Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-12 20:26:48, ended 2026-02-12 21:08:52.

IanCurtis, chaotic male elven Wizard

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IanCurtis the Conjurer    St:10 Dx:13 Co:14 In:20 Wi:13 Ch:9  Chaotic
Dlvl:3  $:0  HP:0(28) Pw:37(69) AC:8  Exp:5 T:3156  Blind

Latest messages:
 Kabalebo zaps a wand of striking!
 Boing!
 What do you want to zap? [cop or ?*] c
 In what direction? h
 The bolt of cold hits Kabalebo!
 Kabalebo zaps a wand of striking!
 Boing!
 What do you want to zap? [cop or ?*] c
 In what direction? h
 The bolt of cold hits Kabalebo!
 Kabalebo drinks a cloudy potion!
 Kabalebo looks much better.
 You feel wise!
 You must have been very observant.
 You feel agile!
 You must have been working on your reflexes.
 What do you want to zap? [cop or ?*] c
 In what direction? h
 Kabalebo picks up a spellbook of cure sickness.
 The Keystone Kop wields a rubber hose!
 Kabalebo picks up a dagger.
 The Keystone Kop swings his rubber hose.
 The Keystone Kop hits!
 You kill the Keystone Kop!
 Kabalebo zaps a wand of striking!
 Boing!
 Kabalebo zaps a wand of striking!
 Boing!
 What do you want to zap? [cop or ?*] c
 In what direction? h
 The bolt of cold misses Kabalebo.
 Kabalebo wields a dagger!
 The Keystone Kop throws a cream pie!
 You are hit by a cream pie.
 Yecch!  You've been creamed.
 It misses.
 It misses.
 You are hit.
 In what direction? k
 The spell misses Kabalebo.
 It misses.
 Kabalebo hits!
 Kabalebo hits!
 In what direction? .
 You feel better.
 Kabalebo hits!
 Kabalebo hits!
 You die...
 Kabalebo takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) q

Inventory:
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  z - an uncursed +0 pair of leather gloves (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  y - 5 uncursed food rations
  L - an uncursed orange
 Scrolls
  w - 2 uncursed scrolls of blank paper
  S - an uncursed scroll of confuse monster
  s - an uncursed scroll of earth
  Q - an uncursed scroll of enchant weapon
  N - an uncursed scroll of food detection
  M - a blessed scroll of identify
  h - 2 uncursed scrolls of identify
  B - an uncursed scroll of identify
  A - an uncursed scroll of punishment
  v - an uncursed scroll of scare monster
  H - a blessed scroll of teleportation
 Spellbooks
  E - an uncursed spellbook of detect monsters
  j - a blessed spellbook of force bolt
  J - an uncursed spellbook of healing
 Potions
  D - an uncursed potion of gain ability
  I - an uncursed potion of gain ability
  O - a cursed potion of gain ability
  P - an uncursed potion of levitation
  C - a cursed potion of object detection
  R - an uncursed potion of oil
  n - an uncursed potion of sickness
  g - an uncursed potion of sleeping
  f - 2 uncursed potions of water
 Rings
  e - an uncursed ring of cold resistance
  d - an uncursed ring of conflict
  F - an uncursed ring of see invisible
  G - an uncursed ring of slow digestion
 Wands
  c - a wand of cold (0:0)
  p - a wand of teleportation (0:5)
  o - a wand of teleportation (0:3)
 Tools
  l - an uncursed wooden flute
  r - an uncursed blindfold
  T - an uncursed magic whistle
  k - an uncursed skeleton key

IanCurtis the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 3156 turns ago.
 You had 302 experience points, 18 more were needed to attain level 6.

Basics:
 You had 0 out of 28 hit points.
 You had 37 out of 69 energy points (spell power).
 Your armor class was 8.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 13 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were temporarily blind.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  3 small mimics
  a violet fungus
  a gnome lord
  a red naga hatchling
  a paper golem
  a little dog
  a floating eye
  a kitten
  a giant bat
  2 Kop Sergeants
  a monkey
  2 wererats
 an acid blob
  a gas spore
  a hobbit
  2 large kobolds
  a hobgoblin
  2 giant rats
  a cave spider
  2 yellow molds
  a red mold
  2 Keystone Kops
  a gnome zombie
  3 jackals
  a fox
  a kobold
  a goblin
  4 grid bugs
  4 lichens
  3 newts
48 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
   Level 2:
   Level 3: <- You were here.
      A general store, a fountain, a grave.
      Final resting place for
         you, killed by Mr. Kabalebo; the shopkeeper.
   Level 4: "vault"
      A general store.
   Level 5:
      Many fountains.
      Oracle of Delphi.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |       0 Au       |
                  |  killed by Mr.   |
                  |  Kabalebo; the   |
                  |    shopkeeper    |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 1408 points,
and 0 pieces of gold, after 3156 moves.
You were level 5 with a maximum of 28 hit points when you died.

