Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-12 15:36:10, ended 2026-01-13 14:04:28.

Goreval, chaotic female human Monk

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                              |.....-0.|.-.|.....|
                              |.%|.....|00.|.....|
                              |-.|..-.0|.-.|..<..|
                              |(.%--.......|.....|
                              |...|.11-%..-|.....|
                              |...|01|...--|.....|
                              |-..|.@-----------+|
                              |...%...........)^.|
                              |...|.>-------------
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Goreval the Initiate            St:18/05 Dx:14 Co:13 In:10 Wi:9 Ch:11  Chaotic S:4663
Dlvl:3  $:133 HP:0(60) Pw:29(38) AC:3  Xp:7/1050 T:4874  Blind

Latest messages:
 What do you want to throw?
 In what direction? l
 The dart misses the gnomish wizard.
 What do you want to throw?
 In what direction? l
 The dart misses the gnomish wizard.
 You see here a yeti corpse.
 You see here an orc shaman corpse.
 You are carrying too much to get through.
 There are a few objects here.
 You are carrying too much to get through.
 You are carrying too much to get through.
 The crocodile bites!
 The crocodile hits!
 You hit the crocodile!
 You hit the crocodile!
 The crocodile turns to flee.
 You kill the crocodile!
 There are a few objects here.
 Y - a black potion.
 You are carrying too much to get through.
 With great effort you move the boulder.
 There are a few objects here.
 With great effort you move the boulder.
 There are a few objects here.
 With great effort you move the boulder.
 You see here a yeti corpse.
 The boulder falls into and plugs a hole in the floor!
 You see here a yeti corpse.
 You see here an orc shaman corpse.
 You are carrying too much to get through.
 There are a few objects here.
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 You hit the gnomish wizard!
 You kill the gnomish wizard!
 The soldier wields a lance!
 The soldier zaps an ebony wand!
 The bolt of lightning hits you!
 Your forked wand breaks apart and explodes!
 You are blinded by the flash!
 The bolt of lightning hits you!
 You hit it.
 In what direction? .
 You feel better.
 You hear a nearby zap.
 The bolt of lightning hits you!
 The bolt of lightning hits you!
 You die...
 Do you want your possessions identified? q

Inventory:
 Coins
  $ - 133 gold pieces
 Amulets
  O - an uncursed amulet of restful sleep (being worn)
 Armor
  a - an uncursed +2 pair of leather gloves (being worn)
  L - an uncursed +0 pair of speed boots (being worn)
  y - an uncursed +0 mummy wrapping
  b - an uncursed +1 robe (being worn)
 Comestibles
  g - 6 uncursed apples
  z - 2 uncursed carrots
  u - 2 uncursed cram rations
  f - 4 uncursed food rations
  n - 3 uncursed food rations
  m - a cursed food ration
  U - an uncursed fortune cookie
  h - 7 uncursed oranges
  k - 5 uncursed tripe rations
  x - an uncursed tin of golden naga hatchling meat
  V - an uncursed egg
 Scrolls
  T - 2 uncursed scrolls of earth
  v - a blessed scroll of fire
  d - an uncursed scroll of identify
  A - 2 uncursed scrolls of identify
  I - a blessed scroll of light
  q - a cursed scroll of punishment
  r - a cursed scroll of teleportation
 Spellbooks
  c - a blessed spellbook of healing
  w - an uncursed spellbook of knock
 Potions
  e - 3 uncursed potions of healing
  H - an uncursed potion of sickness
  Y - a blessed potion of sleeping
 Rings
  R - an uncursed ring of free action
  P - an uncursed +2 ring of increase damage (on right hand)
  Q - an uncursed ring of levitation
  B - an uncursed ring of stealth (on left hand)
  W - an uncursed ring of warning
 Wands
  F - an uncursed wand of fire (0:5)
  i - an uncursed wand of slow monster (0:4)
 Tools
  N - an uncursed leash
  j - an uncursed magic marker (0:90)
  S - an uncursed mirror
  o - an uncursed oil lamp
  l - an uncursed skeleton key
  G - an uncursed tin whistle
  K - an uncursed tinning kit (0:33)
 Gems/Stones
  D - 2 uncursed agate stones
  E - an uncursed opal
  s - an uncursed worthless piece of black glass
  t - an uncursed worthless piece of green glass
  p - an uncursed worthless piece of orange glass
  J - 2 uncursed worthless pieces of violet glass
  Z - an uncursed worthless piece of yellow glass
  M - an uncursed worthless piece of yellowish brown glass

Goreval the Monk's attributes:

Background:
 You were an Initiate, a level 7 female human Monk.
 You were chaotic, nominally on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were in Sokoban, on level 3.
 You entered the dungeon 4874 turns ago.
 You had 1050 experience points, 230 more were needed to attain level 8.
 Your score was 4663 before end-of-game adjustments.

Basics:
 You had 0 out of 60 hit points.
 You had 29 out of 38 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 133 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/05 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 10 (limit:18).
 Your wisdom was 9 (peak:10, limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were temporarily blind.
 You fell asleep uncontrollably.
 You were unencumbered.
 You were empty handed.
 You were skilled in martial arts.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were poison resistant.
 You would have seen invisible when not blind.
 You were warned.
 You were stealthy.
 You had a small damage bonus (+2).
 You were guarded.
 You were very fast.
 You are dead.

Vanquished creatures:
  a giant mimic
  a small mimic
 an ochre jelly
  a crocodile
  a leprechaun
  a yeti
  a lizard
  a housecat
  a blue jelly
  a soldier ant
  2 wood nymphs
  a water nymph
  2 Uruk-hai
 an orc shaman
  2 rock piercers
  a shrieker
  a violet fungus
  2 gnome lords
  a gnomish wizard
  a kobold mummy
  a golden naga hatchling
  2 guardian naga hatchlings
 an elf zombie
  a ghoul
  a straw golem
  a paper golem
  4 giant ants
  3 floating eyes
  a kitten
  a dwarf
  a homunculus
  2 kobold lords
  a kobold shaman
  2 hill orcs
  a rabid rat
  a giant bat
  a dwarf zombie
  a werejackal
  3 killer bees
  4 acid blobs
  a gas spore
  4 manes
  a large kobold
  a hobgoblin
  8 giant rats
  a cave spider
  a brown mold
  a yellow mold
  2 green molds
  a gnome
  8 garter snakes
  2 geckos
  4 jackals
  2 foxes
  5 goblins
  a sewer rat
  5 grid bugs
  3 bats
  a lichen
  6 newts
115 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were vegetarian.
 You were an atheist.
 You never hit with a wielded weapon.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
      An armor shop.
   Level 4:
   Level 5:
      Many fountains.
      Oracle of Delphi.
   Level 6:
      A weapon shop, a grave.
      Stairs up to Sokoban, level 5.
   Level 7:
The Gnomish Mines:
   Level 3:
Sokoban: levels 5 up to 3
   Level 3: <- You were here.
      Unsolved.
      Final resting place for
         you, killed by a bolt of lightning.
   Level 4:
      Solved.
   Level 5:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Goreval      |
                  |      133 Au      |
                  | killed by a bolt |
                  |   of lightning   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Goreval the Monk...

You died in Sokoban on dungeon level 3 with 4650 points,
and 133 pieces of gold, after 4874 moves.
You were level 7 with a maximum of 60 hit points when you died.

