Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-04 02:35:44, ended 2026-03-04 03:54:07.

IanCurtis, chaotic male elven Wizard

                                                       ---
                                         %              .|
                                                     ---.|
                                                      .|.|
                                             ---------.|.-
                                   |          (..|...|.|..
                                   |.        |fu.|...|.|..
                                   |`..      |.@.|...|.#.-
                    .          -- --..... -----|---|--.|*|
                   -.| -- --- --......................(..|
                   .`|..............{........{(........|.|
                   ..| -- --- --...  --.. --......[.(.[|.|
               -.. ..|         ----  |.    |.------+--.|.|
              .......|               |     |.        |.|*|
             .......`|                     |.        |.|.|
            ....[.*..|                     |.        |.|.|
            ..<......|     --------- -------.---------.|.|
            ..`.)..).|     `...).......................#.|
              ------.-----------#------------#----------.|
                   |.....................**.*..*...*....`|
                   --------------------------------------
IanCurtis the Thaumaturge  St:12 Dx:12 Co:15 In:20 Wi:11 Ch:9  Chaotic
Dlvl:7  $:848 HP:0(46) Pw:1(63) AC:7  Exp:7 T:7089  Burdened

Latest messages:
 The human zombie hits!
 The magic-absorbing blade scares the human zombie!
 You destroy the human zombie!
 In what direction? j
 The sleep ray hits the jaguar.
 You miss Leegion's ghost.
 You miss Leegion's ghost.
 You miss Leegion's ghost.
 You miss Leegion's ghost.
 Leegion's ghost touches you!
 You miss Leegion's ghost.
 You miss Leegion's ghost.
 Leegion's ghost touches you!
 You miss Leegion's ghost.
 The magic-absorbing blade stuns Leegion's ghost!
 The magic-absorbing blade stuns Leegion's ghost!
 You miss Leegion's ghost.
 The magic-absorbing blade scares Leegion's ghost!
 Leegion's ghost turns to flee.
 You hear some noises in the distance.
 The magic-absorbing blade stuns Leegion's ghost!
 You miss Leegion's ghost.
 You miss Leegion's ghost.
 You miss Leegion's ghost.
 The magic-absorbing blade cancels Leegion's ghost!
 Leegion's ghost resists!
 Leegion's ghost is stunned.
 You miss Leegion's ghost.
 The magic-absorbing blade stuns Leegion's ghost!
 The large cat bites the jaguar.
 The large cat misses the jaguar.
 You miss Leegion's ghost.
 The large cat bites the jaguar.
 Glue kicks!
 Glue bites!
 In what direction? u
 The spell hits Glue!
 The large cat bites the jaguar.
 Glue kicks!
 Glue bites!
 The large cat bites the jaguar.
 The jaguar is killed!
 Glue kicks!
 Glue bites!
 You swap places with your large cat.
 The large cat misses Glue.
 Glue kicks!
 Glue bites!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 848 gold pieces
 Weapons
  M - 10 +0 crossbow bolts
  a - the rustproof +0 Magicbane (weapon in hand)
  B - a blessed +1 quarterstaff
 Armor
  C - an uncursed +0 helm of brilliance
  H - a blessed +0 orcish helm (being worn)
  x - an uncursed +0 pair of leather gloves (being worn)
  D - a cursed +0 pair of leather gloves
  P - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  J - 3 uncursed fortune cookies
  W - an uncursed tripe ration
 Scrolls
  S - an uncursed scroll of blank paper
  X - a cursed scroll of blank paper
  Y - an uncursed scroll of earth
  T - 2 cursed scrolls of food detection
  L - an uncursed scroll of identify
  b - a cursed scroll of identify
  r - an uncursed scroll of teleportation
 Spellbooks
  f - a cursed spellbook of identify
  g - a cursed spellbook of magic missile
 Potions
  i - a cursed potion of full healing
  h - a cursed potion of hallucination
  z - a cursed potion of object detection
 Rings
  s - a cursed -1 ring of adornment
  U - a cursed -1 ring of increase accuracy
  e - an uncursed ring of polymorph
  j - a cursed +1 ring of protection
  d - an uncursed ring of protection from shape changers
  l - a cursed ring of stealth
  m - a cursed ring of stealth
 Wands
  o - a wand of fire (0:5)
  c - a wand of light (0:12)
  v - a wand of magic missile (0:4)
  E - a cursed wand of magic missile (0:0)
  Z - a wand of nothing (0:6)
  u - a wand of secret door detection (0:13)
  V - a wand of speed monster (0:5)
  p - a wand of striking (0:7)
  A - a wand of striking (0:0)
  t - a cursed wand of striking (0:1)
 Tools
  w - an uncursed sack containing 23 items
  n - an uncursed tooled horn
  k - a cursed skeleton key
  Q - an uncursed tallow candle
  q - a cursed tin whistle

