Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-29 20:24:44, ended 2026-01-29 20:34:27.

GreenWolf, neutral male human Wizard

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GreenWolf the Conjurer    St:12 Dx:13 Co:11 In:18 Wi:9 Ch:12  Neutral
Dlvl:3  $:0  HP:0(24) Pw:15(25) AC:9  Exp:3 T:1257 

Latest messages:
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 9
 The door crashes open!
 You kill the sewer rat!
 You kill the sewer rat!
 "Hello, GreenWolf!  Welcome to Rath Luirc's second-hand bookstore!"
 "Will you please leave your mattock outside?"
 What do you want to throw? [$aE-H or ?*] G
 In what direction? 6
 The dwarvish mattock misses Rath Luirc.
 Rath Luirc snatches up the dwarvish mattock.
 Rath Luirc zaps a crystal wand!
 Boing!
 Unknown command ' '.
 Talk to whom? (in what direction) 6
 Rath Luirc mentions how much he dislikes rude customers.
 Rath Luirc zaps a wand of striking!
 Boing!
 Rath Luirc zaps a wand of striking!
 Boing!
 Rath Luirc is after your hide, not your money!
 Besides, you don't have enough to interest him.
 Rath Luirc zaps a wand of striking!
 Boing!
 You swap places with your kitten.
 The kitten bites the jackal.
 The jackal is killed!
 The kitten eats a jackal corpse.
 You stop.  Your kitten is in the way!
 You hear a nearby zap.
 The wand hits the kitten!
 The kitten is killed!
 Boing!
 Rath Luirc wields a dwarvish mattock!
 In what direction? 6
 The spell hits Rath Luirc.
 Rath Luirc swings his dwarvish mattock.
 Rath Luirc hits!
 Rath Luirc swings his dwarvish mattock.
 Rath Luirc hits!
 You die...
 Rath Luirc takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) q

Inventory:
 Weapons
  F - 7 +0 shuriken
  E - a +0 elven dagger
  H - a +0 dwarvish short sword
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  J - an uncursed +0 pair of iron shoes
  b - an uncursed +0 cloak of magic resistance (being worn)
  K - an uncursed +0 dwarvish cloak
 Comestibles
  f - 2 uncursed food rations
  L - 2 uncursed fortune cookies
 Scrolls
  x - an uncursed scroll of confuse monster
  q - an uncursed scroll of destroy armor
  j - an uncursed scroll of enchant armor
  v - an uncursed scroll of enchant armor
  i - an uncursed scroll of identify
  A - an uncursed scroll of identify
  z - an uncursed scroll of magic mapping
  k - an uncursed scroll of scare monster
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of healing
 Potions
  g - an uncursed potion of extra healing
  p - an uncursed potion of extra healing
  h - an uncursed potion of levitation
  u - an uncursed potion of see invisible
 Rings
  e - a blessed +1 ring of adornment
  d - an uncursed ring of polymorph control
 Wands
  c - a wand of slow monster (0:5)
 Tools
  w - an uncursed tin whistle
  C - an uncursed tin whistle
 Gems/Stones
  B - 2 uncursed garnet stones
  o - a cursed worthless piece of blue glass
 Boulders/Statues
  s - an empty uncursed statue of a lichen

GreenWolf the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male human Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1257 turns ago.
 You had 56 experience points, 24 more were needed to attain level 4.

Basics:
 You had 0 out of 24 hit points.
 You had 15 out of 25 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were warded.
 You are dead.

Vanquished creatures:
  a kitten
  a dwarf
  2 acid blobs
  3 giant rats
  a yellow mold
  2 geckos
  3 jackals
  a fox
  2 kobolds
  a goblin
  2 sewer rats
  3 lichens
  3 newts
25 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
      An armor shop.
   Level 3: <- You were here.
      A scroll shop.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by Mr. Rath Luirc; the shopkeeper.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    GreenWolf     |
                  |       0 Au       |
                  |  killed by Mr.   |
                  | Rath Luirc; the  |
                  |    shopkeeper    |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye GreenWolf the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 374 points,
and 0 pieces of gold, after 1257 moves.
You were level 3 with a maximum of 24 hit points when you died.

