Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-27 15:43:59, ended 2026-04-10 22:59:52.

IanCurtis, chaotic male elven Wizard

                                       5    5
                                   ---------45
                                   |...B...| 5
            -----                  |.....@.|                  ------
             ...|                  |...@...|                  |....
     ---------..--   ---          4|..@....|           ---   --..---------
     |.......|...-- --.....     |  |.......| 4|      ....-- --...|.......|
     |.......|....---....$..    |. ----|---- .|     ......---.%%.|..%....|
     |..._...-.%..$.........    |.4...........|    .........%.%.%%[.._...|
     |.......|....---....%`..   ---.5.......---   .....%..---.%%.|.......|
     |.......|...-- --...%%..     -----&-----     .......-- --...|.......|
     ---------%.--   ----%---       ...%...       ---.----   --..---------
             ...|      |.)%-------  .......  -------...|      |...
            -----      |.../.....|  .....4.  |.........|      -----
                       -------.".-- ..).... --...-------
                             |....--.......--....|
                             ---...----|----...---
                               |.......%.......|
                               -----------------
IanCurtis the Sorcerer    St:25 Dx:18 Co:16 In:24 Wi:25 Ch:11  Chaotic
Astral Plane $:0  HP:107(116) Pw:433(433) AC:-36 Exp:21 T:62406 

Latest messages:
 The priest of Moloch casts a spell!
 The magic-absorbing blade stuns the priestess of Thoth!
 You hit the priestess of Thoth.
 You hear some noises.
 The priestess of Thoth misses!
 The priestess of Thoth misses!
 You hear a mumbled curse.
 You hear a nearby zap.
 You kill the priestess of Thoth!
 You hear some noises in the distance.
 You try to feel what is lying here on the floor.
 There are several objects here.
 You hear some noises.
 You hear some noises in the distance.
 You have a sad feeling for a moment, then it passes.
 You don't have anything to drink.
 What do you want to use or apply? [bk-ot-wzBCF-KQTV-X or ?*] b
 D - a blessed potion of extra healing.
 What do you want to drink? [D or ?*] D
 You feel much better.
 You can see again.
 The priestess of Anhur wields a mace!
 The mace welds itself to the priestess of Anhur's hand!
 The high priestess intones:
 "Pilgrim, you enter a sacred place!"
 The vampire bat turns to flee.
 The vampire bat bites the high priestess.
 The vampire bat misses the high priestess.
 The high priestess wields a mace!
 What do you want to remove? [fgs or ?*] ?
 You were wearing an uncursed ring of conflict (on right hand).
 In what direction? j
 The door resists!
 In what direction? j
 The door resists!
 The phial crashes on your head and breaks into shards.
 The potion of acid evaporates.
 This burns!
 The high priestess casts a spell!
 The high priestess looks better.
 Please move the cursor to an unknown object.
 (For instructions type a '?')
 What do you want to sacrifice? [e or ?*] ?
 You offer the Amulet of Yendor to Anhur...
 An invisible choir sings, and you are bathed in radiance...
 The voice of Anhur booms out: "Mortal, thou hast done well!"
 "In return for thy service, I grant thee the gift of Immortality!"
 You ascend to the status of Demigod...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Amulets
  g - a blessed amulet of life saving (being worn)
  U - the blessed Eye of the Aethiopica
 Weapons
  a - the blessed rustproof +4 Magicbane (weapon in hand)
  S - the blessed rustproof +5 Stormbringer
 Armor
  i - a blessed rustproof +5 helm of brilliance (being worn)
  x - a blessed rustproof +5 pair of gauntlets of power (being worn)
  h - a blessed burnt +5 pair of speed boots (being worn)
  Y - an uncursed +3 cloak of magic resistance (being worn)
  Z - a blessed +2 Hawaiian shirt (being worn)
  q - an uncursed +4 silver dragon scale mail (being worn)
 Comestibles
  p - an uncursed lizard corpse
 Scrolls
  d - an uncursed scroll of create monster
 Rings
  f - an uncursed ring of conflict
  s - an uncursed ring of free action (on left hand)
  c - an uncursed ring of levitation
  A - an uncursed ring of slow digestion
 Wands
  F - a wand of cancellation (0:5)
  n - a wand of cancellation (0:4)
  B - a wand of cancellation (0:4)
  G - a wand of cancellation (0:4)
  H - a wand of cold (0:2)
  J - a wand of create monster (0:12)
  Q - a wand of death (0:0)
  z - a wand of fire (0:2)
  t - a wand of lightning (0:5)
  K - a wand of lightning (0:4)
  I - a wand of magic missile (0:3)
  v - a wand of sleep (0:0)
  o - a wand of speed monster (0:1)
  C - a wand of teleportation (0:7)
  X - a wand of wishing (1:1)
 Tools
  b - a blessed bag of holding containing 119 items
  m - an empty blessed oilskin sack
  W - the Bell of Opening (0:1)
  k - an uncursed lock pick
  w - an uncursed magic lamp (lit)
  T - a magic marker (1:1)
  l - an uncursed magic whistle
  V - an uncursed wet towel
  u - a blessed +0 unicorn horn
 Gems/Stones
  y - a blessed luckstone

