Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-19 10:45:23, ended 2026-01-19 15:24:26.

Goreval, neutral female human Monk

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Goreval the Novice              St:15 Dx:16 Co:10 In:9 Wi:14 Ch:11  Neutral S:794
Dlvl:4  $:60 HP:26(26) Pw:23(23) AC:4  Xp:4/131 T:1577  Hallu

Latest messages:
 The door resists!
 The door opens.
 You feel foolish!
 You haven't been paying attention.
 "Hello, Goreval!  Welcome to Kyleakin's general store!"
 Unknown command 'M- '.
 Where do you want to travel to?
 (For instructions type a '?')
 Where do you want to travel to?
 (For instructions type a '?')
 You stop searching.
 The stain vortex picks up a lock pick.
 The flaming sphere drops a lock pick.
 The were-rabbit misses the green mold.
 The gnome king misses the wight supremacist.
 The green dragon picks up a lock pick.
 The gazebo misses the horse.
 The rave spider bites the kobold.
 The bugbear bites the salamander.
 The ettin zombie misses Godzilla.
 The mountain nymph misses the vrock.
 You find a hidden door.
 The aligned parquet misses the rogue piercer.
 The large cat bites the winter wolf.
 The acid blob bites the Archon.
 The door opens.
 The rock troll bites the baluchitherium.
 The gelatinous cube misses the doppelganger.
 The large cat misses the wraith.
 The Ancient Multi-Hued Dragon bites the kobold zombie.
 The trapper misses the pit fiend.
 The white dragon bites the horned devil.
 The loan shark misses the ape.
 You hear some noises in the distance.
 The rock piercer drops a lock pick.
 You stop searching.
 You stop searching.
 The shocking sphere sizzles!
 You hit the floating point!
 The dust vortex murmurs!
 You kill the poor gnome zombie!
 You hear the studio audience applaud!
 You see here a lock pick.
 You see here a small glob of gray ooze.
 Really quit? y
 Do you want your possessions identified? y
 Do you want to see your attributes? y
 Do you want an account of creatures vanquished? y
 Do you want to see your conduct? y
 Do you want to see the dungeon overview? y

Inventory:
 Coins
  $ - 60 gold pieces
 Weapons
  r - 12 uncursed +0 arrows
 Armor
  a - an uncursed +2 pair of leather gloves (being worn)
  b - an uncursed +1 robe (being worn)
 Comestibles
  h - 7 uncursed apples
  g - 2 uncursed food rations
  z - an uncursed partly eaten food ration
  j - 3 uncursed fortune cookies
  s - an uncursed fortune cookie
  i - 2 uncursed oranges
 Scrolls
  d - a blessed scroll of magic mapping
 Spellbooks
  q - an uncursed spellbook of create monster
  c - a blessed spellbook of sleep
 Potions
  o - a blessed potion of booze
  f - a blessed potion of healing
  e - 2 uncursed potions of healing
  v - an uncursed potion of restore ability
 Tools
  l - an uncursed skeleton key
 Gems/Stones
  k - an uncursed worthless piece of black glass
  u - an uncursed worthless piece of yellowish brown glass

Goreval the Monk's attributes:

Background:
 You were a Novice, a level 4 female human Monk.
 You were neutral, nominally on a mission for Chih Sung-tzu
 who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1577 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 131 experience points, 29 more were needed to attain level 5.
 Your score was 794 before end-of-game adjustments.

Basics:
 You had all 26 hit points.
 You had all 23 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 60 cubits.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 10 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 14 (peak:15, limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were hallucinating.
 You were unencumbered.
 You were empty handed.
 You had basic skill with martial arts.

Final Attributes:
 You had sinned.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were guarded.
 You were fast.
 You were unlucky.
 You survived.

Vanquished creatures:
  3 gnome lords
  a gray ooze
  a kitten
  a dwarf
  a homunculus
  a hobbit
  a hobgoblin
  a yellow mold
  a red mold
  3 gnomes
  2 geckos
  3 jackals
  a kobold
  a goblin
  3 grid bugs
  3 lichens
27 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You were an atheist.
 You never hit with a wielded weapon.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
      A sink.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4: <- You were here.
      A general store.
The Gnomish Mines: levels 4 to 5
   Level 4:
   Level 5:

Goodbye Goreval the Monk...

You quit in The Dungeons of Doom on dungeon level 4 with 794 points,
and 60 pieces of gold, after 1577 moves.
You were level 4 with a maximum of 26 hit points when you quit.

