Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-16 01:08:36, ended 2026-03-16 01:10:28.

IanCurtis, chaotic male elven Wizard

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IanCurtis the Evoker      St:10 Dx:16 Co:12 In:20 Wi:10 Ch:7  Chaotic
Dlvl:2  $:4  HP:0(11) Pw:9(9) AC:8  Exp:1 T:414 

Latest messages:
 You hear some noises.
 The kitten eats a jackal corpse.
 You see here a sprig of wolfsbane.
 t - a sprig of wolfsbane.
 You see here a black potion.
 u - a black potion.
 That door is closed.
 The door opens.
 You swap places with your kitten.
 That door is closed.
 The door opens.
 You see here a silver ring.
 You see here a brilliant blue potion.
 v - a brilliant blue potion.
 The kitten picks up a tin.
 You see here a scroll labeled VERR YED HORRE.
 w - a scroll labeled VERR YED HORRE.
 The kitten drops a tin.
 You see here a tin.
 x - a tin.
 You see here a silver ring.
 y - a silver ring.
 You swap places with your kitten.
 You hear water falling on coins.
 You destroy the kobold zombie!
 You see here a kobold corpse.
 You hear water falling on coins.
 You descend the stairs.
 There is a staircase up here.
 You see here a yellowish brown gem.
 z - a yellowish brown gem.
 What do you want to drop? [$a-pr-z or ?*] z
 You drop a yellowish brown gem.
 The kitten picks up a yellowish brown gem.
 The kitten drops a yellowish brown gem.
 The kitten picks up a yellowish brown gem.
 You see here a large box.
 There is a large box here, loot it? [ynq] (q) y
 Hmmm, it turns out to be locked.
 There is a locked large box here; force its lock? [ynq] (q) y
 You start bashing it with your quarterstaff.
 You succeed in forcing the lock.
 There is a broken large box here, loot it? [ynq] (q) y
 You carefully open the large box...
 You trigger a trap!
 You are jolted by a surge of electricity!
 Your ring of sustain ability turns to dust and vanishes!
 Your wand of light breaks apart and explodes!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins
  $ - 4 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  p - an uncursed +0 pair of elven boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  t - an uncursed sprig of wolfsbane
  x - an uncursed tin of jackal meat
 Scrolls
  i - an uncursed scroll of confuse monster
  j - an uncursed scroll of identify
  w - an uncursed scroll of magic mapping
  k - a blessed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of haste self
 Potions
  u - an uncursed potion of confusion
  g - an uncursed potion of gain ability
  v - an uncursed potion of healing
  h - a blessed potion of invisibility
  f - a blessed potion of paralysis
 Rings
  r - a blessed +1 ring of increase accuracy
  y - a cursed -1 ring of increase accuracy
  e - an uncursed ring of searching
 Tools
  o - an uncursed wooden flute
  n - a magic marker (0:79)
  s - an uncursed stethoscope

IanCurtis the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 414 turns ago.
 It was nighttime.
 You had 2 experience points, 18 more were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 9 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 4 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You had infravision.
 You were stealthy.
 You were warded.
 You are dead.

Vanquished creatures:
  4 jackals
  2 grid bugs
  a kobold zombie
7 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1: "vault"
      A fountain.
   Level 2: <- You were here.
      Final resting place for
         you, killed by an electric shock.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |       4 Au       |
                  |   killed by an   |
                  |  electric shock  |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 62 points,
and 4 pieces of gold, after 414 moves.
You were level 1 with a maximum of 11 hit points when you died.

