Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-24 16:01:44, ended 2026-04-24 16:41:37.

Hareimo, chaotic male human Wizard

                        -----------       -----------
                        |....|....---     |.........|
                        |..``|``...>|     |.........|
                        |..`......---     |.........|
                        |.%..|....|       |....<....|
                        |-.---------      |.........|
                        |..`.|.....|      |.........|
                        |a``.|.....|      |.........|
                        |.@........|      |.........|
                        |....|.....----------------+|
                        |....|..................^^^.|
                        -----------------------------

Hareimo the Conjurer      St:11 Dx:14 Co:16 In:18 Wi:12 Ch:8  Chaotic
Dlvl:5  $:205 HP:0(46) Pw:40(40) AC:8  Exp:5 T:3241 

Latest messages:
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 The boulder falls into and plugs a hole in the floor!
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 The giant rat bites!
 You kill the giant rat!
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 With great effort you move the boulder.
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 With great effort you move the boulder.
 With great effort you move the boulder.
 The boulder falls into and plugs a hole in the floor!
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 One of your potions called water boils and explodes!
 Your potion of oil ignites and explodes!
 Your potion of healing boils and explodes!
 Your potion called water boils and explodes!
 You miss the fire ant.
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 Your spellbook of force bolt catches fire and burns!
 Your mottled spellbook catches fire and burns!
 The fire ant bites!
 The fire ant bites!
 You're on fire!
 Your scroll of teleportation catches fire and burns!
 Wizard, your life force is running out.
 Your scroll of identify catches fire and burns!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 205 gold pieces
 Weapons
  q - 10 blessed +1 elven arrows
  k - a +0 elven arrow
  z - a +0 sling
  M - 14 +0 darts
  S - a +0 dagger
  A - a +0 elven dagger (weapon in hand)
  o - a +0 orcish dagger
  a - a blessed +1 quarterstaff
 Armor
  C - an uncursed +0 orcish helm (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  E - an uncursed +0 oilskin cloak
 Comestibles
  n - an uncursed slime mold
  U - an uncursed candy bar
  s - an uncursed food ration
  D - an uncursed food ration
  T - an uncursed fortune cookie
 Scrolls
  Y - a blessed scroll of earth
  X - an uncursed scroll of earth
  j - an uncursed scroll of stinking cloud
 Spellbooks
  m - an uncursed spellbook of detect food
 Potions
  p - an uncursed diluted potion of hallucination
  L - a cursed potion of polymorph
  h - a potion of holy water
 Rings
  d - an uncursed +1 ring of adornment
  e - an uncursed +1 ring of gain constitution
  Z - an uncursed ring of warning
 Wands
  i - a wand of cancellation (0:4)
  c - a wand of secret door detection (0:12)
  W - a wand of speed monster (0:7)
 Tools
  v - an uncursed bell
  w - an uncursed credit card
  g - an uncursed leash
  B - a blessed oil lamp
 Gems/Stones
  K - an uncursed worthless piece of orange glass
  Q - an uncursed worthless piece of white glass
  t - an uncursed worthless piece of yellowish brown glass
  F - an uncursed touchstone

Hareimo the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in Sokoban, on level 5.
 You entered the dungeon 3241 turns ago.
 You had 232 experience points, 88 more were needed to attain level 6.

Basics:
 You had 0 out of 46 hit points.
 You had all 40 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 205 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were warded.
 You are dead.

Vanquished creatures:
  a leprechaun
  a fire ant
 an orc shaman
  2 shriekers
  a straw golem
  2 rabid rats
  a centipede
  a giant bat
  2 orc zombies
  2 acid blobs
  2 hobbits
  4 manes
  2 large kobolds
  a hobgoblin
  a giant rat
  a yellow mold
  a green mold
  6 garter snakes
  a gecko
  5 jackals
  a fox
  a kobold
  a goblin
  a sewer rat
  7 grid bugs
  2 lichens
  3 newts
54 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
   Level 2:
      A grave.
   Level 3:
      A scroll shop.
   Level 4: "vault"
      An altar to Anhur.
      Stairs down to The Gnomish Mines.
   Level 5:
   Level 6:
   Level 7:
      Stairs up to Sokoban, level 6.
The Gnomish Mines:
   Level 5:
Sokoban: levels 6 up to 5
   Level 5: <- You were here.
      Unsolved.
      Final resting place for
         you, killed by a fire ant.
   Level 6:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Hareimo      |
                  |      205 Au      |
                  | killed by a fire |
                  |       ant        |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Hareimo the Wizard...

You died in Sokoban on dungeon level 5 with 1413 points,
and 205 pieces of gold, after 3241 moves.
You were level 5 with a maximum of 46 hit points when you died.

