Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-19 16:26:46, ended 2026-01-19 20:13:18.

IanCurtis, chaotic male elven Wizard

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IanCurtis the Thaumaturge  St:17 Dx:14 Co:16 In:19 Wi:10 Ch:9  Chaotic
Dlvl:11 $:204 HP:0(53) Pw:54(97) AC:8  Exp:8 T:6301  Burdened

Latest messages:
 The large cat picks up a mummy wrapping.
 The large cat drops a mummy wrapping.
 The large cat bites the owlbear.
 What do you want to read? [i or ?*] i
 You continue your efforts to memorize the spell.
 The large cat bites the owlbear.
 The large cat bites the owlbear.
 The large cat bites the owlbear.
 The large cat misses the owlbear.
 You add the "cure blindness" spell to your repertoire.
 The large cat bites the owlbear.
 The owlbear is killed!
 The large cat eats an owlbear corpse.
 What do you want to use or apply? [b-djknov-xGHKOU-WYZ or ?*] b
 You put a spellbook of cure blindness into the bag of holding.
 You see here a scroll labeled ELBIB YLOH.
 l - a scroll labeled ELBIB YLOH.
 You fall into a pit!
 You are still in a pit.
 You are still in a pit.
 You are still in a pit.
 You are still in a pit.
 You are still in a pit.
 You are still in a pit.
 Your lantern is getting dim.
 You crawl to the edge of the pit.
 You see here a white spellbook.
 You have a little trouble lifting a white spellbook.  Continue? [ynq] (q) y
 You have a little trouble lifting m - a white spellbook.
 Your movements are slowed slightly because of your load.
 You see here a scroll of teleportation.
 You have a little trouble lifting F - a scroll of teleportation.
 In what direction? h
 The sleep ray hits the warhorse.
 The sleep ray hits the floating eye.
 You hit the warhorse!
 You hit the warhorse!
 You hit the warhorse!
 You hit the warhorse!
 You hit the warhorse!
 You hit the warhorse!
 You kill the warhorse!
 The giant zombie hits!
 The giant zombie hits!
 What do you want to write with? [- acefjnrsu-wyzA-DHJO-QTUWY or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 The giant zombie hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 204 gold pieces
 Amulets
  p - an uncursed amulet of ESP named uncursed
 Weapons
  f - 6 blessed +0 crossbow bolts
  J - a +0 dagger
  P - 5 +0 daggers
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  E - an uncursed +0 orcish helm (being worn)
  M - a blessed +0 pair of water walking boots (being worn)
  t - an uncursed burnt +0 cloak of magic resistance (being worn)
 Comestibles
  R - an uncursed tripe ration
  q - an uncursed lizard corpse
 Scrolls
  l - an uncursed scroll of taming
  F - a blessed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of slow monster
 Rings
  u - an uncursed ring of cold resistance
  A - an uncursed ring of fire resistance
  Q - an uncursed +1 ring of increase accuracy
  r - an uncursed ring of invisibility
  C - an uncursed ring of poison resistance
  e - an uncursed ring of polymorph
  B - an uncursed ring of regeneration
  D - an uncursed ring of see invisible
  T - an uncursed ring of stealth
  z - an uncursed ring of teleportation
 Wands
  W - a wand of digging (0:4)
  v - a wand of magic missile (0:5)
  H - a wand of polymorph (0:7)
  c - a wand of probing (0:8)
  U - a wand of slow monster (0:7)
  O - a wand of speed monster (0:2)
 Tools
  b - an uncursed bag of holding containing 31 items
  V - an empty uncursed bag of holding
  o - an uncursed leather drum
  G - an uncursed brass lantern (lit)
  k - an uncursed lock pick
  x - an uncursed magic lamp named magic
  n - a magic marker (0:97)
  j - a magic marker (0:39)
  d - a +0 pick-axe
  Z - a tinning kit (0:73)
  Y - an uncursed towel
  K - an uncursed wax candle
 Gems/Stones
  s - an uncursed worthless piece of red glass
  y - 2 uncursed worthless pieces of violet glass
  w - an uncursed luckstone named luck

Contents of the bag of holding:
  222 gold pieces
  an uncursed tin of quantum mechanic meat
  an uncursed lizard corpse
  a cursed scroll of create monster
  an uncursed scroll of magic mapping
  a cursed scroll of magic mapping
  an uncursed scroll of earth
  a cursed scroll of earth
  an uncursed scroll of enchant weapon
  a blessed scroll of food detection
  2 uncursed scrolls of genocide
  2 uncursed scrolls of identify
  2 uncursed scrolls of light
  a cursed scroll of light
  an uncursed scroll of teleportation
  an uncursed spellbook of cure blindness
  an uncursed spellbook of detect food
  a cursed spellbook of fireball named cursed
  a blessed spellbook of force bolt
  an uncursed potion of water
  a cursed potion of acid
  an uncursed potion of blindness
  an uncursed potion of sickness
  an uncursed potion of fruit juice
  an uncursed potion of see invisible
  a blessed potion of invisibility
  an uncursed potion of monster detection
  an uncursed potion of object detection
  2 uncursed tallow candles
  an uncursed partly used tallow candle
  an uncursed skeleton key

IanCurtis the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 8 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 11.
 You entered the dungeon 6301 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 1599 experience points, 961 more were needed to attain level 9.

Basics:
 You had 0 out of 53 hit points.
 You had 54 out of 97 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 204 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 17 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You could walk on water.
 You were warded.
 You were fast.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  a stalker
  a small mimic
  a warhorse
 an ettin mummy
  a pit viper
  a watchman
  a giant beetle
  a leprechaun
  2 giant spiders
  a black light
  a gnome king
 an orc mummy
  a dwarf mummy
 an owlbear
  2 lizards
  a blue jelly
  2 ravens
  2 bugbears
  a wood nymph
 10 Uruk-hai
 an orc shaman
  a rock piercer
  a fog cloud
  3 yellow lights
  a shrieker
 10 gnome lords
  3 gnomish wizards
  3 kobold mummies
  a golden naga hatchling
  a gray ooze
  3 elf zombies
  a ghoul
  a giant ant
 12 dwarves
  a kobold shaman
  2 rothes
  a centipede
 an orc zombie
  a dwarf zombie
  a wererat
  2 iguanas
 an acid blob
  2 gas spores
  4 hobbits
  a large kobold
  2 hobgoblins
  3 giant rats
  3 cave spiders
  3 yellow molds
  a red mold
 40 gnomes
  a garter snake
  2 gnome zombies
  2 geckos
  8 jackals
  4 foxes
  2 goblins
  5 sewer rats
  6 grid bugs
  2 lichens
  a kobold zombie
 14 newts
191 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      A grave.
   Level 2:
   Level 3:
      A scroll shop.
      Stairs down to The Gnomish Mines.
   Level 4: "vault"
      A fountain.
   Level 5:
   Level 6: "vault"
      A fountain.
      Stairs up to Sokoban, level 5.
   Level 7: "vault"
      A jewelers, a fountain.
   Level 8:
The Gnomish Mines: levels 4 to 11
   Level 4:
   Level 5:
   Level 6:
   Level 7:
      Many shops, a temple, some fountains.
   Level 8:
   Level 9:
   Level 10:
   Level 11: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a giant zombie.
Sokoban:
   Level 5:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |      426 Au      |
                  |   killed by a    |
                  |   giant zombie   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Gnomish Mines on dungeon level 11 with 7290 points,
and 426 pieces of gold, after 6301 moves.
You were level 8 with a maximum of 53 hit points when you died.

