Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-28 18:27:05, ended 2026-06-28 19:41:24.

HenriqueII, lawful male human Archeologist

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HenriqueII the Investigator  St:18/02 Dx:12 Co:15 In:14 Wi:13 Ch:10  Lawful
Dlvl:8  $:175 HP:0(58) Pw:36(36) AC:-5 Xp:9 T:10492  Burdened

Latest messages:
 The panther misses!
 The panther bites!
 You hit the panther!
 The panther hits!
 The panther hits again!
 The panther misses!
 You hit the panther!
 The panther hits!
 The panther misses!
 The panther bites!
 The large dog drops a rock.
 You hit the panther!
 The panther hits!
 The panther hits again!
 The panther misses!
 The panther hits!
 The panther hits again!
 The panther bites!
 The panther misses!
 The panther hits!
 The panther misses!
 You hit the panther!
 The panther hits!
 The panther hits again!
 The panther misses!
 The large dog picks up a rock.
 You kill the panther!
 You see here a panther corpse.
 There is a panther corpse here; eat it? [ynq] (n) y
 This panther corpse is gamey.
 You stop eating the panther corpse.
 The housecat drops a rock.
 The Woodland-elf wields a runed short sword!
 The housecat misses the Woodland-elf.
 The housecat bites the Woodland-elf.
 The Woodland-elf thrusts his runed short sword at the housecat.
 The Woodland-elf misses the housecat.
 The large dog picks up a rock.
 The housecat misses the Woodland-elf.
 The Woodland-elf thrusts his runed short sword.
 The Woodland-elf hits!
 The housecat misses the Woodland-elf.
 Your housecat eats a partly eaten panther corpse.
 You start digging.
 You hit the rock with all your might.
 You stop digging.
 The Woodland-elf thrusts his runed short sword.
 The Woodland-elf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 175 gold pieces
 Amulets  ('"')
  n - an uncursed amulet of ESP (being worn)
 Weapons  (')')
  F - 6 poisoned +0 darts
  C - a +0 elven dagger
  a - a +2 bullwhip
 Armor    ('[')
  x - an uncursed +0 helm of caution
  h - an uncursed +2 orcish helm (being worn)
  g - an uncursed +0 pair of leather gloves (being worn)
  E - a blessed +0 pair of iron shoes (being worn)
  H - an uncursed +0 shield of shock resistance (being worn)
  e - an uncursed +2 dwarvish cloak (being worn)
  d - an uncursed +0 banded mail (being worn)
 Comestibles  ('%')
  m - 5 uncursed food rations
  A - an uncursed lembas wafer
  w - an uncursed tripe ration
 Scrolls  ('?')
  D - an uncursed scroll of create monster
  B - an uncursed scroll of scare monster
  O - an uncursed scroll of teleportation
 Potions  ('!')
  z - a cursed potion of object detection
 Wands    ('/')
  j - a wand of digging (0:7)
  L - a wand of digging (0:4)
  K - a wand of magic missile (0:3)
  G - a wand of sleep (0:2)
  M - a wand of striking (0:6)
 Tools    ('(')
  S - an uncursed sack containing 12 items
  c - an uncursed blindfold
  I - a can of grease (0:8)
  Q - an uncursed oil lamp
  p - a +0 pick-axe (weapon in right hand)
  k - an uncursed skeleton key
  T - a tinning kit (0:66)
 Gems/Stones  ('*')
  U - an uncursed amethyst stone
  R - an uncursed chrysoberyl stone
  b - an uncursed citrine stone
  Y - an uncursed jasper stone
  t - an uncursed touchstone

Contents of the sack:
  1887 gold pieces
  a blessed scroll of blank paper
  an uncursed scroll of blank paper
  a blessed scroll of charging
  an uncursed scroll of enchant weapon
  an uncursed scroll of light
  an uncursed scroll of magic mapping
  an uncursed scroll of scare monster
  a potion of holy water
  5 uncursed potions of water
  an uncursed diluted potion of monster detection
  an uncursed potion of fruit juice

HenriqueII the Archeologist's attributes:

Background:
 You were an Investigator, a level 9 male human Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were right-handed.
 You were in the Gnomish Mines, on level 8.
 You entered the dungeon 10492 turns ago.
 You had 3184 experience points, 1936 more were needed to attain level 10.

