Unix NetHack Version 5.0.0-0 post-release - last build May 23 2026 06:08:33 (1c0ff79ee797540d5714e4e18072db0edd9e58ae,branch:main).

Game began 2026-05-23 19:08:58, ended 2026-05-23 19:28:50.

Haxasaurus, neutral male gnomish Wizard

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Haxasaurus the Conjurer   St:10 Dx:18 Co:14 In:16 Wi:7 Ch:11  Neutral
Dlvl:3  $:40 HP:19(19) Pw:21(21) AC:9  Xp:3/65 T:908  Satiated

Latest messages:
 You feel very lethargic.
 [HP -4, 15 left]
 You feel your magical energy drain away!
 Pick a monster, object or location.
 With great effort you move the boulder.
 The grid bug bites!
 You get zapped!
 [HP -1, 18 left]
 You kill the grid bug!
 You stop.  Pringle is in the way!
 You swap places with Pringle.
 You hear the chime of a cash register.
 You hear a gurgling noise.
 You find a hidden door.
 The door opens.
 The door opens.
 You see here a chest.
 Hmmm, the chest turns out to be locked.
 Check the chest for a trap? y
 You find no traps on the chest.
 The chest is locked.
 Check the chest for a trap? y
 You find no traps on the chest.
 The chest is locked.
 Check the chest for a trap? y
 You find no traps on the chest.
 The chest is locked.
 Check the chest for a trap? y
 You find no traps on the chest.
 The chest is locked.
 Check the chest for a trap? y
 You find no traps on the chest.
 The chest is locked.
 Check the chest for a trap? y
 You find no traps on the chest.
 What do you want to wield?
 The runed dagger welds itself to your dominant right hand!
 Your runed dagger is welded to your hand!
 There is a locked chest here; force its lock? y
 You force your runed dagger into a crack and pry.
 You succeed in forcing the lock.
 Pick a monster, object or location.
 Unknown direction: 'l' (use '4', '2', '8', '6' or '.').
 Unknown direction: 'l' (use '4', '2', '8', '6' or '.').
 Really quit without saving? y
 Do you want your possessions identified? n
 Do you want to see your attributes? n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct and achievements? n
 Do you want to see the dungeon overview? n

Inventory:
 Coins    ('$')
  $ - 40 gold pieces
 Weapons  (')')
  s - 11 blessed +0 darts
  u - a cursed -1 elven dagger (weapon in right hand)
  a - a blessed +1 quarterstaff (alternate weapon; not wielded)
 Armor    ('[')
  r - an uncursed +0 alchemy smock with text "Kiss the cook"
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles  ('%')
  v - an uncursed food ration
 Scrolls  ('?')
  j - an uncursed scroll of confuse monster
  q - an uncursed scroll of enchant weapon
  y - an uncursed scroll of fire
  i - an uncursed scroll of magic mapping
  k - an uncursed scroll of remove curse
 Spellbooks  ('+')
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of light
 Potions  ('!')
  h - 2 uncursed potions of confusion
  g - an uncursed potion of extra healing
  o - 2 uncursed potions of healing
  f - an uncursed potion of water
 Rings    ('=')
  d - an uncursed ring of slow digestion (on right hand)
  e - an uncursed ring of warning
 Wands    ('/')
  c - a wand of opening (0:4)
 Tools    ('(')
  n - a magic marker (0:19)
  w - an uncursed skeleton key
  p - an uncursed tin whistle
 Gems/Stones  ('*')
  x - an uncursed worthless piece of orange glass
 Special
 (list likely candidates)

Haxasaurus the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 908 turns ago.
 You had 65 experience points, 15 more were needed to attain level 4.

Basics:
 You had all 19 hit points.
 You had all 21 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 40 zorkmids.
 Autopickup was on for '$"=/!?' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 10 (limit:18/50).
 Your dexterity was 18 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 16 (limit:19).
 Your wisdom was 7 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were telepathic.
 You had infravision.
 You had slower digestion.
 You were warded.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 19 minutes and 20 seconds.

Major events:
 Turn
    1: Haxasaurus the neutral male gnomish Wizard entered the dungeon
  534: attained the rank of Conjurer (level 3)
  908: quit

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%  91%-100%
 light                  1   divination     0%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievement:
 You attained the rank of Conjurer.

 The Dungeons of Doom: levels 1 to 3
    Level 1: "vault"
       A fountain.
    Level 2:
    Level 3: <- You were here.
       A sink.


Vanquished creatures:
  a floating eye
  a gas spore
  a hobbit
  a brown mold
  a jackal
  2 foxes
  a kobold
  2 goblins
  a sewer rat
  3 grid bugs
  2 lichens
  2 newts
18 creatures vanquished.

No species were genocided or became extinct.

Goodbye Haxasaurus the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 400 points,
and 40 pieces of gold, after 908 moves.
You were level 3 with a maximum of 19 hit points when you quit.

