Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-10 18:10:23, ended 2026-03-11 19:35:35.

Gently, neutral male human Healer

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                           |..........|  --|.....|.|
                           |.......%..|  |.+.....|.|
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                          -------.----   |.+.....+.|
                          |.`.`....|     |-|.....|--
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Gently the Dresser           St:16 Dx:15 Co:18 In:11 Wi:18 Ch:18  Neutral
Dlvl:4  $:175 HP:0(95) Pw:108(108) AC:-3 Xp:10/6298 T:20278  Burdened

Latest messages:
 What do you want to use or apply? [cdgku-xzDOQTWYZ or ?*] <space>
 Never mind.
 Unknown command ' '.
 Please move the cursor to an unknown object.
 (For instructions type a '?')
 Done.
 Unknown command ' '.
 You see here an uncursed bag called sack containing 32 items.
 You have a little trouble lifting an uncursed bag called sack containing 32 items.  Continue? [ynq] (q) y
 You have a little trouble lifting a - an uncursed bag called sack containing 32 items.
 Your movements are slowed slightly because of your load.
 What do you want to use or apply? [acdgku-xzDOQTWYZ or ?*] a
 You put a potion of object detection into the bag called sack.
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 You see here a cursed club.
 With great effort you move the boulder.
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 Unknown command ' '.
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 You hit the flesh golem!
 The flesh golem hits!
 The flesh golem hits!
 You hit the flesh golem.
 The flesh golem hits!
 The flesh golem hits!
 You hit the flesh golem.
 The flesh golem hits!
 The flesh golem hits!
 You hit the flesh golem!
 The flesh golem hits!
 The flesh golem hits!
 You hit the flesh golem!
 The flesh golem hits!
 The flesh golem hits!
 The flesh golem hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 175 gold pieces
 Weapons
  i - 51 +0 darts
  F - 11 +0 daggers (at the ready)
  t - a rusty +2 aklys (tethered weapon in hand)
  h - the +0 Frost Brand (alternate weapon; not wielded)
  o - the blessed rustproof +0 Vorpal Blade
 Armor
  r - an uncursed very rusty +0 dwarvish iron helm (being worn)
  b - an uncursed +1 pair of leather gloves (being worn)
  G - a blessed +1 pair of jumping boots (being worn)
  m - a blessed +3 robe (being worn)
 Comestibles
  q - an uncursed slime mold
  B - an uncursed slime mold
  L - an uncursed apple
  y - 2 uncursed food rations
  e - 2 uncursed lembas wafers
  R - an uncursed orange
  j - 2 uncursed lizard corpses
 Rings
  C - a cursed ring of shock resistance
 Wands
  D - a wand of cancellation named 200 (0:5)
  x - a wand of digging (0:6)
  d - a wand of light (0:12)
  Y - a wand of magic missile (0:0)
  g - a wand of sleep (0:3)
  Q - a wand of teleportation (0:1)
 Tools
  a - an uncursed sack containing 33 items
  z - an uncursed tooled horn
  O - an uncursed magic lamp
  v - a magic marker (0:34)
  w - an uncursed magic whistle
  k - an uncursed skeleton key named poi,col
  c - an uncursed stethoscope
  W - a tinning kit (0:52)
  u - a blessed +0 unicorn horn
 Gems/Stones
  K - 2 uncursed amethyst stones
  U - 2 uncursed diamonds
  s - an uncursed dilithium crystal
  P - 3 uncursed emeralds
  E - an uncursed fluorite stone
  X - an uncursed obsidian stone
  V - an uncursed opal
  S - 2 uncursed rubies
  H - an uncursed topaz stone
  p - an uncursed turquoise stone
  Z - an uncursed luckstone
  T - a blessed touchstone

Contents of the sack:
  1515 gold pieces
  44 +0 darts
  2 uncursed cram rations
  2 uncursed food rations
  2 uncursed lembas wafers
  5 uncursed scrolls of blank paper
  2 cursed scrolls of blank paper
  an uncursed scroll of confuse monster named 100
  a cursed scroll of confuse monster
  an uncursed scroll of destroy armor
  2 uncursed scrolls of earth
  2 uncursed scrolls of genocide named 300
  a cursed scroll of gold detection
  3 uncursed scrolls of remove curse named 80
  2 uncursed scrolls of teleportation
  an uncursed scroll of teleportation
  an uncursed potion of acid
  a blessed potion of booze
  an uncursed potion of confusion
  an uncursed potion of enlightenment
  an uncursed potion of extra healing
  an uncursed potion of extra healing
  an uncursed potion of object detection
  an uncursed potion of object detection
  a blessed potion of paralysis
  a blessed potion of restore ability
  an uncursed potion of restore ability
  an uncursed potion of sleeping
  an uncursed potion of speed
  5 potions of holy water
  a magic marker (0:84)
  a magic marker (0:64)
  an uncursed dilithium crystal

Gently the Healer's attributes:

Background:
 You were a Dresser, a level 10 male human Healer.
 You were neutral, on a mission for Hermes
 who was opposed by Athena (lawful) and Poseidon (chaotic).
 You were in Sokoban, on level 4.
 You entered the dungeon 20278 turns ago.
 You had 6298 experience points, 3702 more were needed to attain level 11.

