Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-04 12:01:05, ended 2026-04-04 12:33:49.

Hellbent, lawful female human Knight

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Hellbent the Esquire     St:16 Dx:8 Co:11 In:9 Wi:15 Ch:17  Lawful
Dlvl:7  $:180 HP:0(29) Pw:46(46) AC:3  Exp:5 T:3800  Burdened

Latest messages:
 The watch captain swings his long sword at the warhorse.
 The watch captain misses the warhorse.
 The watch captain swings his long sword at the warhorse.
 The watch captain hits the warhorse.
 The warhorse hits the watch captain.
 The warhorse misses the watch captain.
 The watch captain swings his long sword at the warhorse.
 The watch captain misses the warhorse.
 The watch captain swings his long sword at the warhorse.
 The watch captain hits the warhorse.
 The warhorse hits the watch captain.
 The warhorse misses the watch captain.
 The warhorse misses the watch captain.
 The warhorse misses the watch captain.
 The warhorse hits the watch captain.
 The warhorse misses the watch captain.
 The watch captain swings his long sword at the warhorse.
 The watch captain hits the warhorse.
 The watch captain swings his long sword at the warhorse.
 The watch captain misses the warhorse.
 Unknown command ' '.
 The warhorse hits the gnomish wizard.
 The warhorse bites the gnomish wizard.
 You miss the gnomish wizard.
 The warhorse drops a brass lantern.
 The warhorse misses the gnomish wizard.
 The warhorse misses the gnomish wizard.
 The air crackles around the gnomish wizard.
 The warhorse hits the gnomish wizard.
 The warhorse bites the gnomish wizard.
 The gnomish wizard is killed!
 You see here a brass lantern.
 You hear some noises.
 You have a little trouble lifting R - a brass lantern.
 Pick an object.
 What do you want to use or apply? [fkR or ?*] k
 Are you really sure you want to break your wand called tele? [yn] (n) n
 What do you want to zap? [k or ?*] k
 In what direction? h
 The door resists!
 The gnomish wizard zaps a hexagonal wand!
 The bolt of fire hits you!
 Your wooden shield smoulders!
 You die...
 Dirk looks at your corpse, shakes his head, and sighs.
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 180 gold pieces
 Weapons
  B - a +0 arrow
  N - 3 +0 daggers
  a - a +1 long sword (weapon in hand)
 Armor
  d - an uncursed +0 helmet (being worn)
  r - an uncursed +0 pair of leather gloves (being worn)
  O - a cursed -1 pair of iron shoes
  e - an uncursed burnt +0 small shield (being worn)
  p - an uncursed +0 cloak of invisibility
  P - an uncursed +0 dwarvish mithril-coat
  c - an uncursed +1 ring mail (being worn)
 Comestibles
  g - 4 uncursed apples
  h - 11 uncursed carrots
  l - 2 uncursed food rations
  j - an uncursed tripe ration
 Scrolls
  u - an uncursed scroll of confuse monster
  i - an uncursed scroll of destroy armor
  K - an uncursed scroll of enchant armor
  w - a blessed scroll of identify
  q - an uncursed scroll of taming
  M - an uncursed scroll of teleportation
 Spellbooks
  H - an uncursed spellbook of healing
 Potions
  y - an uncursed potion of fruit juice
  m - an uncursed potion of healing
  v - an uncursed potion of oil
  x - a cursed potion of sickness
 Rings
  J - an uncursed ring of cold resistance
  n - an uncursed ring of see invisible
 Wands
  k - a wand of teleportation (0:1)
 Tools
  f - an uncursed blindfold
  R - an uncursed brass lantern

Hellbent the Knight's attributes:

Background:
 You were an Esquire, a level 5 female human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 3800 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 198 experience points, 122 more were needed to attain level 6.

Basics:
 You had 0 out of 29 hit points.
 You had all 46 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 180 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 16 (limit:18/100).
 Your dexterity was 8 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 9 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 17 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a long sword.
 You were skilled in long sword.

Final Attributes:
 You were piously aligned.
 You could jump.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  2 wolves
 an imp
  a wood nymph
  a water nymph
  a yellow light
  a shrieker
  3 gnome lords
  a gnomish wizard
  2 floating eyes
  2 dwarves
  2 hill orcs
  2 giant bats
  a monkey
 an orc zombie
  a wererat
  2 iguanas
  2 acid blobs
  a giant rat
  4 cave spiders
  a red mold
 11 gnomes
  4 garter snakes
  2 geckos
  3 jackals
  2 goblins
  5 sewer rats
  6 grid bugs
  a bat
  4 lichens
 10 newts
80 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A sink.
   Level 2:
   Level 3:
      A weapon shop.
   Level 4:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 5:
   Level 6:
      An altar to Lugh.
   Level 7:
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7: <- You were here.
      A lighting shop.
      Final resting place for
         you, killed by a bolt of fire.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Hellbent     |
                  |      180 Au      |
                  | killed by a bolt |
                  |     of fire      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Fare thee well Hellbent the Knight...

You died in The Gnomish Mines on dungeon level 7 with 1254 points,
and 180 pieces of gold, after 3800 moves.
You were level 5 with a maximum of 29 hit points when you died.

