Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-27 05:04:07, ended 2026-01-27 05:16:32.

IanCurtis, chaotic male elven Wizard

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IanCurtis the Conjurer    St:14 Dx:10 Co:15 In:20 Wi:11 Ch:8  Chaotic
Dlvl:1  $:786 HP:25(25) Pw:53(53) AC:8  Exp:5 T:2653 

Latest messages:
 You feel wise!
 You must have been very observant.
 There is a dwarf corpse here; eat it? [ynq] (n) y
 This dwarf corpse tastes okay.
 You finish eating the dwarf corpse.
 E - a scroll labeled ELBIB YLOH.
 In what direction? l
 The spell hits the acid blob!
 You kill the acid blob!
 You see here an acid blob corpse.
 There is an acid blob corpse here; eat it? [ynq] (n) y
 You have a very bad case of stomach acid.
 This acid blob corpse tastes terrible!
 You finish eating the acid blob corpse.
 With great effort you move the boulder.
 The door opens.
 That door is closed.
 The door resists!
 The door opens.
 You see here 11 gold pieces.
 $ - 11 gold pieces.
 That door is closed.
 The door opens.
 You climb up the stairs.
 You are beginning to feel hungry.
 You swap places with your kitten.
 You climb up the stairs.
 You hear the splashing of a naiad.
 The lichen touches you!
 You cannot escape from the lichen!
 The lichen touches you!
 You kill the lichen!
 The kitten eats a tripe ration.
 The door resists!
 The door resists!
 The door resists!
 The door opens.
 You hear a door open.
 Wizard needs food, badly!
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 You destroy the kobold zombie!
 You see here a kobold corpse.
 You kill the lichen!
 There is a lichen corpse here; eat it? [ynq] (n) y
 This lichen corpse tastes okay.
 You finish eating the lichen corpse.
 F - an oval amulet.
 Beware, there will be no return!  Still climb? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 786 gold pieces
 Amulets
  F - a cursed amulet of strangulation
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  o - an uncursed +0 orcish helm (being worn)
  A - an uncursed +0 small shield
  b - an uncursed +0 cloak of magic resistance (being worn)
  B - an uncursed +0 cloak of protection
 Scrolls
  j - an uncursed scroll of enchant armor
  E - an uncursed scroll of identify
  k - a blessed scroll of light
  i - an uncursed scroll of light
  x - an uncursed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - a blessed spellbook of magic missile
  p - an uncursed spellbook of polymorph
 Potions
  C - a blessed potion of booze
  g - an uncursed potion of extra healing
  f - an uncursed potion of monster detection
  D - a cursed potion of polymorph
  h - an uncursed potion of water
 Rings
  z - an uncursed +1 ring of increase damage
  e - an uncursed ring of warning
 Wands
  c - a wand of locking (0:8)
 Tools
  n - an uncursed leather drum
  d - a +0 pick-axe
  y - 4 uncursed tallow candles

IanCurtis the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 2653 turns ago.
 It was nighttime.
 You had 211 experience points, 109 more were needed to attain level 6.

Basics:
 You had all 25 hit points.
 You had all 53 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 786 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a leprechaun
 an ape
  a water nymph
  a mountain nymph
  2 rock piercers
  2 dwarves
  a homunculus
  3 iguanas
 an acid blob
  a hobgoblin
  2 giant rats
  2 brown molds
  a gnome zombie
  3 geckos
  6 jackals
  a fox
  2 kobolds
  2 goblins
  4 grid bugs
  2 lichens
  2 kobold zombies
  3 newts
44 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1: <- You left from here.
      A fountain.
   Level 2:
      Some fountains.
   Level 3:
   Level 4:
      A fountain.
   Level 5:
      Some fountains, a grave.
   Level 6:
      Final resting place for
         Eymerich-Pri-Elf-Mal-Cha, killed by an orc mummy.

Goodbye IanCurtis the Wizard...

You and the kitten
escaped from the dungeon with 2046 points,
and 786 pieces of gold, after 2653 moves.
You were level 5 with a maximum of 25 hit points when you escaped.

