejackals
 an iguana
  3 killer bees
 an acid blob
  2 hobbits
  a large kobold
  a hobgoblin
  a brown mold
  a yellow mold
  a green mold
  2 gnomes
  a gnome zombie
  2 geckos
  8 jackals
  a fox
  a kobold
  2 goblins
  5 grid bugs
  6 lichens
  2 kobold zombies
  5 newts
78 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
   Level 2: "shop, vault"
      A fountain.
   Level 3: "vault"
      A potion shop, some fountains.
      Stairs down to The Gnomish Mines.
   Level 4:
      A shop, some fountains.
   Level 5:
      A potion shop, an altar to Thoth.
   Level 6: <- You were here.
      An altar, a throne, a grave.
      Final resting place for
         you, killed by a white unicorn.
   Level 7:
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Garreth      |
                  |      40 Au       |
                  |   killed by a    |
                  |  white unicorn   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Garreth the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 2512 points,
and 40 pieces of gold, after 3533 moves.
You were level 6 with a maximum of 54 hit points when you died.

