Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-07 03:04:39, ended 2026-03-07 03:11:05.

Garreth, neutral male human Wizard

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Garreth the Conjurer      St:14 Dx:18 Co:12 In:14 Wi:13 Ch:9  Neutral S:347
Dlvl:3  $:43 HP:29(29) Pw:32(32) AC:9  Xp:3/51 T:947 

Latest messages:
 You kill the coyote!
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 6
 As you kick the door, it crashes open!
 The hobbit throws a knife!
 The knife slips as the hobbit throws it!
 Rascal bites the hobbit.
 The hobbit misses Rascal.
 You miss the hobbit.
 The hobbit hits!
 Rascal bites the hobbit.
 The hobbit is killed!
 You see here a knife.
 q - 2 arrows.
 B - 10 arrows.
 C - a sling.
 D - a carrot.
 You see here a candle.
 An arrow shoots out at you!
 You are hit by an arrow.
 E - a candle.
 In what direction? 2
 The spell hits the brown mold!
 You kill the brown mold!
 In what direction? 3
 The spell hits the yellow mold!
 You kill the yellow mold!
 Welcome to experience level 3.
 You swap places with Rascal.
 You hit the gecko.
 You miss the gecko.
 You kill the gecko!
 You see here a gecko corpse.
 You kill the large kobold!
 There is a gecko corpse here; eat it? [ynq] (n) y
 This gecko corpse tastes okay.
 You finish eating the gecko corpse.
 $ - 11 gold pieces.
 You see here a whistle.
 F - a whistle.
 What do you want to use or apply? [cnAEF or ?*] F
 You produce a high whistling sound.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 43 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (alternate weapon; not wielded)
  q - 11 +0 arrows
  x - a +0 elven broadsword
  z - 3 +0 daggers (wielded)
  B - 10 cursed -1 arrows
  C - a +0 sling
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  w - an uncursed food ration
  y - 2 uncursed lichen corpses
  D - a cursed carrot
 Scrolls
  i - an uncursed scroll of light
  j - an uncursed scroll of food detection
  k - an uncursed scroll of create monster
  o - an uncursed scroll of destroy armor
  s - an uncursed scroll of taming
  t - an uncursed scroll of scare monster
  u - an uncursed scroll of identify
  v - a blessed scroll of identify
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of slow monster
 Potions
  f - an uncursed potion of water
  g - an uncursed potion of gain ability
  h - an uncursed potion of gain energy
 Rings
  d - an uncursed ring of teleportation
  e - an uncursed ring of polymorph control
  p - an uncursed ring of regeneration
 Wands
  c - a wand of speed monster (0:4)
 Tools
  n - a magic marker (0:88)
  A - a cursed towel
  E - a cursed tallow candle
  F - an uncursed tin whistle
 Gems/Stones
  r - a cursed worthless piece of black glass

Garreth the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 947 turns ago.
 It was nighttime.
 You had 51 experience points, 29 more were needed to attain level 4.
 Your score was 347 before end-of-game adjustments.

Basics:
 You had all 29 hit points.
 You had all 32 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 43 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 14 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding daggers.
 You were unskilled in dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were warded.
 You were fast.
 You survived.

Vanquished creatures:
  a coyote
  a hobbit
  a large kobold
  a brown mold
  a yellow mold
  a red mold
  3 gnomes
  2 geckos
  4 jackals
  3 grid bugs
  2 lichens
  5 newts
25 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
      Some fountains, some sinks.
      Stairs down to The Gnomish Mines.
   Level 3: <- You were here.
      A fountain.
The Gnomish Mines:
   Level 3:

Goodbye Garreth the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 347 points,
and 43 pieces of gold, after 947 moves.
You were level 3 with a maximum of 29 hit points when you quit.