Contents of the bag of holding:
  an uncursed amulet of ESP
  an uncursed amulet of life saving
  an uncursed amulet of unchanging
  a blessed +1 quarterstaff
  an uncursed +0 pair of gauntlets of power
  an uncursed +0 pair of jumping boots
  an uncursed +0 cloak of displacement
  an uncursed +0 robe
  a blessed +2 blue dragon scale mail
  7 uncursed C-rations
  an uncursed clove of garlic
  14 uncursed K-rations
  6 uncursed lumps of royal jelly
  2 uncursed tripe rations
  an uncursed lizard corpse
  a blessed scroll of blank paper
  a blessed scroll of charging
  an uncursed scroll of charging
  5 uncursed scrolls of create monster
  a blessed scroll of enchant armor
  a blessed scroll of enchant weapon
  an uncursed scroll of fire
  a blessed scroll of genocide
  a blessed scroll of light
  2 uncursed scrolls of light
  2 uncursed scrolls of light
  a blessed scroll of magic mapping
  2 uncursed scrolls of magic mapping
  an uncursed scroll of magic mapping
  a blessed scroll of remove curse
  an uncursed scroll of remove curse
  an uncursed scroll of remove curse
  an uncursed scroll of stinking cloud
  4 blessed scrolls of teleportation
  7 uncursed scrolls of teleportation
  an uncursed scroll of teleportation
  a blessed spellbook of finger of death
  an uncursed spellbook of haste self
  an uncursed spellbook of healing
  an uncursed spellbook of identify
  an uncursed spellbook of magic missile
  3 uncursed potions of enlightenment
  an uncursed diluted potion of enlightenment
  6 blessed potions of extra healing
  4 blessed potions of full healing
  an uncursed potion of full healing
  an uncursed potion of monster detection
  an uncursed potion of object detection
  an uncursed potion of oil
  an uncursed potion of paralysis
  3 blessed potions of restore ability
  3 potions of holy water
  an uncursed +3 ring of adornment
  a cursed ring of aggravate monster
  an uncursed ring of cold resistance
  an uncursed +2 ring of gain constitution
  an uncursed +2 ring of increase damage
  a cursed ring of invisibility named Nazgul ring 1
  a cursed ring of invisibility named Nazgul ring 4
  a cursed ring of invisibility named Nazgul ring 3
  a cursed ring of invisibility named Nazgul ring 2
  an uncursed ring of polymorph
  an uncursed ring of polymorph control
  an uncursed ring of searching
  an uncursed ring of see invisible
  an uncursed ring of shock resistance
  an uncursed ring of slow digestion
  an uncursed ring of slow digestion
  an uncursed ring of stealth
  an uncursed ring of sustain ability
  an uncursed ring of teleport control
  a cursed ring of teleportation
  an uncursed ring of warning
  a blessed wand of cold (0:5)
  a wand of cold (0:3)
  a wand of cold (0:7)
  a wand of cold (0:6)
  a wand of cold (0:0)
  a wand of create monster (0:10)
  a wand of digging (0:6)
  a wand of fire (0:3)
  a wand of fire (0:8)
  a wand of lightning (0:5)
  a wand of lightning (0:0)
  a wand of locking (0:8)
  a wand of magic missile (0:7)
  a wand of magic missile (0:1)
  a wand of magic missile (0:1)
  a wand of make invisible (0:7)
  a wand of make invisible (0:7)
  a wand of make invisible (0:3)
  a wand of make invisible (0:2)
  a wand of nothing (0:5)
  a wand of opening (0:4)
  a wand of polymorph (0:4)
  a wand of polymorph (0:0)
  a wand of probing (0:7)
  a wand of secret door detection (0:14)
  a wand of slow monster (0:4)
  a wand of speed monster (0:6)
  a wand of speed monster (0:6)
  a wand of speed monster (0:3)
  a wand of striking (0:7)
  a wand of teleportation (0:7)
  a wand of teleportation (0:5)
  a wand of teleportation (0:5)
  a wand of teleportation (0:4)
  a wand of teleportation (0:4)
  a wand of undead turning (0:4)
  a horn of plenty (0:11)
  an uncursed bugle
  a cursed magic marker (1:10)
  a +0 pick-axe
  a +0 unicorn horn
  5 uncursed amethyst stones
  4 uncursed amethyst stones
  5 uncursed diamonds
  3 uncursed emeralds
  6 uncursed rubies

