Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-07 04:09:59, ended 2026-03-07 04:15:37.

Garreth, neutral male human Wizard

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Garreth the Evoker        St:10 Dx:13 Co:17 In:14 Wi:13 Ch:8  Neutral S:262
Dlvl:3  $:30 HP:16(16) Pw:25(25) AC:8  Xp:2/33 T:1057 

Latest messages:
 What do you want to eat? [q or ?*] q
 This lichen corpse tastes okay.
 You finish eating the lichen corpse.
 The door opens.
 $ - 2 gold pieces.
 You see here a scale mail.
 You descend the stairs.
 In what direction? 9
 The spell hits the fox!
 You kill the fox!
 Rascal picks up a horn.
 Rascal drops a horn.
 You swap places with Rascal.
 You see here a horn.
 A - a horn.
 You swap places with Rascal.
 $ - 4 gold pieces.
 With great effort you move the boulder.
 You see here a statue of an acid blob.
 B - a maple wand.
 You try to move the boulder, but in vain.
 With great effort you move the boulder.
 You miss the gnome zombie.
 The gnome zombie hits!
 You destroy the gnome zombie!
 You see here a gnome corpse.
 You hear some noises in the distance.
 $ - 4 gold pieces.
 The grid bug just misses!
 You hit the grid bug.
 The grid bug misses!
 You miss the grid bug.
 The grid bug bites!
 You get zapped!
 You kill the grid bug!
 You hear some noises.
 You find a hidden door.
 The door resists!
 The door opens.
 C - a scroll labeled ELAM EBOW.
 You swap places with Rascal.
 You see here a yellowish brown gem.
 D - a yellowish brown gem.
 You swap places with Rascal.
 The door opens.
 What do you want to zap? [cB or ?*] c
 The door opens.
 You swap places with Rascal.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 30 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  w - an uncursed +0 cloak of invisibility
  W - an uncursed +0 leather jacket (being worn)
 Scrolls
  y - an uncursed scroll of light
  C - an uncursed scroll of enchant armor
 Potions
  x - an uncursed potion of see invisible
 Rings
  d - an uncursed ring of protection from shape changers
  e - an uncursed +1 ring of increase damage
 Wands
  c - a wand of secret door detection (0:8)
  B - a wand of magic missile (0:7)
 Tools
  n - a magic marker (0:94)
  o - an uncursed blindfold
  v - an uncursed sack containing 11 items
  A - an uncursed tooled horn
 Gems/Stones
  D - an uncursed worthless piece of yellowish brown glass

Contents of the sack:
  an uncursed scroll of enchant weapon
  2 uncursed scrolls of identify
  an uncursed scroll of fire
  an uncursed scroll of food detection
  an uncursed scroll of create monster
  an uncursed scroll of destroy armor
  an uncursed spellbook of magic missile
  a blessed spellbook of force bolt
  an uncursed potion of blindness
  an uncursed potion of full healing
  an uncursed potion of fruit juice

Garreth the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1057 turns ago.
 It was nighttime.
 You had 33 experience points, 7 more were needed to attain level 3.
 Your score was 262 before end-of-game adjustments.

Basics:
 You had all 16 hit points.
 You had all 25 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 30 zorkmids.
 Autopickup was on for '$"=?/+!' plus thrown.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 14 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You were warded.
 You survived.

Vanquished creatures:
  a gnome zombie
  a gecko
  2 jackals
  2 foxes
  a goblin
  2 grid bugs
  a bat
  3 lichens
  3 newts
16 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
      An altar to Thoth.
      Stairs down to The Gnomish Mines.
   Level 3: <- You were here.
      Many fountains.
The Gnomish Mines:
   Level 3:

Goodbye Garreth the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 262 points,
and 30 pieces of gold, after 1057 moves.
You were level 2 with a maximum of 16 hit points when you quit.