Basics:
 You had 0 out of 95 hit points.
 You had all 108 energy points (spell power).
 Your armor class was -3.
 Your wallet contained 175 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 11 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 18 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a club.
 You were skilled in club.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were poison resistant.
 You were telepathic.
 You could jump.
 You had a small defense bonus (+4).
 You were guarded.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a watch captain
  2 ghosts
  2 giant mimics
  a large mimic
  a stalker
  a black naga
  a winter wolf
  a small mimic
  a glass piercer
 an ogre lord
  a sasquatch
  a wood golem
  a gelatinous cube
  3 freezing spheres
  a large cat
  a gargoyle
  a dwarf king
  a tengu
 an ochre jelly
  a leocrotta
 an energy vortex
  a mountain centaur
  a human mummy
  2 watchmen
  a succubus
  a giant beetle
  2 quivering blobs
  2 cockatrices
  a wolf
  a lynx
  a panther
  a gremlin
  4 leprechauns
  3 giant spiders
  a vampire bat
  a gnome king
  2 orc mummies
  2 ogres
  3 owlbears
  a werewolf
  2 lizards
  4 chickatrices
  a dingo
  a housecat
  a jaguar
  3 dwarf lords
  2 blue jellies
  a white unicorn
  a dust vortex
  a raven
  a plains centaur
  a gnome mummy
  a snake
  2 apes
  9 human zombies
  a rope golem
  3 soldier ants
  a fire ant
  a bugbear
  3 imps
  2 wood nymphs
  3 water nymphs
  2 mountain nymphs
  a Mordor orc
  5 Uruk-hai
  4 rock piercers
  2 rock moles
  2 ponies
  a fog cloud
  a yellow light
  2 shriekers
  2 violet fungi
 16 gnome lords
  4 gnomish wizards
  4 kobold mummies
  2 gray oozes
  a barrow wight
  2 elf zombies
  a ghoul
  a baby crocodile
  5 giant ants
 13 floating eyes
 21 dwarves
  5 homunculi
  3 kobold lords
  a kobold shaman
 10 hill orcs
 10 rothes
  3 rabid rats
  a centipede
  4 giant bats
  2 monkeys
  4 orc zombies
  6 dwarf zombies
  a wererat
  4 iguanas
  7 killer bees
  5 acid blobs
  5 coyotes
  3 gas spores
 13 hobbits
  5 manes
  3 large kobolds
  2 hobgoblins
  5 giant rats
  7 cave spiders
  a brown mold
 10 yellow molds
  a green mold
  3 red molds
 73 gnomes
 10 garter snakes
  a gnome zombie
  7 geckos
 18 jackals
  5 foxes
  a kobold
  6 goblins
  2 sewer rats
 14 grid bugs
  5 bats
  6 lichens
  6 kobold zombies
 11 newts
482 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
   Level 2:
      A grave.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store, an altar to Hermes.
   Level 4:
      A sink.
   Level 5:
   Level 6:
   Level 7:
      Many fountains, a grave.
      Oracle of Delphi.
      Final resting place for
         Staengia-Arc-Hum-Mal-Law, killed by a rabid rat.
   Level 8:
      Some fountains.
      Stairs up to Sokoban, level 7.
   Level 9:
      An altar to Hermes, a fountain.
   Level 10:
      A fountain.
The Gnomish Mines: levels 3 to 11
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, some fountains, some trees.
      Final resting place for
         crunchbubba-Bar-Orc-Fem-Cha, killed by a dwarf lord.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11:
Sokoban: levels 7 up to 4
   Level 4: <- You were here.
      Unsolved.
      Final resting place for
         you, killed by a flesh golem.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Gently      |
                  |     1690 Au      |
                  |   killed by a    |
                  |   flesh golem    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Gently the Healer...

You died in Sokoban on dungeon level 4 with 24766 points,
and 1690 pieces of gold, after 20278 moves.
You were level 10 with a maximum of 95 hit points when you died.

