Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-13 00:07:03, ended 2026-02-13 18:18:21.

IanCurtis, chaotic male elven Wizard

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IanCurtis the Thaumaturge  St:8 Dx:16 Co:13 In:19 Wi:14 Ch:11  Chaotic
Dlvl:10 $:521 HP:0(50) Pw:13(93) AC:9  Exp:8 T:8968 

Latest messages:
 The large dog bites the warg.
 The warg misses the large dog.
 You see here a gnome corpse.
 The large dog bites the warg.
 The warg misses the large dog.
 The large dog misses the warg.
 You see here a gnome corpse.
 The large dog misses the warg.
 In what direction? u
 You kill the warg!
 The magic missile bounces!
 The magic missile bounces!
 You see here a plate mail.
 The large dog drops a potion.
 You see here an emerald potion.
 r - an emerald potion.
 The large dog eats a gnome corpse.
 The gnome shoots 2 crossbow bolts!
 You are hit by the 1st crossbow bolt!
 You stop searching.
 You are hit by the 2nd crossbow bolt.
 In what direction? y
 The spell hits the gnome!
 You kill the gnome!
 The large dog drops a plate mail.
 You stop searching.
 You swap places with your large dog.
 You see here a plate mail.
 The large dog bites the gnome lord.
 The gnome lord swings his bow at the large dog.
 The gnome lord misses the large dog.
 The gnome lord swings his bow.
 The gnome lord hits!
 The large dog misses the gnome lord.
 What do you want to write with? [- acehimABGNS or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? Elbereth
 The large dog misses the killer bee.
 The gnome lord swings his bow.
 The gnome lord hits!
 Something is written here in the dust.
 You read: "Elbe"eth".
 You see here a plate mail.
 What do you want to write with? [- acehimABGNS or ?*] <esc>
 Never mind.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Anhur.
 The killer bee stings!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 521 gold pieces
 Weapons
  i - 6 cursed +0 daggers
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  K - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  H - an uncursed food ration
 Potions
  f - an uncursed potion of full healing
  r - an uncursed potion of see invisible
 Rings
  B - an uncursed ring of fire resistance
  S - an uncursed ring of fire resistance
  G - an uncursed +1 ring of gain constitution
  e - an uncursed ring of see invisible
  m - an uncursed ring of teleport control
  A - an uncursed ring of teleportation
 Wands
  h - a wand of create monster (0:13)
  N - a wand of light (0:13)
  c - a wand of teleportation (0:6)
 Tools
  b - a blessed bag of holding containing 35 items
  o - an uncursed wooden flute
  n - an uncursed blindfold
  k - an uncursed lock pick
  s - an uncursed magic lamp named magic (lit)
  y - an uncursed magic whistle named magic
  g - a +0 unicorn horn

Contents of the bag of holding:
  a blessed scroll of identify
  4 uncursed scrolls of identify
  a cursed scroll of identify
  a blessed scroll of gold detection
  4 uncursed scrolls of gold detection
  2 uncursed scrolls of destroy armor
  an uncursed scroll of enchant weapon
  an uncursed scroll of fire
  a blessed scroll of magic mapping
  an uncursed scroll of punishment
  an uncursed scroll of genocide
  a blessed scroll of blank paper
  an uncursed scroll of blank paper
  an uncursed scroll of charging
  an uncursed scroll of create monster
  2 uncursed scrolls of light
  2 uncursed scrolls of remove curse
  an uncursed spellbook of extra healing
  a blessed spellbook of force bolt
  an uncursed spellbook of magic missile
  an uncursed spellbook of polymorph
  2 potions of holy water
  an uncursed potion of gain energy
  an uncursed potion of hallucination
  a cursed potion of hallucination
  an uncursed potion of booze
  an uncursed potion of monster detection
  an uncursed potion of enlightenment
  an uncursed potion of extra healing
  a cursed ring of aggravate monster
  5 uncursed wax candles
  a cursed tallow candle
  a cursed wax candle
  a +0 pick-axe
  an uncursed towel

IanCurtis the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 8 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 10.
 You entered the dungeon 8968 turns ago.
 Bad things happened on Friday the 13th.
 You had 2469 experience points, 91 more were needed to attain level 9.

Basics:
 You had 0 out of 50 hit points.
 You had 13 out of 93 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 521 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 8 (peak:10, limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 14 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You were unlucky.
 You are dead.

Vanquished creatures:
  2 ghosts
  4 wargs
  a large dog
  a shocking sphere
  a tengu
  a human mummy
  a carnivorous ape
  a crocodile
  a lynx
  a panther
  a leprechaun
  a mumak
  3 giant spiders
 an ice vortex
  a black light
  2 vampire bats
 an orc mummy
  a brown pudding
  a yeti
  a chickatrice
  a dingo
  a dog
  a housecat
  a white unicorn
  a gray unicorn
  2 water nymphs
  a rock piercer
  a rock mole
  2 shriekers
  2 violet fungi
  8 gnome lords
  5 gnomish wizards
  a black naga hatchling
  a guardian naga hatchling
  a gray ooze
  5 elf zombies
  a straw golem
  a paper golem
  a little dog
  2 floating eyes
  3 kittens
  7 dwarves
  a homunculus
  a kobold shaman
  2 rothes
  a giant bat
  2 orc zombies
  a wererat
  a werejackal
  2 iguanas
 an acid blob
  2 coyotes
  3 hobbits
  4 manes
  2 large kobolds
  3 hobgoblins
  8 giant rats
  2 cave spiders
  a yellow mold
  a red mold
 28 gnomes
  7 geckos
  8 jackals
  3 foxes
  3 kobolds
  a goblin
  4 grid bugs
  5 bats
  5 lichens
  6 newts
184 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1: "vault"
      An altar to Anhur, some fountains.
   Level 2: "vault"
      Some fountains.
   Level 3:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 4:
      A general store.
   Level 5: "vault"
   Level 6:
      Some fountains.
   Level 7:
The Gnomish Mines: levels 4 to 10
   Level 4:
   Level 5:
   Level 6:
      Final resting place for
         nnnet-Wiz-Gno-Fem-Neu, killed by a homunculus, while sleeping.
   Level 7:
      Many shops, a temple to Anhur, many fountains, a grave.
      Final resting place for
         PrayingWolf-Wiz-Elf-Mal-Cha, killed by an arrow.
   Level 8:
   Level 9:
      A grave.
      Final resting place for
         IanCurtis-Wiz-Elf-Mal-Cha, killed by a vampire bat.
   Level 10: <- You were here.
      Final resting place for
         you, killed by a killer bee, while praying.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |      521 Au      |
                  |   killed by a    |
                  |    killer bee    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Gnomish Mines on dungeon level 10 with 10795 points,
and 521 pieces of gold, after 8968 moves.
You were level 8 with a maximum of 50 hit points when you died.

