Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-29 20:28:31, ended 2026-04-29 21:35:59.

Hekik, chaotic female human Wizard

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Hekik the Thaumaturge     St:7 Dx:12 Co:16 In:16 Wi:8 Ch:12  Chaotic
Dlvl:6  $:193 HP:0(51) Pw:61(61) AC:10 Xp:7/1033 T:3616 

Latest messages:
 The wood nymph stole a blessed cyan potion.
 The wood nymph stole an uncursed marble wand.
 The wood nymph stole an effervescent potion.
 The wood nymph stole an uncursed +1 ring of gain constitution.
 The wood nymph stole 2 uncursed scrolls labeled ELAM EBOW.
 The wood nymph stole a blessed spellbook of force bolt.
 The wood nymph stole a scroll labeled HACKEM MUCHE.
 Your movements are now unencumbered.
 The wood nymph stole an uncursed potion of water.
 The wood nymph stole 2 uncursed scrolls of confuse monster.
 The wood nymph stole a blessed +1 quarterstaff.
 The wood nymph stole an uncursed lamp called probably normal lamp.
 The wood nymph stole an uncursed wooden ring.
 The wood nymph stole a puce potion.
 The wood nymph hurls a puce potion!
 The jar crashes on your head and breaks into shards.
 The puce potion evaporates.
 You feel rather tired.
 The wood nymph stole an uncursed runed dagger.
 The wood nymph stole an emerald potion.
 The wood nymph stole an uncursed wand of digging.
 The wood nymph stole an uncursed bag of tricks.
 The wood nymph stole a blessed runed dagger.
 The wood nymph stole a fire horn.
 The wood nymph stole an uncursed spellbook of charm monster.
 You can move again.
 The wood nymph steals an uncursed +0 dwarvish mithril-coat!
 You see here a statue of a plains centaur.
 "Hello, Hekik, welcome to Delphi!"
 What do you want to use or apply? [qBU or ?*]
 Nothing happens.
 #
 Talk to whom? (in what direction)
 "Wilt thou settle for a minor consultation?" (50 zorkmids) [ynq] (q)
 True to her word, the Oracle says: 
 "They say that shopkeepers often remember things that you might forget."
 A rock piercer suddenly drops from the ceiling!
 You are hit by a falling rock piercer!
 The rock piercer bites!
 You see here a statue of a forest centaur.
 You begin bashing monsters with your bare hands.
 You hit the wood nymph.
 The wood nymph plays a fire horn directed at you!
 The bolt of fire hits you!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 193 gold pieces
 Armor
  E - an uncursed +0 pair of iron shoes
 Comestibles
  R - an uncursed pasty
 Rings
  d - an uncursed ring of polymorph
 Tools
  q - an uncursed tinning kit (0:93)
  U - an uncursed towel
  B - an uncursed +0 unicorn horn

Hekik the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 female human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You started out male.
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 3616 turns ago.
 You had 1033 experience points, 247 more were needed to attain level 8.

Basics:
 You had 0 out of 51 hit points.
 You had all 61 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 193 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 7 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 16 (limit:18).
 Your wisdom was 8 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were bare handed.
 You were unskilled in bare handed combat.
 You were not wearing any armor.

Final Attributes:
 You were piously aligned.
 You were telepathic.
 You are dead.

Vanquished creatures:
  2 small mimics
  a giant beetle
  a leprechaun
  a lizard
  a white unicorn
 10 Mordor orcs
  6 gnome lords
  a straw golem
  a giant ant
  2 floating eyes
  2 kittens
  8 dwarves
  a rothe
 an orc zombie
  a dwarf zombie
 an iguana
  2 gas spores
  2 hobbits
  a large kobold
  a hobgoblin
  2 giant rats
 25 gnomes
  2 geckos
  7 jackals
  a kobold
  2 sewer rats
  6 grid bugs
  3 lichens
  8 newts
102 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain.
   Level 2:
   Level 3:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 4:
      A fountain, a sink.
   Level 5:
   Level 6: <- You were here.
      Many fountains.
      Oracle of Delphi.
      Final resting place for
         you, killed by a bolt of fire.
The Gnomish Mines: levels 4 to 7
   Level 4:
   Level 5:
   Level 6:
      Many shops, a temple, many fountains.
   Level 7:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Hekik       |
                  |      193 Au      |
                  | killed by a bolt |
                  |     of fire      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Hekik the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 3461 points,
and 193 pieces of gold, after 3616 moves.
You were level 7 with a maximum of 51 hit points when you died.

