Unix NetHack Version 5.0.0-0 post-release - last build May 31 2026 23:59:36 (970b52f25bf058293b47ddfd14a1e40e571c508c,branch:main).

Game began 2026-06-03 03:58:58, ended 2026-06-04 20:33:05.

IanCurtis, chaotic male elven Wizard

                                                                      ----
 ----------                                                           |..{|
 |........|               -----                       ################.*..|
 |...<....-#####          |...|#########*###%##########               |...|
 |........|  ###          |...|#                    #                 -|---
 |........|  # #     #####|...|#         -------------                 *##
 |. ).....-### #         #|....#         |.........^.-#                  #
 ---.------    #         #...[|        ##............|%                  #
    #          ###########--.--        # |...........|###                #
    #                       #        ### |.........{.|  #####         ---.-
    #                       #        #   -------------      #         ....|
    T                       #      ###                      #   |.........|
    @                       ####   #                        ####|.........|
    E                          #   #                           #|.........|
   $#    ----               ---|---#                           #..........|
    #  $ |..|               |..*.>|#                            -----------
    #####...|               |(....|#
         ----               |..`...#
                            ---|---
                               ^
IanCurtis the Magician    St:18 Dx:13 Co:16 In:17 Wi:17 Ch:12  Chaotic
Dlvl:19 $:0  HP:0(69) Pw:102(134) AC:-3 Xp:11 T:17977 

Latest messages:
 Your movements are slowed slightly because of your load.
 You see here 1203 gold pieces.
 You have a little trouble lifting $ - 1203 gold pieces (4162 in total).
 What do you want to use or apply? [bdghjkqsvxyA-DGI-RTX or ?*] b
 You put 4162 gold pieces into the bag.
 Your movements are now unencumbered.
 The rock troll wields a curved sword!
 The fire elemental misses the rock troll.
 You swap places with your fire elemental.
 The rock troll swings his curved sword.
 The rock troll hits!
 The rock troll hits!
 The rock troll bites!
 You hit the rock troll.
 The rock troll swings his curved sword.
 The rock troll hits!
 The rock troll hits!
 The rock troll bites!
 You swap places with your fire elemental.
 The fire elemental misses the rock troll.
 In what direction? .
 You feel better.
 The fire elemental misses it.
 In what direction? .
 You feel better.
 In what direction? .
 You feel better.
 In what direction? k
 The spell hits the rock troll!
 In what direction? k
 The spell misses the rock troll.
 In what direction? k
 The spell hits the rock troll!
 In what direction? k
 The spell misses the rock troll.
 You miss the rock troll.
 The rock troll swings his curved sword.
 The rock troll hits!
 The rock troll misses!
 The rock troll bites!
 You miss the rock troll.
 The rock troll swings his curved sword.
 The rock troll hits!
 The rock troll hits!
 The rock troll misses!
 You stop.  Your fire elemental is in the way!
 The rock troll swings his curved sword.
 The rock troll hits!
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Amulets  ('"')
  r - an uncursed amulet of reflection
 Weapons  (')')
  a - the blessed rustproof +3 Magicbane
  Y - the fireproof +3 Sting
 Armor    ('[')
  F - an uncursed +0 pair of leather gloves (being worn)
  H - an uncursed +0 pair of jumping boots
  E - an uncursed +0 cloak of magic resistance (being worn)
  t - an uncursed +0 mummy wrapping
  V - a blessed greased +2 silver dragon scale mail (being worn)
 Comestibles  ('%')
  Z - an uncursed lizard corpse
 Rings    ('=')
  m - an uncursed ring of conflict
  o - an uncursed ring of fire resistance
  z - an uncursed ring of fire resistance
  e - an uncursed ring of searching
  S - an uncursed ring of shock resistance
 Wands    ('/')
  J - a wand of cancellation (0:3)
  A - a wand of create monster (0:11)
  s - a wand of death (0:0)
  T - a wand of digging (0:6)
  q - a wand of digging (0:4)
  O - a wand of digging (0:3)
  M - a wand of lightning (0:6)
  N - a wand of locking (0:4)
  C - a wand of magic missile (0:5)
  X - a wand of opening (0:4)
  g - a wand of secret door detection (0:14)
  D - a wand of striking (0:8)
  L - a wand of striking (0:6)
  G - a wand of striking (0:4)
  R - a wand of striking (0:4)
  K - a wand of striking (0:0)
  B - a wand of teleportation (0:0)
  j - a wand of undead turning (0:5)
 Tools    ('(')
  b - a blessed bag of holding containing 72 items
  v - a bag of tricks (0:1)
  x - an expensive camera (0:69)
  k - an uncursed lock pick
  h - an uncursed magic lamp named magic
  P - an uncursed magic lamp (lit)
  I - a cursed oil lamp
  d - a +0 pick-axe (weapon in right hand)
  Q - a +0 unicorn horn
 Gems/Stones  ('*')
  y - a blessed luckstone named luck

