Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-13 00:48:28, ended 2026-01-15 01:15:51.

Hareimo, lawful male human Knight

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Hareimo the Bachelor     St:25 Dx:9 Co:17 In:8 Wi:14 Ch:18  Lawful
Dlvl:11 $:0  HP:0(86) Pw:59(59) AC:-9 Exp:9 T:12105 

Latest messages:
 You destroy the orc mummy!
 q - 2 green gems.
 What do you want to use or apply? [eijoprxACGLMOQSTW or ?*] ?
 This makes you feel great!
 What do you want to use or apply? [eijoprxACGLMOQSTW or ?*] o
 Nothing happens.
 What do you want to use or apply? [eijoprxACGLMOQSTW or ?*] o
 Nothing happens.
 What do you want to use or apply? [eijoprxACGLMOQSTW or ?*] o
 Nothing happens.
 What do you want to use or apply? [eijoprxACGLMOQSTW or ?*] o
 Nothing happens.
 What do you want to use or apply? [eijoprxACGLMOQSTW or ?*] o
 Nothing happens.
 What do you want to use or apply? [eijoprxACGLMOQSTW or ?*] o
 Nothing happens.
 You see here a white gem.
 s - a white gem.
 You find a hidden door.
 The door resists!
 The door opens.
 You see here a gray stone.
 You step onto a level teleport trap!
 You feel a wrenching sensation.
 t - a gray stone.
 You find a hidden door.
 The door opens.
 The human zombie hits!
 You hit the human zombie!
 You destroy the human zombie!
 You see here a mottled spellbook.
 u - a mottled spellbook.
 What do you want to use or apply? [eijoprtxACGLMOQSTW or ?*] i
 You put a mottled spellbook into the bag called holding.
 You see here a scroll labeled VE FORBRYDERNE.
 v - a scroll labeled VE FORBRYDERNE.
 The gnome mummy hits!
 You hit the gnome mummy!
 The gnome mummy hits!
 You destroy the gnome mummy!
 The vampire bat misses!
 The vampire bat bites!
 You hit the vampire bat!
 The vampire bat bites!
 The vampire bat bites!
 The vampire bat bites!
 The vampire bat bites!
 The vampire bat's bite was poisoned!
 The poison was deadly...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Weapons
  a - the blessed rustproof +1 Excalibur (weapon in hand)
  I - the rustproof +0 Sunsword
 Armor
  d - an uncursed +0 helmet (being worn)
  V - an uncursed rusty +0 pair of gauntlets of power (being worn)
  P - an uncursed +0 pair of speed boots (being worn)
  R - an uncursed +1 elven shield (being worn)
  c - an uncursed +0 cloak of magic resistance (being worn)
  Y - a blessed +2 silver dragon scale mail (being worn)
 Comestibles
  Z - an uncursed food ration
  l - an uncursed tripe ration
  N - an uncursed lizard corpse
 Scrolls
  v - a blessed scroll of enchant weapon
 Rings
  m - an uncursed ring of conflict
  B - an uncursed ring of invisibility
 Wands
  A - a wand of cold (0:4)
  C - a wand of digging (0:7)
  W - a wand of digging (0:7)
  L - a wand of digging (0:6)
  p - a wand of lightning (0:1)
  x - a wand of magic missile (0:2)
  j - a wand of polymorph (0:4)
  r - a wand of polymorph (0:4)
  G - a cursed wand of probing (0:4)
  O - a wand of slow monster (0:3)
 Tools
  i - a blessed bag of holding containing 65 items
  S - an uncursed blindfold
  T - an uncursed magic whistle
  Q - a blessed oil lamp named magic (lit)
  e - an uncursed skeleton key
  o - a +0 unicorn horn
  M - an uncursed wax candle
 Gems/Stones
  n - an uncursed amethyst stone
  s - an uncursed diamond
  q - 2 uncursed emeralds
  t - an uncursed luckstone

Contents of the bag of holding:
  3106 gold pieces
  5 blessed +0 darts
  11 +0 darts
  an uncursed +1 pair of elven boots
  a cursed +0 cloak of magic resistance
  an uncursed +0 cloak of protection
  an uncursed +0 elven cloak
  a blessed +1 mummy wrapping
  an uncursed +0 robe
  an uncursed +0 Hawaiian shirt
  4 uncursed slime molds
  8 uncursed apples
  2 uncursed cram rations
  an uncursed cream pie
  10 uncursed food rations
  2 uncursed fortune cookies
  2 uncursed sprigs of wolfsbane
  2 uncursed tripe rations
  2 uncursed scrolls of create monster
  a cursed scroll of create monster
  a blessed scroll of identify
  an uncursed scroll of destroy armor
  a cursed scroll of destroy armor
  an uncursed scroll of light
  an uncursed scroll of light
  2 cursed scrolls of light
  an uncursed scroll of taming
  a cursed scroll of magic mapping
  an uncursed scroll of remove curse
  2 uncursed scrolls of earth
  2 cursed scrolls of enchant weapon
  a cursed scroll of teleportation
  an uncursed spellbook of magic missile
  an uncursed spellbook of healing
  a cursed spellbook of cure blindness
  an uncursed spellbook of detect unseen
  a cursed potion of enlightenment
  an uncursed potion of object detection
  an uncursed potion of confusion
  an uncursed potion of booze
  a cursed potion of blindness
  a cursed potion of extra healing
  3 potions of holy water
  a potion of holy water
  2 potions of unholy water
  an uncursed ring of cold resistance
  an uncursed +3 ring of protection
  an uncursed ring of sustain ability
  a cursed ring of searching
  a cursed ring of poison resistance
  a cursed ring of polymorph control
  a wand of create monster (0:9)
  a cursed wand of striking (0:3)
  an expensive camera (0:40)
  a magic marker (0:55)
  an uncursed oil lamp
  a +0 pick-axe
  an uncursed stethoscope
  a blessed wax candle
  2 uncursed worthless pieces of black glass
  2 uncursed worthless pieces of blue glass
  an uncursed worthless piece of green glass
  2 uncursed worthless pieces of orange glass
  2 uncursed worthless pieces of violet glass
  an uncursed worthless piece of yellow glass