IanCurtis the Wizard's attributes:

Background:
 You were a Sorcerer, a level 21 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the endgame, on the Astral Plane.
 You entered the dungeon 62406 turns ago.
 It was nighttime.
 You had 10039475 experience points, 9960525 more were needed for level 22.

Basics:
 You had 107 out of 116 hit points.
 You had all 433 energy points (spell power).
 Your armor class was -36.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 25 (base:18, innate limit:18).
 Your dexterity was 18 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 24 (base:19, innate limit:20).
 Your wisdom was 25 (base:20, innate limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were the Glory of Arioch.
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were disintegration-resistant.
 You were shock resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You were warned.
 You had infravision.
 You were invisible to others.
 You were stealthy.
 You had teleport control.
 You had a moderate defense bonus (+10).
 You were warded.
 You took half spell damage.
 You were very fast.
 You had reflection.
 You had free action.
 Your life would have been saved.
 You were very lucky.
 You had extra luck.
 Good luck did not time out for you.
 You survived.

Vanquished creatures:
    Asmodeus
    Baalzebub
    Dispater
    Geryon
    Orcus
    Yeenoghu
    Juiblex
the Wizard of Yendor (13 times)
    Famine (twice)
    Vlad the Impaler
  a high priest
    Medusa
    Croesus
  a kraken
 an Archon
  3 iron golems
  5 storm giants
  3 titans
  3 glass golems
  4 balrogs
  8 purple worms
  5 gray dragons
  2 silver dragons
 11 red dragons
  2 white dragons
  3 orange dragons
  3 black dragons
  4 blue dragons
  7 green dragons
  2 yellow dragons
 11 minotaurs
  7 jabberwocks
the Dark One
 15 baluchitheria
 10 Angels
  a demilich
 10 stone golems
  2 master mind flayers
 12 Olog-hai
  5 Nazgul
  7 pit fiends
  2 sandestins
  5 hell hounds
 10 titanotheres
  a trapper
  a baby white dragon
  2 baby black dragons
  2 baby yellow dragons
  a guardian naga
  5 disenchanters
 31 vampire lords
  5 skeletons
  7 shopkeepers
 32 aligned priests
  8 captains
  6 shades
  8 liches
  3 clay golems
  4 nurses
 12 ice devils
  6 nalfeshnees
  8 lurkers above
  4 Aleaxes
  4 frost giants
  8 ettins
  5 golden nagas
 18 black puddings
 41 vampires
  8 lieutenants
  a watch captain
 46 ghosts
  a caveman
  2 queen bees
  6 winged gargoyles
  a mind flayer
 11 giant mimics
  6 long worms
  8 zruties
 20 fire giants
 11 ogre kings
 an ice troll
 22 rock trolls
 13 umber hulks
  6 flesh golems
  8 Elvenkings
  8 doppelgangers
  7 hezrous
  9 bone devils
  5 large mimics
  2 wumpuses
  a fire vortex
  a baby purple worm
  9 couatls
 24 stalkers
 11 air elementals
 15 fire elementals
 30 earth elementals
  3 water elementals
  6 hill giants
  6 giant mummies
  5 black nagas
