Unix NetHack Version 5.0.0-0 post-release - last build May 17 2026 04:57:42 (dc50c8380fa5e20985bfe3072449f57b8d9895ef,branch:main).

Game began 2026-05-21 15:41:39, ended 2026-05-21 16:15:01.

Hekik, neutral male gnomish Wizard

                                                                       ------
                                                                       |....|
                                                                     ##-....|
                                   ------                              |..>.|
                           #       |....|#######0######################..0..|
  -----         -----------|---    |....|############-----------       |....|
  |*(11         +..............####.....|#          #|.....{....#######.....|
  |)?%[@.##  ## |.............|    ---.--#          #|.........|       ----.-
  |*.%!   f@####.....d.....(..|   ########          #..........|           #
  -----         ---------------       ##            #-----------           #
                                       #            ##                    ##
                                       #            #                    -.---
                                    ---|------   ####                    |.<.|
                                    |........|####                       |...|
                                    |........|#                          |...|
                                    |........-#                          -----
                                    ----------

Hekik the Conjurer        St:13 Dx:15 Co:13 In:16 Wi:8 Ch:11  Neutral
Dlvl:3  $:0  HP:0(25) Pw:12(18) AC:7  Xp:3/64 T:1697 

Latest messages:
 Something is written here in the dust.
 You read: "Closed for inventory".
 Pick a monster, object or location.
 1        unknown creature causing you concern
 What do you want to take off? [btE or ?*]
 You finish taking off your helm.
 What do you want to wear? [t or ?*]
 You finish your dressing maneuver.
 This door is locked.
 This door is locked.
 In what direction?
 Whammm!!
 In what direction?
 Whammm!!
 In what direction?
 Whammm!!
 In what direction?
 Thwack!!
 In what direction?
 Whammm!!
 In what direction?
 Whammm!!
 In what direction?
 Thwack!!
 In what direction?
 Thwack!!
 In what direction?
 Whammm!!
 In what direction?
 Whammm!!
 In what direction?
 Thwack!!
 You hear someone cursing shoplifters.
 In what direction?
 As you kick the door, it crashes open!
 Matagami appears next to you!
 "How dare you break my door?"
 Matagami zaps an aluminum wand!
 Boing!
 You swap places with Longcat.
 Matagami hits!
 Matagami hits again!
 Matagami hits!
 You die...
 Matagami takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct and achievements? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Weapons  (')')
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor    ('[')
  t - an uncursed +0 helm of caution (being worn)
  E - an uncursed +0 pair of elven boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles  ('%')
  G - an uncursed pasty
  u - 2 uncursed food rations
 Scrolls  ('?')
  x - an uncursed scroll of destroy armor named uncursed
  v - 2 uncursed scrolls of enchant weapon
  J - an uncursed scroll of fire
  j - an uncursed scroll of genocide
  D - a blessed scroll of identify
  F - 2 uncursed scrolls of light
  i - an uncursed scroll of magic mapping
 Spellbooks  ('+')
  m - an uncursed spellbook of detect food
  l - a blessed spellbook of force bolt
  B - an uncursed spellbook of invisibility
 Potions  ('!')
  q - an uncursed potion of blindness
  f - 2 uncursed potions of healing
  w - 2 uncursed potions of invisibility
  h - an uncursed potion of see invisible
  g - an uncursed potion of sleeping
  o - an uncursed potion of water
 Rings    ('=')
  y - an uncursed ring of poison resistance (on left hand)
  e - an uncursed +1 ring of protection
  d - an uncursed ring of protection from shape changers
 Wands    ('/')
  c - an uncursed wand of slow monster (0:7)
  C - an uncursed wand of undead turning (0:5)
 Tools    ('(')
  r - an uncursed magic flute (0:6)
  n - an uncursed magic marker (0:19)

Hekik the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1697 turns ago.
 You had 64 experience points, 16 more were needed to attain level 4.

Basics:
 You had 0 out of 25 hit points.
 You had 12 out of 18 energy points (spell power).
 Your armor class was 7.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/50).
 Your dexterity was 15 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 16 (limit:19).
 Your wisdom was 8 (limit:18).
 Your charisma was 11 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You were poison resistant.
 You were warned.
 You had infravision.
 You were stealthy.
 You were warded.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 33 minutes and 21 seconds.

Major events:
 Turn
    1: Hekik the neutral male gnomish Wizard entered the dungeon
 1263: attained the rank of Conjurer (level 3)
 1697: killed by Ms. Matagami; the shopkeeper

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%  91%-100%
 detect food            2   divination    70%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You attained the rank of Conjurer.

 The Dungeons of Doom: levels 1 to 3
    Level 1:
       An altar to Thoth.
    Level 2:
       A general store.
    Level 3: <- You were here.
       A fountain.
       Final resting place for
          you, killed by Ms. Matagami; the shopkeeper.


Vanquished creatures:
  a giant bat
 an iguana
 an acid blob
  a giant rat
  a yellow mold
  3 geckos
  2 jackals
  a fox
  a goblin
  3 sewer rats
  3 grid bugs
  a bat
  5 lichens
  7 newts
31 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Hekik       |
                  |       0 Au       |
                  |  killed by Ms.   |
                  |  Matagami; the   |
                  |    shopkeeper    |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Hekik the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 366 points,
and 0 pieces of gold, after 1697 moves.
You were level 3 with a maximum of 25 hit points when you died.

