Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-20 15:26:42, ended 2026-04-20 15:37:27.

GdeVolpiano, chaotic female elven Wizard

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GdeVolpian the Conjurer   St:12 Dx:15 Co:13 In:18 Wi:9 Ch:10  Chaotic
Dlvl:4  $:51 HP:0(19) Pw:23(34) AC:9  Exp:3 T:1493  Satiated

Latest messages:
 The door resists!
 The door opens.
 You swap places with Heliodore.
 The door opens.
 In what direction?
 The spell hits the yellow mold!
 You kill the yellow mold!
 Welcome to experience level 3.
 Wizard needs food, badly!
 What do you want to eat? [vx or ?*]
 A little goes a long way.
 You finish eating the lembas wafer.
 What do you want to read? [ijlmpqstwzACDG or ?*]
 This spellbook is difficult to comprehend.  Continue? [yn] (n)
 You begin to memorize the runes.
 You add the "detect food" spell to your repertoire.
 What do you want to read? [ijlmpqstwzACDG or ?*]
 This spellbook is difficult to comprehend.  Continue? [yn] (n)
 What do you want to read? [ijlmpqstwzACDG or ?*]
 This spellbook is difficult to comprehend.  Continue? [yn] (n)
 #
 What do you want to call? [b-mo-twyzACDFG or ?*]
 #
 What do you want to name? [$a-tvwyzA-DFG or ?*]
 Your nose tingles and you smell food.
 (For instructions type a '?')
 Done.
 You find a hidden door.
 The door resists!
 The door opens.
 $ - 5 gold pieces.
 You see here a chest.
 #
 In what direction?
 There is a chest here.  Check it for traps? [ynq] (q)
 You find no traps on the chest.
 In what direction?
 There is a chest here, loot it? [ynq] (q)
 Hmmm, it turns out to be locked.
 #
 What do you want to use or apply? [ckno or ?*]
 In what direction?
 There is a locked chest here; unlock it? [ynq] (q)
 You succeed in unlocking the chest.
 You trigger a trap!
 You are jolted by a surge of electricity!
 Your ring of teleport control turns to dust and vanishes!
 Your wand of sleep breaks apart and explodes!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 51 gold pieces
 Weapons
  B - a +0 orcish dagger (weapon in hand)
  a - a blessed +1 quarterstaff
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  v - an uncursed fig
 Scrolls
  C - an uncursed scroll of destroy armor
  w - an uncursed scroll of earth
  G - an uncursed scroll of enchant armor
  t - a cursed scroll of enchant armor
  z - an uncursed scroll of enchant weapon
  i - an uncursed scroll of food detection
  A - a cursed scroll of identify
  p - a blessed scroll of magic mapping
  j - an uncursed scroll of magic mapping
 Spellbooks
  D - an uncursed spellbook of charm monster
  m - an uncursed spellbook of confuse monster
  q - an uncursed spellbook of detect food named 1-1476
  l - a blessed spellbook of force bolt
  s - an uncursed spellbook of restore ability
 Potions
  h - an uncursed potion of gain ability
  y - a cursed potion of oil
  F - an uncursed potion of see invisible
  g - an uncursed potion of sleeping
  f - an uncursed potion of speed
 Rings
  e - an uncursed ring of regeneration
 Tools
  o - an uncursed leather drum
  n - a magic marker (0:32)
  k - an uncursed skeleton key
 Gems/Stones
  r - an uncursed worthless piece of white glass

GdeVolpiano the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1493 turns ago.
 You had 40 experience points, 40 more were needed to attain level 4.

Basics:
 You had 0 out of 19 hit points.
 You had 23 out of 34 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 51 zorkmids.
 Autopickup was on for '$?!/="+' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a yellow mold
  a gnome zombie
  3 geckos
  a jackal
  2 foxes
  4 goblins
  3 sewer rats
  2 lichens
  a kobold zombie
  5 newts
23 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      Some fountains.
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      Some fountains.
   Level 4: <- You were here.
      A fountain.
      Final resting place for
         you, killed by an electric shock.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   GdeVolpiano    |
                  |      51 Au       |
                  |   killed by an   |
                  |  electric shock  |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye GdeVolpiano the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 356 points,
and 51 pieces of gold, after 1493 moves.
You were level 3 with a maximum of 19 hit points when you died.

