Unix NetHack Version 5.0.0-0 post-release - last build May 17 2026 04:57:42 (dc50c8380fa5e20985bfe3072449f57b8d9895ef,branch:main).

Game began 2026-05-19 12:05:20, ended 2026-05-19 12:31:33.

GdeVolpiano, lawful female human Archeologist

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                          --------------------------------

GdeVolpiano the Investigator  St:16 Dx:9 Co:13 In:18 Wi:15 Ch:8  Lawful
Dlvl:8  $:65 HP:0(53) Pw:26(26) AC:3  Xp:6 T:3823 

Latest messages:
 What do you want to put on? [cOVY or ?*]
 Y - an uncursed cubical amulet (being worn).
 What do you want to take off? [yQX or ?*]
 You were wearing an uncursed +0 hooded cloak.
 What do you want to wear? [jX or ?*]
 You finish your dressing maneuver.
 What do you want to wear? [X or ?*]
 You are now wearing a hooded cloak.
 You begin bashing monsters with your bare hands.
 You hit the spotted jelly.
 You hit the spotted jelly.
 You are splashed by the spotted jelly's acid!
 You swap places with Indy.
 What do you want to drink? [koHZ or ?*]
 You feel better.
 What do you want to drink? [koHZ or ?*]
 You feel better.
 What do you want to drink? [koHZ or ?*]
 You feel better.
 What do you want to wear? [*]
 Never mind.
 What do you want to wield? [- P or ?*]
 P - a blessed broad pick (weapon in hands).
 The door opens.
 The door opens.
 The gnome hits!
 You miss the gnome.
 You kill the gnome!
 What do you want to zap? [n or ?*]
 In what direction?
 You kill the spotted jelly!
 The bolt of lightning bounces!
 You see here a spotted jelly corpse.
 There is a spotted jelly corpse here; eat it? [ynq] (n)
 You have a very bad case of stomach acid.
 You finish eating the spotted jelly corpse.
 You feel less concerned about being harmed by acid.
 The door opens.
 You hear a chugging sound.
 You no longer feel safe from acid.
 The Woodland-elf wields a runed broadsword!
 The Woodland-elf swings her runed broadsword.
 The Woodland-elf hits!
 The Woodland-elf swings her runed broadsword.
 The Woodland-elf hits!
 You miss the Woodland-elf.
 The Woodland-elf swings her runed broadsword.
 The Woodland-elf hits!
 You die...
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins    ('$')
  $ - 65 gold pieces
 Amulets  ('"')
  Y - an uncursed amulet of magical breathing (being worn)
 Weapons  (')')
  P - a blessed +1 dwarvish mattock (weapon in hands)
 Armor    ('[')
  y - an uncursed +0 helmet (being worn)
  Q - a cursed -2 pair of iron shoes (being worn)
  X - an uncursed +0 dwarvish cloak (being worn)
  j - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles  ('%')
  d - 3 uncursed food rations
 Scrolls  ('?')
  e - an uncursed scroll of charging
  l - an uncursed scroll of create monster
 Potions  ('!')
  o - an uncursed potion of gain energy
  k - 2 uncursed potions of healing
  H - 2 cursed potions of healing
  Z - an uncursed potion of invisibility
 Wands    ('/')
  n - a wand of lightning (0:4)
 Tools    ('(')
  h - an uncursed sack containing 1 item
  B - an uncursed brass lantern
  w - an uncursed leash
  i - an uncursed oil lamp
  c - an uncursed pair of lenses
  m - an uncursed stethoscope
  O - an uncursed towel
  V - an uncursed towel
 Gems/Stones  ('*')
  t - an uncursed agate stone
  W - an uncursed turquoise stone
  g - an uncursed touchstone

Contents of the sack:
  93 gold pieces

GdeVolpiano the Archeologist's attributes:

Background:
 You were an Investigator, a level 6 female human Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were right-handed.
 You were in the Gnomish Mines, on level 8.
 You entered the dungeon 3823 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 542 experience points, 98 more were needed to attain level 7.

Basics:
 You had 0 out of 53 hit points.
 You had all 26 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 65 zorkmids, and
 you had 93 more stashed away in your pack.
 Autopickup was on for '$?!/="+' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 9 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a mattock.
 You were skilled in pick-axe.

Final Attributes:
 You were piously aligned.
 Your items were somewhat protected from fire.
 Your items were somewhat protected from cold.
 You had automatic searching.
 You were stealthy.
 You could survive without air.
 You were guarded.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 26 minutes and 11 seconds.

Major events:
 Turn
    1: GdeVolpiano the lawful female human Archeologist entered the dungeon
 1310: attained the rank of Field Worker (level 3)
 1475: entered the Gnomish Mines
 3472: attained the rank of Investigator (level 6)
 3688: reached Mine Town
 3823: killed by a Woodland-elf

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Skilled]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Basic]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You attained the rank of Field Worker.
 You entered the Gnomish Mines.
 You entered a shop.
 You attained the rank of Investigator.
 You entered Minetown.
 You entered a temple.

 The Dungeons of Doom: levels 1 to 5
    Level 1: "entrance"
       A fountain, a grave.
    Level 2:
    Level 3:
    Level 4:
       An armor shop.
       Stairs down to The Gnomish Mines.
    Level 5:
 The Gnomish Mines: levels 5 to 8
    Level 5:
    Level 6:
    Level 7:
    Level 8: <- You were here.
       A temple and an altar, some fountains.
       Final resting place for
          you, killed by a Woodland-elf.


Vanquished creatures:
  a spotted jelly
  a leprechaun
  a yellow light
  2 gnome leaders
  2 gnomish wizards
  2 elf zombies
  a ghoul
  a floating eye
  4 dwarves
  a kobold shaman
  a rabid rat
  3 dwarf zombies
 an iguana
  2 killer bees
 an acid blob
  2 coyotes
  a hobbit
  a large kobold
  a hobgoblin
  2 giant rats
  a cave spider
 28 gnomes
  a gnome zombie
  4 geckos
  a jackal
  a fox
  4 kobolds
  4 goblins
  2 sewer rats
  5 grid bugs
  a bat
  5 lichens
  a kobold zombie
  9 newts
98 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |   GdeVolpiano    |
                  |      158 Au      |
                  |   killed by a    |
                  |   Woodland-elf   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye GdeVolpiano the Archeologist...

You died in The Gnomish Mines on dungeon level 8 with 2681 points,
and 158 pieces of gold, after 3823 moves.
You were level 6 with a maximum of 53 hit points when you died.

