Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-15 01:18:13, ended 2026-04-17 01:20:26.

Hareimo, chaotic male human Wizard

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                              |..------ --.(...-----     - |(.-- -.----.--
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Hareimo the Enchanter     St:18/03 Dx:18 Co:18 In:18 Wi:16 Ch:9  Chaotic
Dlvl:11 $:0  HP:0(120) Pw:166(166) AC:2  Exp:14 T:18289  Burdened

Latest messages:
 What do you want to eat? [BP or ?*] B
 This food really hits the spot!
 You finish eating the food ration.
 You can't go down here.
 You climb up the stairs.
 You hear a chugging sound.
 The gnome swings wildly and misses!
 You kill the gnome!
 You see here a whistle called tin.
 The giant spider misses!
 You hit the giant spider!
 You hit the giant spider!
 The giant spider bites!
 You kill the giant spider!
 You have a little trouble lifting g - a plumed helmet.
 You kill the gnome!
 You hear crashing rock.
 You hear crashing rock.
 You see here a scroll of confuse monster.
 You stumble into a spider web!
 You have a little trouble lifting k - a scroll of confuse monster.
 You disentangle yourself.
 A cloud of gas puts you to sleep!
 You wake up.
 You see here a giant spider corpse.
 You see here a whistle called tin.
 You see here a tinning kit.
 Your candle is getting short.
 The rock troll swings wildly and misses!
 You hit the rock troll!
 You hit the rock troll!
 The rock troll hits!
 The rock troll hits!
 The rock troll bites!
 You hit the rock troll!
 The rock troll hits!
 The rock troll hits!
 The rock troll bites!
 You hit the rock troll!
 The rock troll hits!
 The rock troll hits!
 The rock troll bites!
 You hit the rock troll!
 The rock troll hits!
 The rock troll hits!
 The rock troll bites!
 The rock troll hits!
 The rock troll hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Amulets
  l - an uncursed amulet of reflection (being worn)
 Weapons
  V - a +0 elven dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  F - an uncursed very rusty +0 dwarvish iron helm (being worn)
  g - an uncursed +0 helmet
  q - a blessed +2 pair of leather gloves (being worn)
  h - a blessed +1 pair of speed boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  x - an uncursed +0 leather armor (being worn)
 Comestibles
  P - an uncursed lizard corpse
 Scrolls
  k - an uncursed scroll of confuse monster
  Y - an uncursed scroll of create monster
 Rings
  C - an uncursed ring of free action
  d - an uncursed ring of regeneration (on left hand)
 Wands
  H - a wand of cold (0:7)
  D - a wand of digging (0:3)
  o - a wand of digging (0:2)
  j - a wand of lightning (0:4)
  z - a wand of magic missile (0:5)
  U - a wand of magic missile (0:2)
  G - a wand of sleep (0:6)
  J - a wand of speed monster (0:2)
  t - a wand of striking (0:4)
  O - a wand of striking (0:4)
 Tools
  i - an uncursed sack containing 68 items
  n - an uncursed blindfold
  e - an uncursed lock pick
  c - a +0 pick-axe
  W - a blessed +0 unicorn horn
  Z - a blessed partly used wax candle (lit)
 Gems/Stones
  f - an uncursed worthless piece of black glass
  X - an uncursed worthless piece of blue glass
  N - a blessed luckstone

Contents of the sack:
  549 gold pieces
  an uncursed +0 dwarvish iron helm
  a cursed -1 pair of gauntlets of fumbling
  an uncursed +0 mummy wrapping
  an uncursed +1 robe
  2 uncursed apples
  an uncursed candy bar
  3 uncursed food rations
  3 uncursed lembas wafers
  2 uncursed lembas wafers
  an uncursed tripe ration
  2 uncursed lizard corpses
  an uncursed scroll of food detection
  a cursed scroll of food detection
  4 uncursed scrolls of create monster
  a blessed scroll of destroy armor
  an uncursed scroll of enchant armor
  a blessed scroll of enchant weapon
  3 blessed scrolls of identify
  a cursed scroll of identify
  an uncursed scroll of identify
  a cursed scroll of magic mapping
  an uncursed scroll of magic mapping
  2 uncursed scrolls of remove curse
  3 uncursed scrolls of teleportation
  an uncursed potion of acid
  an uncursed potion of see invisible
  2 potions of holy water
  an uncursed potion of fruit juice
  an uncursed potion of full healing
  an uncursed potion of full healing
  an uncursed potion of gain ability
  an uncursed potion of healing
  an uncursed potion of healing
  an uncursed potion of monster detection
  a cursed -1 ring of gain strength
  an uncursed ring of conflict
  an uncursed +1 ring of gain constitution
  an uncursed ring of poison resistance
  an uncursed ring of poison resistance
  an uncursed ring of stealth
  a wand of slow monster (0:3)
  a wand of create monster (0:9)
  a wand of digging (0:8)
  a wand of digging (0:3)
  a wand of magic missile (0:0)
  a wand of make invisible (0:5)
  a wand of secret door detection (0:14)
  a wand of sleep (0:7)
  a wand of striking (0:6)
  a blessed tallow candle
  5 uncursed tallow candles
  a +0 unicorn horn
  2 uncursed wax candles
  2 uncursed worthless pieces of green glass
  2 uncursed jade stones
  3 uncursed emeralds
  2 uncursed worthless pieces of orange glass
  an uncursed worthless piece of red glass
  2 uncursed rubies
  an uncursed jasper stone
  an uncursed worthless piece of violet glass
  2 uncursed amethyst stones
  an uncursed opal
  2 uncursed diamonds
  an uncursed worthless piece of white glass
  3 uncursed worthless pieces of blue glass
  an uncursed luckstone

Hareimo the Wizard's attributes:

Background:
 You were an Enchanter, a level 14 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 11.
 You entered the dungeon 18289 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 139427 experience points, 20573 more were needed to attain level 15.