Hareimo the Knight's attributes:

Background:
 You were a Bachelor, a level 9 male human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Gnomish Mines, on level 11.
 You entered the dungeon 12105 turns ago.
 It was nighttime.
 You had 4865 experience points, 255 more were needed to attain level 10.

Basics:
 You had 0 out of 86 hit points.
 You had all 59 energy points (spell power).
 Your armor class was -9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:17, innate limit:18/100).
 Your dexterity was 9 (limit:18).
 Your constitution was 17 (limit:18).
 Your intelligence was 8 (limit:18).
 Your wisdom was 14 (limit:18).
 Your charisma was 18 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a long sword.
 You had expert skill with long sword.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were level-drain resistant.
 You were telepathic.
 You had automatic searching.
 You could jump.
 You had a small defense bonus (+2).
 You were warded.
 You were very fast.
 You had reflection.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  3 ghosts
  2 giant mimics
  a large mimic
  a stalker
  a giant zombie
  a water demon
  3 wargs
  a quantum mechanic
  2 trolls
  a gelatinous cube
  3 pyrolisks
  a freezing sphere
  a flaming sphere
 an ochre jelly
  a leocrotta
 an energy vortex
  3 pythons
  a carnivorous ape
  5 Grey-elves
  a watchman
 an incubus
  4 giant beetles
  a quivering blob
  6 wolves
  4 leprechauns
 an iron piercer
  3 giant spiders
  a horse
  2 gnome kings
 an orc mummy
  5 brown puddings
  a yeti
  a gold golem
  a werewolf
  3 Green-elves
  a lizard
  3 dingoes
  a dog
  a jaguar
  a dust vortex
  2 ravens
  a plains centaur
  2 gnome mummies
  2 snakes
 an ape
  a human zombie
  4 rope golems
  4 Woodland-elves
  5 soldier ants
  3 fire ants
  3 imps
  a water nymph
  6 Mordor orcs
  2 Uruk-hai
  2 orc shamans
  a rock piercer
  2 yellow lights
  3 shriekers
 12 gnome lords
  3 gnomish wizards
  a kobold mummy
  a red naga hatchling
  2 black naga hatchlings
  a golden naga hatchling
  a guardian naga hatchling
  2 barrow wights
  2 straw golems
  a paper golem
  4 giant ants
  2 little dogs
  2 floating eyes
  4 dwarves
  a homunculus
  a kobold shaman
 11 rothes
  a rabid rat
  5 giant bats
  5 monkeys
  4 orc zombies
  4 dwarf zombies
  2 wererats
  5 iguanas
 an acid blob
  4 coyotes
  2 gas spores
  6 hobbits
  a manes
  2 hobgoblins
  5 giant rats
  a brown mold
  2 yellow molds
  a red mold
 57 gnomes
  3 garter snakes
  3 gnome zombies
  6 geckos
 16 jackals
  a fox
  4 kobolds
  3 goblins
  a sewer rat
 11 grid bugs
  3 bats
 10 lichens
  3 kobold zombies
  6 newts
350 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 1 wish.
 You did not wish for any artifacts.

The Dungeons of Doom: levels 1 to 11
   Level 1:
      A grave.
   Level 2: "vault"
      An altar, a fountain.
      Stairs down to The Gnomish Mines.
   Level 3: "stash"
      An altar to Lugh.
   Level 4:
      Some fountains, a grave.
      Final resting place for
         askoja-Pri-Hum-Mal-Neu, killed by a giant bat.
   Level 5:
      Many fountains.
   Level 6:
      A grave.
      Stairs up to Sokoban, level 5.
   Level 7:
   Level 8: "vault"
      A fountain.
   Level 9:
      Some altars.
   Level 10:
      Final resting place for
         PenguinInBondag-Tou-Hum-Fem-Neu, killed by a leocrotta.
   Level 11:
      Summoned by King Arthur.
The Gnomish Mines: levels 3 to 11
   Level 3:
   Level 4:
   Level 5:
   Level 6: "stash at altar"
      Many shops, a temple, some fountains.
   Level 7:
      Final resting place for
         BilldaCat-Wiz-Hum-Mal-Neu, killed by a dwarf,
         h2g2-Hea-Gno-Fem-Neu, killed by a straw golem.
   Level 8:
   Level 9:
   Level 10:
   Level 11: <- You were here.
      Final resting place for
         you, poisoned by a vampire bat.
Sokoban: levels 5 up to 2
   Level 2:
      Solved.
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Hareimo      |
                  |     3106 Au      |
                  |  poisoned by a   |
                  |   vampire bat    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well Hareimo the Knight...

You were poisoned in The Gnomish Mines on dungeon level 11 with 22796 points,
and 3106 pieces of gold, after 12105 moves.
You were level 9 with a maximum of 86 hit points when you were poisoned.

