Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-06 14:02:32, ended 2026-04-12 17:24:00.

Hellbent, lawful female human Knight

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Hellbent the Banneret    St:25 Dx:18 Co:18 In:18 Wi:21 Ch:18  Lawful
Astral Plane $:0  HP:295(295) Pw:99(189) AC:-30 Exp:18 T:41983 

Latest messages:
 The high priestess of Lugh looks better.
 What do you want to use or apply? [bcefh-mo-qsu-xzBCEH-JM-OTUW-Y or ?*] p
 F - an amulet of life saving.
 Q - 2 uncursed C-rations.
 Your knapsack cannot accommodate any more items.
 Your knapsack cannot accommodate any more items.
 What do you want to drop? [a-zA-Z or ?*] Q
 You drop 2 uncursed C-rations.
 Famine unlocks and opens a door.
 "I first mistook thee for a statue, when I regarded thy head of stone."
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 There is a high altar to Lugh (lawful) here.
 You see here 2 uncursed lizard corpses.
 The Angel of Moloch zaps you with a magic missile!
 The magic missile hits Famine!
 The magic missile whizzes by you!
 "Why search for the Amulet?  Thou wouldst but lose it, cretin."
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 Unknown command ' '.
 There are 2 uncursed lizard corpses here; sacrifice one? [ynq] (n) n
 What do you want to sacrifice? [d or ?*] d
 You offer the Amulet of Yendor to Lugh...
 An invisible choir sings, and you are bathed in radiance...
 The voice of Lugh rings out: "Mortal, thou hast done well!"
 "In return for thy service, I grant thee the gift of Immortality!"
 You ascend to the status of Demigoddess...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want a list of species genocided and extinct? [ynq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Amulets
  n - an uncursed amulet of life saving
  y - an uncursed amulet of life saving (being worn)
  A - an uncursed amulet of life saving
  F - an uncursed amulet of life saving
  P - an uncursed amulet of life saving
  S - an uncursed amulet of life saving
 Weapons
  a - the blessed +7 Grayswandir (weapon in hand)
  t - a blessed +6 silver saber (wielded in other hand)
 Armor
  V - a blessed +3 helm of brilliance (being worn)
  K - a blessed rustproof +5 pair of gauntlets of power (being worn)
  L - a blessed fireproof +5 pair of speed boots (being worn)
  G - a blessed +4 cloak of magic resistance (being worn)
  r - a blessed +1 Hawaiian shirt (being worn)
  D - a blessed greased +5 silver dragon scale mail (being worn)
 Rings
  g - an uncursed ring of conflict
  R - a blessed ring of free action (on left hand)
 Wands
  H - a wand of cancellation (0:7)
  J - a wand of cancellation (0:1)
  O - a cursed wand of cancellation (0:6)
  W - a wand of cold (0:1)
  z - a wand of death (1:6)
  m - a wand of death (0:4)
  b - a wand of death (0:0)
  l - a cursed wand of death (0:7)
  u - a wand of fire (0:8)
  x - a wand of fire (0:4)
  h - a wand of light (0:4)
  e - a wand of lightning (0:6)
  U - a wand of locking (0:2)
  N - a wand of magic missile (0:4)
  X - a cursed wand of magic missile (0:3)
  q - a cursed wand of magic missile (0:2)
  o - a wand of probing (0:4)
  s - a wand of secret door detection (0:2)
  E - a wand of sleep (0:7)
  i - a wand of sleep (0:4)
  I - a wand of sleep (0:3)
  j - a cursed wand of sleep (0:4)
  T - a cursed wand of slow monster (0:5)
  M - a cursed wand of slow monster (0:3)
  v - a wand of teleportation (0:4)
  B - a cursed wand of teleportation (0:4)
 Tools
  p - a blessed bag of holding containing 31 items
  f - an uncursed blindfold
  w - a cursed expensive camera (0:98)
  c - the blessed Magic Mirror of Merlin
  C - a blessed oil lamp (lit)
  k - an uncursed skeleton key
  Y - a blessed +0 unicorn horn
 Gems/Stones
  Z - a blessed luckstone

