Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-14 07:34:31, ended 2026-04-14 11:21:59.

GdeVolpiano, lawful female dwarven Cavewoman

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                        |...|   --||.._..| --+-     -- |
                        |...-+---..|.....| ...---+- ...|
                        ...........|.....|.............|
                        |........{.---|---.{...........|
                        |..............................|
                        |...-+---...........--+---+-   |
                        |...|   |-------.---|
                        |...|   |..|...|.-..|
                        |...|   |k.|...-.| .|
                        |...------f-----.----  -----   |
                        |.........@@.............@.....|
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GdeVolpian the Aborigine  St:18/03 Dx:14 Co:16 In:12 Wi:8 Ch:8  Lawful
Dlvl:8  $:60 HP:0(29) Pw:6(6) AC:5  Exp:3 T:1598 

Latest messages:
 There is an unlocked large box containing 12 items here, loot it? [ynq] (q)
 You open the large box...
 You put an uncursed emerald potion into the large box.
 You put a black gem into the large box.
 Where do you want to travel to?
 (For instructions type a '?')
 You descend the stairs.
 You feel worried about Slasher.
 Pick an object.
 d        a dog or other canine (tame little dog called Slasher) [seen: normal vision, infravision]
 You stop.  Slasher is in the way!
 You swap places with Slasher.
 Suddenly, Slasher disappears out of sight.
 A trap door opens up under you!
 You fall down a deep shaft!
 You feel wise!
 You must have been very observant.
 Pick an object.
 @        a human or elf (peaceful watchman) [seen: normal vision, infravision]
 The door opens.
 The door resists!
 The door opens.
 The priestess of Ishtar intones:
 "Pilgrim, you enter a sacred place!"
 You have a forbidding feeling...
 The door opens.
 You hear a door open.
 The door opens.
 You hear someone beseeching Ishtar.
 This door is locked.
 This door is locked.
 What do you want to use or apply? [fkl or ?*]
 In what direction?
 Unlock it? [yn] (n)
 You succeed in unlocking the door.
 The door opens.
 The kitten bites!
 You hit the kitten!
 The kitten bites!
 You kill the kitten!
 There is an open door here.
 You see here a kitten corpse.
 The kitten bites!
 You miss the kitten.
 The kitten bites!
 The kitten bites!
 The kitten bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)

Inventory:
 Coins
  $ - 60 gold pieces
 Amulets
  x - an uncursed amulet of ESP
  i - an uncursed amulet versus poison (being worn)
 Weapons
  b - a blessed +2 sling (alternate weapon; not wielded)
  a - a +1 club (weapon in hand)
 Armor
  A - an uncursed +0 pair of iron shoes (being worn)
  B - an uncursed +0 dwarvish cloak (being worn)
  e - an uncursed +1 leather armor (being worn)
 Wands
  f - a wand of speed monster (0:3)
  l - a wand of teleportation (0:5)
 Tools
  k - an uncursed skeleton key
 Gems/Stones
  c - 20 uncursed flint stones (in quiver pouch)

GdeVolpiano the Cavewoman's attributes:

Background:
 You were an Aborigine, a level 3 dwarven Cavewoman.
 You were lawful, on a mission for Anu
 who was opposed by Ishtar (neutral) and Anshar (chaotic).
 You were in the Gnomish Mines, on level 8.
 You entered the dungeon 1598 turns ago.
 You had 66 experience points, 14 more were needed to attain level 4.

Basics:
 You had 0 out of 29 hit points.
 You had all 6 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 60 zorkmids.
 Autopickup was on for '$?!/="+' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 18/03 (limit:18/100).
 Your dexterity was 14 (limit:20).
 Your constitution was 16 (limit:20).
 Your intelligence was 12 (limit:16).
 Your wisdom was 8 (limit:16).
 Your charisma was 8 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a club.
 You had basic skill with club.

Final Attributes:
 You were devoutly aligned.
 You were poison resistant.
 You had infravision.
 You were warded.
 You were fast.
 You are dead.

Vanquished creatures:
  a kitten
  a dwarf
  a hobbit
  a large kobold
  3 gnomes
  a gecko
  3 jackals
  a kobold
  a goblin
  a sewer rat
  7 grid bugs
  3 lichens
  a kobold zombie
  3 newts
28 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      A fountain.
   Level 2:
      A general store, some fountains.
   Level 3:
      A potion shop, a fountain.
   Level 4:
      A delicatessen, an altar.
      Stairs down to The Gnomish Mines.
   Level 5:
The Gnomish Mines: levels 5 to 8
   Level 5:
   Level 8: <- You were here.
      A temple, some fountains.
      Final resting place for
         you, killed by a kitten.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   GdeVolpiano    |
                  |      60 Au       |
                  |   killed by a    |
                  |      kitten      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye GdeVolpiano the Cavewoman...

You died in The Gnomish Mines on dungeon level 8 with 678 points,
and 60 pieces of gold, after 1598 moves.
You were level 3 with a maximum of 29 hit points when you died.