 18 xorns
 14 giant zombies
  3 elf-lords
 29 sergeants
 16 barbed devils
  9 vrocks
 10 salamanders
 22 wargs
  4 winter wolves
  2 hell hound pups
 17 small mimics
  3 glass piercers
 15 warhorses
  6 steam vortices
 20 xans
  7 ettin mummies
  8 ogre lords
 11 quantum mechanics
 27 trolls
  3 wood golems
  2 erinyes
  4 mariliths
  a djinni
  9 gelatinous cubes
  5 pyrolisks
  2 large dogs
  8 freezing spheres
  7 flaming spheres
  9 shocking spheres
  3 large cats
 11 tigers
 11 gargoyles
  6 dwarf kings
 10 tengu
 10 ochre jellies
 10 leocrottas
  8 energy vortices
  9 mountain centaurs
 11 stone giants
  8 elf mummies
  3 human mummies
  5 red nagas
  5 green slimes
 12 pythons
 12 pit vipers
 10 cobras
 50 wraiths
  6 carnivorous apes
 19 ettin zombies
  2 leather golems
  8 Grey-elves
109 soldiers
  a watchman
  8 succubi
 13 horned devils
  9 incubi
 13 chameleons
  4 crocodiles
 20 giant beetles
  3 quivering blobs
 16 cockatrices
 23 wolves
  5 winter wolf cubs
  7 lynxes
  8 panthers
 61 gremlins
  a spotted jelly
  6 leprechauns
 12 orc-captains
  5 iron piercers
  5 mumakil
 10 giant spiders
  6 scorpions
 12 horses
  6 ice vortices
  9 black lights
 43 vampire bats
  7 forest centaurs
  9 gnome kings
  2 orc mummies
  3 dwarf mummies
  2 ogres
  8 brown puddings
 21 rust monsters
 24 owlbears
  5 yetis
  a gold golem
  4 werewolves
  5 Green-elves
  6 giant eels
 16 lizards
  2 chickatrices
  a dingo
  7 dogs
  3 housecats
  6 jaguars
  5 dwarf lords
  5 blue jellies
  5 white unicorns
  2 gray unicorns
  2 black unicorns
 10 dust vortices
 11 ravens
  5 plains centaurs
  4 gnome mummies
  9 snakes
 14 apes
 18 human zombies
  5 rope golems
  3 Woodland-elves
 37 soldier ants
 26 fire ants
 36 bugbears
  4 imps
 10 lemures
  6 quasits
  2 wood nymphs
  7 water nymphs
  5 mountain nymphs
 22 Mordor orcs
 28 Uruk-hai
  3 orc shamans
  9 rock piercers
  5 rock moles
  4 ponies
  3 fog clouds
 10 yellow lights
  5 shriekers
  6 violet fungi
 23 gnome lords
 11 gnomish wizards
  4 kobold mummies
  a red naga hatchling
  3 black naga hatchlings
  2 golden naga hatchlings
  7 gray oozes
 10 barrow wights
 16 elf zombies
 10 ghouls
  6 straw golems
  8 paper golems
  2 jellyfish
  3 baby crocodiles
 41 giant ants
  2 little dogs
  4 floating eyes
  4 kittens
 26 dwarves
  7 homunculi
  6 kobold lords
  5 kobold shamans
 40 hill orcs
 23 rothes
  4 rabid rats
  4 centipedes
 14 giant bats
 15 orc zombies
 15 dwarf zombies
  4 wererats
  a werejackal
  8 iguanas
 79 killer bees
  8 coyotes
  a gas spore
 13 hobbits
 10 manes
  5 large kobolds
 31 hobgoblins
  2 giant rats
  7 cave spiders
  a brown mold
  a yellow mold
  a green mold
  3 red molds
 61 gnomes
 14 garter snakes
 12 gnome zombies
 14 geckos
 10 jackals
  2 foxes
  3 kobolds
  5 goblins
  4 sewer rats
 15 grid bugs
 17 bats
  5 lichens
 24 kobold zombies
  7 newts
2803 creatures vanquished.

