Unix NetHack Version 5.0.0-0 post-release - last build Jul 14 2026 02:55:29 (1809b74e8187c3a3585e283601c3028b46cbbdcb,branch:main).

Game began 2026-07-18 18:51:40, ended 2026-07-18 19:36:35.

HenriqueII, lawful male human Archeologist

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HenriqueII the Investigator  St:14 Dx:16 Co:13 In:16 Wi:15 Ch:9  Lawful
Dlvl:5  $:0  HP:0(41) Pw:18(18) AC:5  Xp:6 T:7477 

Latest messages:
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites again!
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites again!
 You hit the rothe.
 The rothe just misses!
 The rothe bites!
 The rothe bites again!
 You kill the rothe!
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites again!
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Quetzalcoatl.
 You are surrounded by a shimmering light.
 The rothe starts to attack you, but pulls back.
 The rothe starts to attack you, but pulls back.
 You finish your prayer.
 You feel that Quetzalcoatl is well-pleased.
 Your pick-axe softly glows with a light blue aura.
 You swap places with your large cat.
 The large cat bites the rothe.
 The rothe misses the large cat.
 The rothe misses the large cat.
 The rothe bites the large cat.
 The large cat bites the rothe.
 The rothe misses the large cat.
 The rothe misses the large cat.
 The rothe misses the large cat.
 The large cat misses the rothe.
 What do you want to drink? [uJ or ?*] u
 You feel better.
 The large cat misses the rothe.
 The large cat misses the rothe.
 You swap places with your large cat.
 The rothe hits!
 The rothe bites!
 The rothe bites again!
 You hit the rothe.
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe bites again!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Weapons  (')')
  M - 11 +0 shuriken
  a - a +2 bullwhip
 Armor    ('[')
  c - an uncursed +0 fedora (being worn)
  z - an uncursed +0 pair of iron shoes (being worn)
  N - an uncursed +2 dwarvish cloak (being worn)
  v - an uncursed +0 leather jacket (being worn)
 Comestibles  ('%')
  O - an uncursed food ration
 Scrolls  ('?')
  L - an uncursed scroll of destroy armor
  m - an uncursed scroll of scare monster
 Potions  ('!')
  J - an uncursed potion of invisibility
 Wands    ('/')
  Q - a wand of cancellation (0:7)
  P - a wand of create monster (0:12)
  U - a wand of sleep (0:6)
  o - a wand of speed monster (0:5)
 Tools    ('(')
  B - an uncursed bag of holding containing 12 items
  S - an empty uncursed sack
  w - an uncursed magic whistle
  q - an uncursed oil lamp (lit)
  p - a blessed +0 pick-axe (weapon in right hand)
  y - a very corroded +1 pick-axe
  i - an uncursed tin opener
  T - a tinning kit (0:53)
  H - an uncursed towel
 Gems/Stones  ('*')
  K - an uncursed jade stone
  t - an uncursed touchstone

Contents of the bag of holding:
  2768 gold pieces
  an uncursed lembas wafer
  2 uncursed scrolls of blank paper
  an uncursed scroll of enchant armor
  an uncursed scroll of gold detection
  a cursed scroll of stinking cloud
  an uncursed spellbook of healing
  an uncursed potion of extra healing
  an uncursed potion of paralysis
  an uncursed amber stone
  an uncursed citrine stone
  2 uncursed emeralds

HenriqueII the Archeologist's attributes:

Background:
 You were an Investigator, a level 6 male human Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were right-handed.
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 7477 turns ago.
 You had 376 experience points, 264 more were needed to attain level 7.

Basics:
 You had 0 out of 41 hit points.
 You had all 18 energy points (spell power).
 Your armor class was 5.
 Your wallet was empty, but
 you had 2768 zorkmids stashed away in your pack.
 Autopickup was on for '$!?/="' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 16 (limit:18).
 Your wisdom was 15 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a pick-axe.
 You were skilled in pick-axe.

Final Attributes:
 You were piously aligned.
 Your items were somewhat protected from fire.
 Your items were somewhat protected from cold.
 You were telepathic.
 You had automatic searching.
 You were stealthy.
 You were warded.
 You were lucky.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 44 minutes and 52 seconds.

Major events:
 Turn
    1: HenriqueII the lawful male human Archeologist entered the dungeon
  802: entered the Gnomish Mines
 1491: attained the rank of Field Worker (level 3)
 7088: attained the rank of Investigator (level 6)
 7477: killed by a rothe

You didn't know any spells.

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Skilled]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Basic]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered the Gnomish Mines.
 You attained the rank of Field Worker.
 You entered a shop.
 You attained the rank of Investigator.

 The Dungeons of Doom: levels 1 to 6
    Level 1:
       A fountain.
    Level 2:
       An altar, some fountains, a sink.
       Stairs down to The Gnomish Mines.
    Level 3:
    Level 4:
       A general store.
    Level 5:
       A general store, a fountain, a grave.
    Level 6:
 The Gnomish Mines: levels 3 to 6
    Level 3:
    Level 4:
    Level 5: <- You were here.
       Final resting place for
          you, killed by a rothe.
    Level 6:


Vanquished creatures:
  2 leprechauns
  a rock piercer
  2 rock moles
  2 ponies
  2 shriekers
  5 gnome leaders
  a gnomish wizard
 an elf zombie
  a paper golem
  4 floating eyes
  8 dwarves
  a homunculus
  a kobold leader
  3 kobold shamans
  2 rothes
  a rabid rat
  6 giant bats
  3 dwarf zombies
  a wererat
  a werejackal
  2 iguanas
  2 acid blobs
  4 coyotes
  2 gas spores
  2 hobbits
 11 manes
  2 large kobolds
  a hobgoblin
  a giant rat
  a cave spider
  a yellow mold
  a green mold
  a red mold
 29 gnomes
  6 garter snakes
  2 gnome zombies
  5 geckos
 14 jackals
  a fox
  2 kobolds
  a goblin
  4 sewer rats
  7 grid bugs
  3 bats
  4 lichens
  4 kobold zombies
 10 newts
171 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    HenriqueII    |
                  |     2768 Au      |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye HenriqueII the Archeologist...

You died in The Gnomish Mines on dungeon level 5 with 4276 points,
and 2768 pieces of gold, after 7477 moves.
You were level 6 with a maximum of 41 hit points when you died.