Basics:
 You had 0 out of 58 hit points.
 You had all 36 energy points (spell power).
 Your armor class was -5.
 Your wallet contained 175 zorkmids, and
 you had 1887 more stashed away in your pack.
 Autopickup was on for '$!?/="' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 18/02 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 14 (peak:16, limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a pick-axe.
 You had expert skill with pick-axe.

Final Attributes:
 You were piously aligned.
 Your items were somewhat protected from fire.
 Your items were somewhat protected from cold.
 You were sleep resistant.
 You were shock resistant.
 Your items were protected from electric shocks.
 You were poison resistant.
 You were telepathic.
 You had automatic searching.
 You were stealthy.
 You were warded.
 Your spell casting was impaired by metallic armor.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 1 hour, 14 minutes and 18 seconds.

Major events:
 Turn
    1: HenriqueII the lawful male human Archeologist entered the dungeon
  929: attained the rank of Field Worker (level 3)
 1562: entered the Gnomish Mines
 3440: attained the rank of Investigator (level 6)
 5328: reached Mine Town
10492: killed by a Woodland-elf

Spells:
 Name                 Level Category     Fail Retention
 remove curse           3   clerical     100%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Expert]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Basic]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You attained the rank of Field Worker.
 You entered the Gnomish Mines.
 You attained the rank of Investigator.
 You entered Minetown.
 You entered a shop.
 You entered a temple.

 The Dungeons of Doom: levels 1 to 5
    Level 1:
       A fountain.
    Level 2:
       Some fountains.
    Level 3:
       Stairs down to The Gnomish Mines.
    Level 4:
    Level 5:
 The Gnomish Mines: levels 4 to 9
    Level 4:
    Level 5:
    Level 6:
       Many shops, a temple and an altar, some fountains.
    Level 7:
    Level 8: <- You were here.
       Final resting place for
          you, killed by a Woodland-elf.
    Level 9:


Vanquished creatures:
  a mind flayer
  a small mimic
  a carnivorous ape
  2 ettin zombies
  2 chameleons
  a crocodile
  a giant beetle
  4 wolves
  a winter wolf cub
  a panther
 an ice vortex
  a black light
  a brown pudding
  2 owlbears
  a werewolf
  4 Green-elves
  a dog
  a jaguar
  2 dust vortices
  a gnome mummy
  2 snakes
  2 apes
  3 Woodland-elves
  2 soldier ants
  a bugbear
 an imp
  a quasit
  a wood nymph
  2 water nymphs
  7 Mordor orcs
 11 Uruk-hai
  4 rock piercers
  2 rock moles
  2 ponies
 16 fog clouds
  2 yellow lights
  a shrieker
 10 gnome leaders
  3 gnomish wizards
  a gray ooze
  a ghoul
  2 straw golems
  a paper golem
  3 giant ants
  3 little dogs
  a floating eye
  a kitten
  8 dwarves
  2 homunculi
  a kobold leader
  8 hill orcs
  4 rothes
  2 centipedes
  2 giant bats
  a monkey
  a werejackal
  4 iguanas
 11 killer bees
  2 acid blobs
  6 coyotes
  3 hobbits
  5 manes
  3 large kobolds
  3 hobgoblins
  a giant rat
  a brown mold
  3 yellow molds
  a red mold
 45 gnomes
  2 gnome zombies
  6 geckos
 12 jackals
  3 foxes
  a kobold
  5 goblins
  6 sewer rats
  7 grid bugs
  3 lichens
  a kobold zombie
  8 newts
287 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    HenriqueII    |
                  |     2062 Au      |
                  |   killed by a    |
                  |   Woodland-elf   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye HenriqueII the Archeologist...

You died in The Gnomish Mines on dungeon level 8 with 15032 points,
and 2062 pieces of gold, after 10492 moves.
You were level 9 with a maximum of 58 hit points when you died.