Genocided or extinct species:
 hobbits
 dwarves
 bugbears
 dwarf lords
 dwarf kings
 mind flayers
 master mind flayers
 liches
 demiliches
 master liches
 arch-liches
 soldiers (extinct)
 erinyes (extinct)
 jellyfish
 piranha
 sharks
 giant eels
 electric eels
 krakens
17 species genocided.
2 species extinct.

Voluntary challenges:
 You genocided 17 types of monsters.
 You used 4 wishes.
 You did not wish for any artifacts.

The Elemental Planes:
   Astral Plane: <- You are here.
      Many temples.
   Plane of Water:
   Plane of Fire:
   Plane of Air:
   Plane of Earth:
The Dungeons of Doom: levels 1 to 29
   Level 1:
      Many fountains.
      One way stairs up to The Elemental Planes.
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
   Level 5:
      An untended shop, an altar to Anhur.
   Level 6: "vault"
   Level 7: "bones"
      Final resting place for
         Shruner-Sam-Hum-Fem-Law, killed by an Elvenking.
   Level 8: "spellbooks on altar"
      An altar to Anhur, a sink.
   Level 9:
      A fountain.
      Oracle of Delphi.
   Level 10:
      Some fountains.
      Stairs up to Sokoban, level 9.
   Level 11:
      A fountain.
   Level 12:
      A fountain.
      Portal to Fort Ludios.
   Level 13:
      A temple to Anhur, a fountain.
   Level 14:
      Some fountains.
   Level 15: "beehive"
   Level 16:
      An untended shop, some fountains.
      Portal to The Quest.
   Level 17: "beehive"
   Level 18:
      A primitive area.
   Level 19:
      An altar to Anhur, a fountain, a grave.
   Level 20:
   Level 21:
      A fountain.
   Level 22: "vault"
      A fountain.
   Level 23:
      A temple to Anhur.
   Level 24:
      An untended shop, some fountains.
   Level 25:
   Level 26: "spellbooks of sleep by altar"
      Some altars, some sinks.
   Level 27:
      Some fountains, many trees.
   Level 28:
   Level 29:
      A fountain.
      The castle (play notes "ADACF" to open or close drawbridge).
      Connection to Gehennom.
Gehennom: levels 30 to 53
   Level 30:
      A temple, many graves.
      Valley of the Dead.
   Level 31:
   Level 32:
   Level 33:
      A fountain.
   Level 34:
   Level 35:
   Level 36:
   Level 37:
   Level 38:
   Level 39:
      Some shops, an altar, many graves.
   Level 40:
   Level 41:
   Level 42:
      Stairs up to Vlad's Tower, level 41.
   Level 43:
   Level 44:
   Level 45:
   Level 46:
   Level 47:
   Level 48:
   Level 49:
   Level 50:
   Level 51:
   Level 52: "vibrating square"
   Level 53:
      A temple, many graves.
      Moloch's Sanctum.
The Gnomish Mines: levels 3 to 11
   Level 3:
   Level 4:
   Level 5:
      Many shops, a temple to Anhur, a fountain, some trees.
   Level 6:
   Level 7:
   Level 8:
   Level 9:
   Level 10:
   Level 11:
The Quest: levels 1 to 6
   Level 1:
      A throne.
      Completed quest for Neferet the Green.
   Level 2:
   Level 3:
   Level 4:
   Level 5:
   Level 6:
      A temple.
Sokoban: levels 9 up to 6
   Level 6:
      Solved.
   Level 7:
      Solved.
   Level 8:
      Solved.
   Level 9:
      Solved.
Fort Ludios:
   Level 1:
      Fort Ludios.
Vlad's Tower: levels 41 up to 39
   Level 39:
   Level 40:
   Level 41:

Goodbye IanCurtis the Demigod...

You went to your reward with 2518734 points,
Magicbane (worth 3500 zorkmids and 8750 points)
Stormbringer (worth 8000 zorkmids and 20000 points)
The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points)
The Bell of Opening (worth 5000 zorkmids and 12500 points)
and 0 pieces of gold, after 62406 moves.
You were level 21 with a maximum of 116 hit points when you ascended.