Contents of the bag of holding:
  16 uncursed C-rations
  14 uncursed food rations
  10 uncursed scrolls of blank paper
  a blessed scroll of charging
  an uncursed scroll of earth
  a blessed scroll of stinking cloud
  3 uncursed scrolls of stinking cloud
  2 uncursed scrolls of stinking cloud
  a blessed scroll of teleportation
  an uncursed spellbook of force bolt
  an uncursed potion of paralysis
  2 uncursed potions of paralysis
  a cursed potion of paralysis
  12 potions of holy water
  an uncursed ring of levitation
  an uncursed ring of regeneration
  an uncursed ring of slow digestion
  a cursed ring of teleport control
  a wand of light (0:11)
  a wand of light (0:11)
  a wand of lightning (0:5)
  a wand of lightning (0:3)
  a wand of lightning (0:3)
  a cursed wand of lightning (0:5)
  a cursed wand of lightning (0:4)
  a wand of polymorph (0:1)
  a wand of sleep (0:6)
  a wand of sleep (0:6)
  a wand of sleep (0:5)
  a magic marker (0:18)
  a blessed +0 pick-axe

Hellbent the Knight's attributes:

Background:
 You were a Banneret, a level 18 female human Knight.
 You were lawful, on a mission for Lugh
 who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic).
 You were in the endgame, on the Astral Plane.
 You entered the dungeon 41983 turns ago.
 You had 1280000 experience points, 1280000 more were needed for level 19.