Contents of the bag of holding:
  25264 gold pieces
  an uncursed amulet of strangulation
  an uncursed amulet of guarding
  a blessed +1 quarterstaff
  a cursed -3 pair of gauntlets of fumbling
  an uncursed food ration
  an uncursed lizard corpse
  an uncursed scroll of gold detection
  3 uncursed scrolls of create monster
  an uncursed scroll of light
  2 uncursed scrolls of taming
  a cursed scroll of enchant armor
  a blessed scroll of magic mapping
  2 uncursed scrolls of fire
  2 uncursed scrolls of confuse monster
  an uncursed scroll of punishment
  2 uncursed scrolls of blank paper
  2 uncursed scrolls of charging
  a cursed scroll of charging
  an uncursed scroll of destroy armor
  2 blessed scrolls of enchant weapon
  an uncursed scroll of enchant weapon
  an uncursed scroll of food detection
  a blessed scroll of identify
  a blessed scroll of remove curse
  an uncursed scroll of scare monster
  an uncursed scroll of teleportation
  a cursed scroll of teleportation
  an uncursed spellbook of stone to flesh
  a blessed spellbook of cure blindness
  a blessed spellbook of dig
  an uncursed spellbook of healing
  a potion of holy water
  4 uncursed potions of water
  a potion of unholy water
  a blessed potion of monster detection
  an uncursed potion of levitation
  a cursed potion of gain ability
  2 uncursed potions of booze
  an uncursed potion of fruit juice
  an uncursed potion of see invisible
  2 uncursed potions of oil
  an uncursed potion of object detection
  a cursed potion of sickness
  an uncursed potion of blindness
  3 uncursed potions of enlightenment
  2 uncursed potions of extra healing
  an uncursed potion of gain energy
  a cursed potion of gain energy
  an uncursed potion of gain level
  6 uncursed potions of healing
  an uncursed potion of invisibility
  a cursed potion of invisibility
  a cursed potion of speed
  an uncursed ring of see invisible
  an uncursed ring of teleport control
  an uncursed ring of slow digestion
  an uncursed ring of aggravate monster
  an uncursed ring of polymorph
  a cursed ring of shock resistance
  a wand of create monster (0:12)
  a wand of digging (0:5)
  a wand of digging (0:6)
  a wand of light (0:14)
  an uncursed wooden flute
  a blessed tallow candle
  7 uncursed wax candles
  a blessed magic marker (1:29)
  a magic marker (0:91)
  a magic marker (0:60)
  an uncursed oil lamp
  a +0 unicorn horn

IanCurtis the Wizard's attributes:

Background:
 You were a Magician, a level 11 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 19.
 You entered the dungeon 17977 turns ago.
 You had 13983 experience points, 6017 more were needed to attain level 12.

Basics:
 You had 0 out of 69 hit points.
 You had 102 out of 134 energy points (spell power).
 Your armor class was -3.
 Your wallet was empty, but
 you had 25264 zorkmids stashed away in your pack.
 Autopickup was off.

Final Characteristics:
 Your strength was 18 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 17 (limit:20).
 Your wisdom was 17 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a pick-axe.
 You had no skill with pick-axe.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You saw invisible.
 You were telepathic.
 You had infravision.
 You were invisible to others.
 You were warded.
 You had reflection.
 You were lucky.
 You had extra luck.
 Good luck did not time out for you.
 You are dead.

Miscellaneous:
 You encountered 1 bones level.
 Total elapsed playing time was 3 hours, 25 minutes and 20 seconds.

Major events:
 Turn
    1: IanCurtis the chaotic male elven Wizard entered the dungeon
  740: entered the Gnomish Mines
  743: attained the rank of Conjurer (level 3)
 1121: was bestowed with Magicbane by Anhur
 2669: was bestowed with Sting by Anhur
 3796: attained the rank of Thaumaturge (level 6)
 4410: reached Mine Town
 5519: made his first wish - "blessed greased +2 silver dragon scale mail", got "a greased silver dragon scale mail"
 7127: acquired the Mines' End luckstone
11300: killed Chicoutimi, the general store proprietor
11300: attained the rank of Magician (level 10)
12157: entered Sokoban
12631: killed Labouheyre, the antique weapons outlet proprietrix
13877: killed Kabalebo, the general store proprietor
14580: entered Home 1, the Quest
17977: killed by a rock troll

