Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-20 12:39:01, ended 2026-03-24 12:41:01.

Grufus, chaotic male elven Wizard

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   |=%).|#     |.....+   # #....|  ###.........|      |...$..........|
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   |)[).-#     |......###   |...|    #.........|      |..............|
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Grufus the Conjurer       St:6 Dx:10 Co:16 In:18 Wi:13 Ch:9  Chaotic
Dlvl:4  $:26 HP:0(13) Pw:21(21) AC:6  Exp:3 T:1633  Burdened

Latest messages:
 This door is locked.
 This door is locked.
 In what direction? 6
 WHAMMM!!!
 In what direction? 6
 WHAMMM!!!
 In what direction? 6
 WHAMMM!!!
 In what direction? 6
 As you kick the door, it crashes open!
 You kill the baby black dragon!
 Restoring save file...
 Hello Grufus, the elven Wizard, welcome back to NetHack!
 The baby parable worm hits!
 You kill the dwarf king!
 You see here a goblin corpse.
 There is a goblin corpse here; eat it? [ynq] (n) y
 This goblin corpse is copacetic.
 Everything looks SO boring now.
 You stop eating the goblin corpse.
 You see here a partly eaten goblin corpse.
 There is a partly eaten goblin corpse here; eat it? [ynq] (n) y
 You resume your meal.
 You finish eating the goblin corpse.
 The grid bug misses!
 You kill the grid bug!
 The grid bug misses!
 You miss the grid bug.
 The grid bug bites!
 You get zapped!
 You kill the grid bug!
 You miss the newt.
 The newt misses!
 You kill the newt!
 You hit the kobold lord.
 The kobold lord hits!
 You hit the kobold lord.
 The kobold lord hits!
 You miss the kobold lord.
 You kill the kobold lord!
 You see here a kobold lord corpse.
 There is a kobold lord corpse here; eat it? [ynq] (n) y
 Ecch - that must have been poisonous!
 Your movements are slowed slightly because of your load.
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 26 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  s - an uncursed +1 cloak of displacement
  b - an uncursed +0 cloak of magic resistance (being worn)
  t - an uncursed +0 studded leather armor (being worn)
 Comestibles
  q - 3 uncursed food rations
  w - 2 cursed tins of giant rat meat
  r - 2 uncursed tins of newt meat
 Scrolls
  k - an uncursed scroll of charging
  j - an uncursed scroll of identify
  A - an uncursed scroll of light
  i - an uncursed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of wizard lock
 Potions
  B - an uncursed potion of hallucination
  g - a blessed potion of sleeping
  f - an uncursed potion of sleeping
  h - an uncursed potion of speed
 Rings
  d - an uncursed +3 ring of gain strength (on right hand)
  e - an uncursed ring of protection from shape changers (on left hand)
  C - a cursed ring of shock resistance
 Wands
  c - a wand of fire (0:8)
  z - a wand of magic missile (0:4)
 Tools
  n - an uncursed bugle
  p - a cursed blindfold
  v - an uncursed leash

Grufus the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1633 turns ago.
 You had 78 experience points, 2 more were needed to attain level 4.

Basics:
 You had 0 out of 13 hit points.
 You had all 21 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 26 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 6 (base:3, peak:11, limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 13 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You were protected from shape changers.
 You are dead.

Vanquished creatures:
  a kitten
  a kobold lord
  2 coyotes
  a yellow mold
  2 geckos
  4 jackals
  a fox
  2 kobolds
  2 goblins
  a sewer rat
  7 grid bugs
  3 lichens
  5 newts
32 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A grave.
   Level 2:
      A shop.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store.
   Level 4: <- You were here.
      An armor shop, a sink.
      Final resting place for
         you, killed by a poisonous corpse.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Grufus      |
                  |      26 Au       |
                  |   killed by a    |
                  | poisonous corpse |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Grufus the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 506 points,
and 26 pieces of gold, after 1633 moves.
You were level 3 with a maximum of 13 hit points when you died.