Basics:
 You had all 295 hit points.
 You had 99 out of 189 energy points (spell power).
 Your armor class was -30.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:18/13, innate limit:18/100).
 Your dexterity was 18 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 18 (base:15, limit:18).
 Your wisdom was 21 (base:18, innate limit:18).
 Your charisma was 18 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding two weapons at once.
 You were skilled in two weapon combat.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were disintegration-resistant.
 You were shock resistant.
 You were poison resistant.
 You resisted hallucinations.
 You saw invisible.
 You were telepathic.
 You were invisible to others.
 You were stealthy.
 You could jump.
 You had a small defense bonus (+4).
 You were warded.
 You were very fast.
 You had reflection.
 You had free action.
 Your life would have been saved.
 You were very lucky.
 You had extra luck.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
    Orcus
    Juiblex
the Wizard of Yendor (5 times)
    Famine (twice)
    Vlad the Impaler
  a high priest
  2 mastodons
    Medusa
  a kraken
  5 iron golems
 11 storm giants
  2 glass golems
  a balrog
  3 purple worms
  a gray dragon
  2 silver dragons
  6 red dragons
  3 white dragons
  7 orange dragons
  4 black dragons
  2 blue dragons
  2 green dragons
  a yellow dragon
 15 minotaurs
  2 jabberwocks
    Ixoth
  8 baluchitheria
 13 Angels
  4 stone golems
  5 Olog-hai
  3 Nazgul
  4 pit fiends
  4 sandestins
  4 hell hounds
  6 titanotheres
  8 trappers
  a baby yellow dragon
  a disenchanter
  4 skeletons
 15 aligned priests
  4 captains
  6 shades
  2 liches
  a clay golem
  7 nurses
  4 ice devils
  2 nalfeshnees
  2 lurkers above
  a frost giant
  5 ettins
  3 golden nagas
  4 black puddings
  6 lieutenants
 32 ghosts
  3 winged gargoyles
  8 giant mimics
  7 long worms
  a zruty
  4 fire giants
  7 ogre kings
  3 ice trolls
 21 rock trolls
  5 umber hulks
  4 flesh golems
  6 Elvenkings
  4 doppelgangers
  8 hezrous
  4 bone devils
 10 large mimics
  8 wumpuses
  3 fire vortices
  a couatl
 15 stalkers
 10 air elementals
  2 fire elementals
  6 earth elementals
 29 water elementals
  8 hill giants
  2 giant mummies
 10 xorns
 10 giant zombies
  7 elf-lords
 15 sergeants
  4 barbed devils
  6 vrocks
  4 salamanders
 17 wargs
  a winter wolf
  7 hell hound pups
 13 small mimics
  2 glass piercers
  7 warhorses
 12 steam vortices
  7 xans
  4 ettin mummies
  8 ogre lords
  8 quantum mechanics
 16 trolls
  a sasquatch
  3 wood golems
  2 erinyes
  5 mariliths
  a djinni
  4 sharks
  2 gelatinous cubes
  2 pyrolisks
  4 large dogs
  3 freezing spheres
  6 flaming spheres
  5 shocking spheres
  7 large cats
  6 tigers
  7 gargoyles
  a tengu
  9 ochre jellies
  5 leocrottas
  5 energy vortices
  2 mountain centaurs
  2 stone giants
  3 elf mummies
  5 human mummies
  3 red nagas
  4 green slimes
  3 pythons
 22 pit vipers
 24 cobras
 20 wraiths
  2 carnivorous apes
 14 ettin zombies
  6 leather golems
  9 Grey-elves
 52 soldiers
  2 watchmen
  5 succubi
  4 horned devils
  4 incubi
  4 chameleons
  2 crocodiles
 20 giant beetles
  6 quivering blobs
 13 cockatrices
 17 wolves
  8 winter wolf cubs
  5 lynxes
  2 panthers
 71 gremlins
  6 leprechauns
  7 orc-captains
  5 iron piercers
  7 mumakil
  8 giant spiders
  9 scorpions
  5 horses
 an ice vortex
  2 baby long worms
  9 black lights
 11 vampire bats
  4 forest centaurs
  5 gnome kings
  7 orc mummies
  3 dwarf mummies
  8 ogres
  3 brown puddings
  4 rust monsters
  8 owlbears
  4 yetis
  2 gold golems
  a werewolf
 19 Green-elves
  6 giant eels
 21 lizards
 18 chickatrices
  2 dingoes
  a dog
  5 housecats
  6 jaguars
  6 dwarf lords
  2 blue jellies
  2 gray unicorns
  a black unicorn
  8 dust vortices
  7 ravens
  7 plains centaurs
  3 gnome mummies
 11 snakes
  4 water moccasins
 13 apes
 15 human zombies
  5 rope golems
 16 Woodland-elves
 26 soldier ants
 19 fire ants
  6 bugbears
  3 imps
  3 lemures
 29 quasits
  3 wood nymphs
  6 water nymphs
  2 mountain nymphs
 14 Mordor orcs
 32 Uruk-hai
 an orc shaman
  4 rock piercers
  5 rock moles
  5 ponies
  7 fog clouds
 11 yellow lights
  4 shriekers
  4 violet fungi
 18 gnome lords
  9 gnomish wizards
  3 kobold mummies
  3 black naga hatchlings
  a golden naga hatchling
  6 gray oozes
  6 barrow wights
 10 elf zombies
 14 ghouls
  5 straw golems
  3 paper golems
  2 jellyfish
 16 giant ants
  a little dog
 10 floating eyes
  3 kittens
  6 dwarves
  5 homunculi
  6 kobold lords
  5 kobold shamans
 27 hill orcs
 23 rothes
  4 rabid rats
  4 centipedes
  5 giant bats
  4 monkeys
 12 orc zombies
  9 dwarf zombies
  a wererat
  a werejackal
 13 iguanas
 18 killer bees
 an acid blob
  4 coyotes
  5 hobbits
  a manes
  5 large kobolds
 19 hobgoblins
 12 giant rats
  8 cave spiders
  2 brown molds
  5 yellow molds
  a green mold
  2 red molds
 41 gnomes
  5 garter snakes
  9 gnome zombies
  9 geckos
  9 jackals
  3 foxes
  a kobold
  9 goblins
  a sewer rat
 13 grid bugs
  5 bats
 11 lichens
 12 kobold zombies
  4 newts
1922 creatures vanquished.