Basics:
 You had 0 out of 120 hit points.
 You had all 166 energy points (spell power).
 Your armor class was 2.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 18/03 (limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 16 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had expert skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were poison resistant.
 You were telepathic.
 You were invisible.
 You regenerated.
 You were warded.
 You were very fast.
 You had reflection.
 You were very lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  2 nalfeshnees
  a golden naga
  a ghost
  2 giant mimics
  a flesh golem
 an Elvenking
  2 wumpuses
  a warg
  a winter wolf
  2 small mimics
  a warhorse
  a quantum mechanic
  3 trolls
  2 gelatinous cubes
  a pyrolisk
  a large dog
  3 freezing spheres
  a flaming sphere
  a shocking sphere
  a tiger
  a gargoyle
  2 dwarf kings
  3 tengu
  a leocrotta
  a red naga
  2 pit vipers
  a wraith
  a carnivorous ape
  2 ettin zombies
  a leather golem
  a succubus
  3 chameleons
  2 crocodiles
  a giant beetle
  4 quivering blobs
  a wolf
  a lynx
  a gremlin
  a spotted jelly
  4 leprechauns
  6 orc-captains
 an iron piercer
  2 mumakil
  5 giant spiders
  2 scorpions
  a horse
  2 ice vortices
  a forest centaur
  7 gnome kings
  2 orc mummies
  2 dwarf mummies
  a rust monster
 an owlbear
  a yeti
  a gold golem
  a Green-elf
  4 lizards
  4 dogs
  2 jaguars
  3 dwarf lords
  2 white unicorns
  a plains centaur
  3 gnome mummies
  2 snakes
  3 apes
  a human zombie
  2 soldier ants
  2 fire ants
  4 bugbears
 an imp
  a wood nymph
  a water nymph
  6 Mordor orcs
 10 Uruk-hai
  8 orc shamans
  a rock piercer
  a rock mole
  2 ponies
  a fog cloud
  2 yellow lights
  a shrieker
  2 violet fungi
 16 gnome lords
  2 gnomish wizards
  a gray ooze
  4 elf zombies
  a straw golem
  3 paper golems
  2 giant ants
  5 floating eyes
  3 kittens
 26 dwarves
  2 kobold lords
  a kobold shaman
 28 hill orcs
  5 rabid rats
  3 centipedes
  2 giant bats
  6 monkeys
  6 orc zombies
  2 dwarf zombies
  a wererat
  3 werejackals
  4 iguanas
  3 killer bees
  5 acid blobs
  6 coyotes
  a gas spore
  3 hobbits
 10 manes
  3 large kobolds
  7 hobgoblins
  5 giant rats
  4 cave spiders
  a brown mold
  a yellow mold
  2 green molds
  a red mold
 68 gnomes
  7 garter snakes
  3 gnome zombies
  6 geckos
  4 jackals
  5 foxes
  4 kobolds
  4 goblins
  a sewer rat
 10 grid bugs
  3 bats
  3 lichens
  5 kobold zombies
 11 newts
481 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 14
   Level 1: "vault"
   Level 2: "stash"
   Level 3:
      A general store.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
      Many fountains.
   Level 6: "UP is left and Vault"
      A fountain.
      Stairs up to Sokoban, level 5.
   Level 7: "stash"
      Some fountains, a grave.
   Level 8:
      A fountain.
   Level 9: "stash"
      A throne.
   Level 10:
      Many trees.
      A very big room.
      Final resting place for
         randomhobo-Mon-Hum-Mal-Cha, killed by a carnivorous ape.
   Level 11:
      A fountain.
      Summoned by Neferet the Green.
      Portal to The Quest.
   Level 12:
   Level 13:
   Level 14:
      An altar to Anhur, a sink.
The Gnomish Mines: levels 5 to 13
   Level 5:
   Level 6: "mithril armor"
   Level 7:
      An altar to Anhur, some fountains.
   Level 8:
   Level 9:
   Level 10:
   Level 11: <- You were here.
      Final resting place for
         you, killed by a rock troll.
   Level 12:
   Level 13:
      A fountain.
The Quest:
   Level 1:
      Home.
Sokoban: levels 5 up to 2
   Level 2:
      Solved.
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5: "stash"
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Hareimo      |
                  |      549 Au      |
                  | killed by a rock |
                  |      troll       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Hareimo the Wizard...

You died in The Gnomish Mines on dungeon level 11 with 39251 points,
and 549 pieces of gold, after 18289 moves.
You were level 14 with a maximum of 120 hit points when you died.

