Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-26 21:55:51, ended 2026-04-26 22:06:55.

Hareimo, chaotic male human Wizard

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Hareimo the Evoker        St:11 Dx:14 Co:11 In:18 Wi:9 Ch:12  Chaotic
Dlvl:2  $:0  HP:0(14) Pw:20(20) AC:9  Exp:2 T:626 

Latest messages:
 You see here a lock pick (for sale, 20 zorkmids).
 You see here a large box (for sale, 158 zorkmids).
 Unknown command ' '.
 You see here a whistle called tin (for sale, 13 zorkmids).
 You see here a looking glass (for sale, 10 zorkmids).
 You see here a key (for sale, 10 zorkmids).
 You see here a looking glass (for sale, 10 zorkmids).
 You see here a lock pick (for sale, 20 zorkmids).
 In what direction? s
 There is a large box here.  Check it for traps? [ynq] (q) y
 You find no traps on the large box.
 In what direction? s
 There is a large box here.  Check it for traps? [ynq] (q) y
 You find no traps on the large box.
 In what direction? s
 There is a large box here.  Check it for traps? [ynq] (q) y
 You find no traps on the large box.
 You see here a large box (for sale, 158 zorkmids).
 There is a large box here, loot it? [ynq] (q) y
 Hmmm, it turns out to be locked.
 You see here a large box (for sale, 158 zorkmids).
 In what direction? s
 There is a large box here.  Check it for traps? [ynq] (q) y
 You find no traps on the large box.
 In what direction? s
 There is a large box here.  Check it for traps? [ynq] (q) y
 You find no traps on the large box.
 In what direction? s
 There is a large box here.  Check it for traps? [ynq] (q) y
 You find no traps on the large box.
 There is a large box here, loot it? [ynq] (q) y
 You carefully open the large box...
 The fizzy potion will cost you 150 zorkmids.
 z - a fizzy potion (unpaid, 150 zorkmids).
 What do you want to use or apply? [cuy or ?*] ?
 In what direction? s
 There is a locked large box here; unlock it? [ynq] (q) y
 You succeed in unlocking the box.
 You trigger a trap!
 A tower of flame bursts from the large box!
 Your cloak smoulders!
 Your scroll of teleportation catches fire and burns!
 Your spellbook of knock catches fire and burns!
 Your potion of sleeping boils and explodes!
 You feel rather tired.
 Your milky potion boils and explodes!
 Call a milky potion: 
 You die...
 Yad comes and takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) q

Inventory:
 Amulets
  o - a cursed amulet of strangulation named c
 Weapons
  t - a blessed +1 orcish dagger
  r - a blessed +0 orcish dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  v - an uncursed +0 orcish helm
  q - an uncursed +0 orcish shield
  b - an uncursed burnt +0 cloak of magic resistance (being worn)
 Comestibles
  p - an uncursed lichen corpse
 Scrolls
  j - an uncursed scroll of destroy armor
  i - an uncursed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
 Potions
  g - an uncursed potion of invisibility
  f - an uncursed potion of levitation
  z - an uncursed potion of object detection
 Rings
  d - an uncursed ring of fire resistance
  e - an uncursed +3 ring of protection
 Wands
  c - a wand of cancellation (0:7)
 Tools
  u - an uncursed blindfold
  y - an uncursed skeleton key

Hareimo the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 626 turns ago.
 It was nighttime.
 You had 27 experience points, 13 more were needed to attain level 3.

Basics:
 You had 0 out of 14 hit points.
 You had all 20 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 14 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 9 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were warded.
 You are dead.

Vanquished creatures:
  a gecko
  3 jackals
  a kobold
  2 goblins
  a sewer rat
  3 grid bugs
  2 lichens
  a newt
14 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2: <- You were here.
      A shop, a fountain.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by a boiling potion, while sleeping off a magical draught.
   Level 3:
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Hareimo      |
                  |       0 Au       |
                  |   killed by a    |
                  |  boiling potion  |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Hareimo the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 208 points,
and 0 pieces of gold, after 626 moves.
You were level 2 with a maximum of 14 hit points when you died.

