Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-20 19:41:59, ended 2026-04-21 12:23:55.

GdeVolpiano, chaotic female elven Wizard

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             |.--....|.......|..||)|      --..                  |.|
             |.|---.---........--|d|      |.... -               |.|
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             |...----------...|--.[| ---..........--|.|    |......|
             |..............---|...---...---........|.------.------
             ---..-----------  |..)).(..-- |......%..........|
               ----            --.)--....| --.............----
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GdeVolpian the Thaumaturge  St:11 Dx:15 Co:13 In:15 Wi:16 Ch:8  Chaotic
Dlvl:5  $:140 HP:0(52) Pw:76(82) AC:10 Exp:7 T:4051  Burdened

Latest messages:
 The dingo bites!
 The dingo bites!
 You miss the dingo.
 The dingo bites!
 You turn into a werejackal!
 You shrink out of your cloak!
 You find you must drop your dagger!
 Use the command #monster to summon help.
 You can't even move a handspan with this load!
 #
 You collapse under your load.
 The dingo just misses!
 You collapse under your load.
 The dingo bites!
 You return to elven form!
 Your movements are only slowed slightly by your load.
 You begin bashing monsters with your bare hands.
 You hit the dingo.
 The dingo bites!
 You hit the dingo.
 The dingo bites!
 The dingo bites!
 You turn into a werejackal!
 Use the command #monster to summon help.
 You can't even move a handspan with this load!
 You feel wise!
 You must have been very observant.
 The dingo bites!
 The dingo bites!
 You collapse under your load.
 The dingo bites!
 You return to elven form!
 Your movements are only slowed slightly by your load.
 #
 Unknown command '^M'.
 #
 Are you sure you want to pray? [yn] (n)
 You begin praying to Anhur.
 The dingo bites!
 The dingo bites!
 The dingo bites!
 The dingo bites!
 The dingo bites!
 You finish your prayer.
 You feel that Anhur is displeased.
 You have a little trouble lifting I - a dagger (at the ready).
 You have a little trouble lifting b - an uncursed +0 cloak of magic resistance.
 The dingo bites!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 140 gold pieces
 Weapons
  N - 4 blessed +0 daggers
  I - 12 +0 daggers (at the ready)
  H - a cursed -3 dagger
 Armor
  b - an uncursed +0 cloak of magic resistance
  K - an uncursed +0 dwarvish mithril-coat
 Comestibles
  z - an uncursed food ration
  r - 2 cursed food rations
  v - a cursed tin of spinach
  w - 3 cursed lichen corpses
 Scrolls
  F - a blessed scroll of create monster
  p - an uncursed scroll of create monster
  G - a cursed scroll of create monster
  j - an uncursed scroll of destroy armor
  q - a cursed scroll of destroy armor
  Z - a cursed scroll of food detection
  i - an uncursed scroll of identify
  o - an uncursed scroll of identify
  W - 2 cursed scrolls of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  B - an uncursed spellbook of healing named 1-2718
  m - an uncursed spellbook of identify
 Potions
  g - a blessed potion of blindness
  h - an uncursed potion of enlightenment
  L - an uncursed potion of gain energy
  s - an uncursed potion of object detection
  f - an uncursed potion of restore ability
  u - 2 uncursed potions of water
 Rings
  e - an uncursed ring of conflict
  d - an uncursed ring of invisibility (on right hand)
  y - an uncursed ring of levitation
  U - an uncursed ring of shock resistance
 Wands
  t - a blessed wand of magic missile (0:0)
  Y - a wand of magic missile (0:3)
  X - a cursed wand of opening (0:5)
  c - a wand of teleportation (0:6)
 Tools
  x - an empty uncursed sack
  n - an uncursed leather drum
  k - an uncursed credit card
  V - an uncursed oil lamp (lit)
 Gems/Stones
  J - an uncursed obsidian stone
  E - an uncursed topaz stone
  R - an uncursed worthless piece of black glass
  S - an uncursed worthless piece of blue glass
  Q - an uncursed worthless piece of green glass
  D - an uncursed worthless piece of orange glass
  M - a cursed worthless piece of orange glass
  A - 2 uncursed worthless pieces of white glass

GdeVolpiano the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 4051 turns ago.
 You had 721 experience points, 559 more were needed to attain level 8.

Basics:
 You had 0 out of 52 hit points.
 You had 76 out of 82 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 140 zorkmids.
 Autopickup was on for '$?!/="+' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 11 (peak:13, limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 15 (limit:20).
 Your wisdom was 16 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were bare handed.
 You were unskilled in bare handed combat.
 You were not wearing any armor.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were level-drain resistant.
 You were telepathic.
 You had infravision.
 You were invisible.
 You were a werejackal.
 You were harmed by silver.
 You were unlucky.
 You are dead.

Vanquished creatures:
  2 large mimics
  a rock mole
  a pony
  a shrieker
  3 gnome lords
  2 red naga hatchlings
  4 floating eyes
  a kitten
  3 dwarves
 10 hill orcs
  3 rothes
  a rabid rat
  5 orc zombies
  a wererat
  2 werejackals
  3 killer bees
 an acid blob
  a hobbit
  a large kobold
  3 hobgoblins
  2 giant rats
  a yellow mold
  a green mold
 10 gnomes
  2 gnome zombies
  3 geckos
  2 jackals
  2 foxes
  4 goblins
  2 grid bugs
  a bat
  a lichen
  4 newts
84 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
      A general store, many fountains.
   Level 3: "shop somewhere"
      Stairs down to The Gnomish Mines.
   Level 4:
      A jewelers, a fountain.
   Level 5:
The Gnomish Mines: levels 4 to 6
   Level 4:
   Level 5: <- You were here.
      A grave.
      Final resting place for
         you, killed by a dingo,
         jvanheel-Rog-Hum-Mal-Cha, killed by a gnome.
   Level 6:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   GdeVolpiano    |
                  |      140 Au      |
                  |   killed by a    |
                  |      dingo       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye GdeVolpiano the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 3330 points,
and 140 pieces of gold, after 4051 moves.
You were level 7 with a maximum of 52 hit points when you died.

