Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-06 22:35:55, ended 2026-02-06 23:40:28.

IanCurtis, chaotic male elven Wizard

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                 |....|          |C.........C|                |..^..........|
                 ------          ---.---------                |.............|
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IanCurtis the Conjurer    St:10 Dx:12 Co:15 In:19 Wi:10 Ch:12  Chaotic
Dlvl:5  $:191 HP:0(43) Pw:53(53) AC:9  Exp:5 T:2349  Burdened

Latest messages:
 The killer bee stings!
 The killer bee stings!
 You miss the killer bee.
 The killer bee stings!
 You hit the killer bee!
 The killer bee stings!
 The killer bee stings!
 The killer bee stings!
 What do you want to write with? [- acevD or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 The killer bee turns to flee.
 The killer bee stings!
 The killer bee stings!
 What do you want to write with? [- acevD or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 The killer bee turns to flee.
 In what direction? l
 The door resists!
 In what direction? l
 The door resists!
 In what direction? l
 The door closes.
 You hear snoring snakes.
 The straw golem opens a door.
 You stop searching.
 The straw golem hits!
 The straw golem hits!
 The killer bee stings!
 The straw golem hits!
 The straw golem hits!
 The killer bee stings!
 The killer bee stings!
 The killer bee's sting was poisoned!
 What do you want to write with? [- acevD or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 The straw golem turns to flee.
 The killer bee turns to flee.
 The killer bee turns to flee.
 The door opens.
 The straw golem hits!
 The straw golem hits!
 The straw golem hits!
 The straw golem hits!
 The killer bee stings!
 The killer bee's sting was poisoned!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 191 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  z - 4 uncursed food rations
  y - 2 uncursed lichen corpses
 Scrolls
  A - an uncursed scroll of charging
  q - 2 uncursed scrolls of confuse monster
  n - 2 uncursed scrolls of create monster
  p - an uncursed scroll of food detection
  j - an uncursed scroll of identify
  w - 2 uncursed scrolls of identify
  t - 5 uncursed scrolls of light
  i - 2 uncursed scrolls of remove curse
 Spellbooks
  C - an uncursed spellbook of cure sickness
  k - a blessed spellbook of force bolt
  u - an uncursed spellbook of force bolt
  l - an uncursed spellbook of haste self
 Potions
  h - an uncursed potion of gain ability
  g - an uncursed potion of gain level
  o - an uncursed potion of invisibility
  s - an uncursed potion of object detection
  r - an uncursed potion of speed
  B - 2 uncursed potions of water
 Rings
  e - an uncursed ring of cold resistance
  D - an uncursed ring of slow digestion (on right hand)
 Wands
  v - a wand of light (0:13)
  c - a wand of polymorph (0:4)
 Tools
  E - an expensive camera (0:62)
  d - a +0 pick-axe

IanCurtis the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 2349 turns ago.
 It was nighttime.
 You had 165 experience points, 155 more were needed to attain level 6.

Basics:
 You had 0 out of 43 hit points.
 You had all 53 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 191 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You had slower digestion.
 You were warded.
 You are dead.

Vanquished creatures:
  a giant spider
  a violet fungus
  a gnomish wizard
  a monkey
  a dwarf zombie
 an iguana
  a coyote
  2 large kobolds
  a gnome
  2 garter snakes
  4 jackals
  3 foxes
  3 sewer rats
  3 grid bugs
  3 lichens
  7 newts
35 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      A sink.
   Level 2:
   Level 3:
      A fountain.
   Level 4:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a killer bee.
   Level 6:
      A fountain.
      Stairs up to Sokoban, level 5.
   Level 7:
      A fountain.
   Level 8:
Sokoban:
   Level 5:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |      191 Au      |
                  |   killed by a    |
                  |    killer bee    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 1182 points,
and 191 pieces of gold, after 2349 moves.
You were level 5 with a maximum of 43 hit points when you died.