Genocided or extinct species:
 hobbits
 dwarves
 bugbears
 dwarf lords
 dwarf kings
 mind flayers
 master mind flayers
 liches
 demiliches
 master liches
 arch-liches
 rust monsters
 disenchanters
 vampires
 vampire lords
 erinyes (extinct)
 jellyfish
 piranha
 sharks
 giant eels
 electric eels
 krakens
21 species genocided.
1 species extinct.

Voluntary challenges:
 You genocided 21 types of monsters.
 You never changed form.
 You used 8 wishes.
 You did not wish for any artifacts.

The Elemental Planes:
   Astral Plane: <- You are here.
      A temple.
   Plane of Water:
   Plane of Fire:
   Plane of Air:
   Plane of Earth:
The Dungeons of Doom: levels 1 to 25
   Level 1:
      A fountain.
      One way stairs up to The Elemental Planes.
   Level 2:
      A weapon shop, a fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A general store, a sink.
   Level 4:
   Level 5:
      A wand shop, a grave.
      Final resting place for
         LittleBer-Wiz-Hum-Fem-Neu, killed by Mr. Caergybi; the shopkeeper.
   Level 6:
   Level 7:
      Many fountains.
      Oracle of Delphi.
   Level 8:
      Stairs up to Sokoban, level 7.
   Level 9:
      Some fountains.
   Level 10:
      A fountain.
   Level 11:
      A fountain, a grave.
      A very big room.
      Final resting place for
         NuclearDog-Val-Dwa-Fem-Law, killed by a rothe, while frozen by a monster's gaze.
   Level 12:
      A fountain.
   Level 13:
      Some fountains.
      Portal to The Quest.
   Level 14:
   Level 15:
      A general store, a fountain, a sink.
   Level 16:
      A primitive area.
   Level 17:
      An altar to Lugh.
   Level 18:
   Level 19:
      A fountain.
   Level 20:
      A fountain, a grave.
   Level 21:
      A fountain.
   Level 22:
      Some fountains, many trees.
   Level 23:
   Level 24:
   Level 25:
      The castle.
      Connection to Gehennom.
Gehennom: levels 26 to 48
   Level 26:
      A temple, many graves.
      Valley of the Dead.
   Level 27:
   Level 28:
   Level 29:
   Level 30:
   Level 31:
   Level 32:
   Level 33:
   Level 34:
      Stairs up to Vlad's Tower, level 33.
   Level 35:
   Level 36:
   Level 37:
      Some shops, an altar.
   Level 38:
   Level 39:
   Level 40:
   Level 41:
   Level 42:
   Level 43:
   Level 44:
   Level 45:
   Level 46:
   Level 47:
   Level 48:
      A temple, many graves.
      Moloch's Sanctum.
The Gnomish Mines: levels 3 to 11
   Level 3:
   Level 4:
      A grave.
      Final resting place for
         nutt-Wiz-Elf-Mal-Cha, killed by a dagger.
   Level 5:
      Many shops, a temple, some fountains.
   Level 6:
   Level 7:
   Level 8:
   Level 9:
   Level 10:
      A grave.
      Final resting place for
         DeathOnAStick-Tou-Hum-Mal-Neu, killed by an iron golem,
         Sluggoman-Wiz-Hum-Mal-Neu, killed by a poisoned blast.
   Level 11:
The Quest: levels 1 to 6
   Level 1:
      A throne.
      Completed quest for King Arthur.
   Level 2:
   Level 3:
      A temple.
   Level 4:
   Level 5:
   Level 6:
Sokoban: levels 7 up to 4
   Level 4:
      Solved.
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7:
      Solved.
Vlad's Tower: levels 33 up to 31
   Level 31:
   Level 32:
   Level 33:

Fare thee well Hellbent the Demigoddess...

You went to your reward with 1781326 points,
Grayswandir (worth 8000 zorkmids and 20000 points)
The Magic Mirror of Merlin (worth 1500 zorkmids and 3750 points)
       6 amulets of life saving (worth 900 zorkmids),
and 0 pieces of gold, after 41983 moves.
You were level 18 with a maximum of 295 hit points when you ascended.