Contents of the sack:
  2 uncursed food rations
  an uncursed scroll of create monster
  an uncursed scroll of enchant weapon
  2 uncursed scrolls of blank paper
  2 cursed scrolls of blank paper
  2 uncursed scrolls of earth
  an uncursed scroll of genocide
  an uncursed scroll of identify
  an uncursed scroll of light
  an uncursed scroll of remove curse
  an uncursed scroll of teleportation
  an uncursed spellbook of detect food
  a blessed spellbook of force bolt
  an uncursed spellbook of magic mapping
  an uncursed spellbook of magic mapping
  an uncursed spellbook of sleep
  an uncursed potion of healing
  2 potions of holy water
  an uncursed potion of water
  an uncursed potion of confusion
  2 uncursed potions of booze
  an uncursed potion of full healing
  an uncursed potion of monster detection

IanCurtis the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Gnomish Mines, on level 7.
 You entered the dungeon 7089 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 806 experience points, 474 more were needed to attain level 8.

Basics:
 You had 0 out of 46 hit points.
 You had 1 out of 63 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 848 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  a ghost
  a dwarf king
  a leprechaun
 an orc-captain
  a jaguar
  a dust vortex
  2 human zombies
  a rope golem
 an imp
  3 orc shamans
  a rock piercer
  2 shriekers
  2 violet fungi
  3 gnome lords
  2 gnomish wizards
  a kobold mummy
  a golden naga hatchling
  a guardian naga hatchling
  a ghoul
  2 paper golems
  a floating eye
  a kitten
  3 dwarves
  a kobold lord
  a kobold shaman
  a hill orc
  a rothe
  2 centipedes
  a giant bat
  a monkey
  2 werejackals
 an iguana
  a killer bee
 an acid blob
  8 coyotes
  a gas spore
  4 hobbits
  a large kobold
  3 hobgoblins
  2 giant rats
  3 cave spiders
  a yellow mold
  a green mold
  a red mold
 16 gnomes
  8 garter snakes
  4 geckos
  8 jackals
  2 foxes
  2 goblins
  5 sewer rats
  2 grid bugs
  5 bats
  a lichen
  2 kobold zombies
 15 newts
142 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 7
   Level 1:
      A fountain.
   Level 2:
      An armor shop.
   Level 3:
      A fountain.
   Level 4:
      An altar to Anhur.
      Stairs down to The Gnomish Mines.
   Level 5: "vault"
      A fountain.
   Level 6:
      Many fountains.
      Oracle of Delphi.
   Level 7:
      A fountain.
      Stairs up to Sokoban, level 6.
The Gnomish Mines: levels 5 to 7
   Level 5:
   Level 6:
   Level 7: <- You were here.
      Some fountains, some graves.
      Final resting place for
         you, killed by a warhorse called Glue,
         Lanfaedhe-Wiz-Elf-Mal-Cha, killed by a rope golem,
         Leegion-Kni-Hum-Mal-Law, killed by an orc shaman called Akhai-haiai of Rukaiulog.
Sokoban:
   Level 6:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |      848 Au      |
                  |   killed by a    |
                  | warhorse called  |
                  |       Glue       |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Gnomish Mines on dungeon level 7 with 4288 points,
and 848 pieces of gold, after 7089 moves.
You were level 7 with a maximum of 46 hit points when you died.