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%   11%-12%
 extra healing          3   healing       77%    1%-25%
 light                  1   divination     0%    1%-25%
 charm monster          5   enchantment    0%   16%-20%
 sleep                  3   enchantment    0%   51%-55%
 haste self             3   escape        77%   51%-75%
 cause fear             3   enchantment    0%   66%-70%
 healing                1   healing        0%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Expert]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Expert]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Skilled]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used 1 wish.
 You did not wish for any artifacts.
 You did not violate any of the special Sokoban rules.
Achievements:
 You entered the Gnomish Mines.
 You attained the rank of Conjurer.
 You entered a shop.
 You attained the rank of Thaumaturge.
 You entered Minetown.
 You entered a temple.
 You completed the Gnomish Mines.
 You attained the rank of Magician.
 You entered Sokoban.

 The Dungeons of Doom: levels 1 to 19
    Level 1:
    Level 2:
       A general store, many altars.
    Level 3:
    Level 4:
       Stairs down to The Gnomish Mines.
    Level 5:
       A throne, a fountain.
    Level 6:
       A fountain.
    Level 7:
       Many fountains.
       Oracle of Delphi.
    Level 8:
       A general store.
       Stairs up to Sokoban, level 7.
    Level 9: "spellbook stash by up stair"
       A weapon shop.
    Level 10:
       An altar to Anhur.
    Level 11:
    Level 12:
       A general store.
    Level 13:
       A fountain.
    Level 14:
       A general store, a grave.
       Summoned by Neferet the Green.
       Portal to The Quest.
    Level 15:
    Level 16:
       A primitive area.
    Level 17:
    Level 18:
       A temple and an altar, a fountain.
    Level 19: <- You were here.
       Some fountains.
       Final resting place for
          you, killed by a rock troll.
 The Gnomish Mines: levels 5 to 13
    Level 5:
    Level 6:
    Level 7:
       Many shops, a temple and an altar to Anhur, many fountains, a grave.
       Final resting place for
          v4friend-Arc-Dwa-Mal-Law, killed by a giant bat.
    Level 8:
    Level 9:
    Level 10:
    Level 11:
    Level 12:
    Level 13:
       A fountain.
 The Quest:
    Level 1:
       Home.
 Sokoban:
    Level 7:
       Unsolved.


Vanquished creatures:
  3 shopkeepers
  a lurker above
 an ettin
  a ghost
  4 queen bees
  a giant mimic
  a rock troll
  2 large mimics
  a stalker
 an earth elemental
  2 hill giants
  a giant zombie
  a winter wolf
  9 small mimics
  a warhorse
  3 xans
 an ettin mummy
  a quantum mechanic
  a sasquatch
  a large cat
  a tiger
  a gargoyle
  a dwarf ruler
  6 tengu
 an energy vortex
  a human mummy
  a carnivorous ape
  a soldier
  a watchman
  3 crocodiles
  2 giant beetles
  2 quivering blobs
  2 cockatrices
  a wolf
  5 winter wolf cubs
  a lynx
  a panther
 37 leprechauns
  3 iron piercers
  a mumak
  3 giant spiders
  a scorpion
  2 black lights
  a vampire bat
  2 forest centaurs
  4 gnome rulers
  2 ogres
  3 owlbears
  a yeti
  a gold golem
  4 lizards
  4 chickatrices
  a dingo
  2 dogs
  2 housecats
  3 jaguars
  5 dwarf leaders
  a blue jelly
  a white unicorn
  a gray unicorn
  2 dust vortices
  a raven
  a plains centaur
 an ape
  3 human zombies
  a rope golem
  2 soldier ants
  a fire ant
  a bugbear
  2 mountain nymphs
  2 rock piercers
  6 rock moles
  3 ponies
  a yellow light
  a shrieker
 18 gnome leaders
 10 gnomish wizards
  a kobold mummy
  2 gray oozes
  a paper golem
  9 giant ants
  a little dog
  4 floating eyes
  4 kittens
 19 dwarves
  a homunculus
  a kobold leader
  2 kobold shamans
  a hill orc
  4 rothes
  a rabid rat
  a centipede
  4 giant bats
 an orc zombie
  3 dwarf zombies
  a wererat
  a werejackal
  6 iguanas
 47 killer bees
  3 acid blobs
  a gas spore
  5 hobbits
  8 manes
  a large kobold
  5 hobgoblins
 10 giant rats
  7 cave spiders
  2 brown molds
  2 yellow molds
  a green mold
 56 gnomes
  2 gnome zombies
  7 geckos
  3 jackals
  a fox
  3 kobolds
  3 goblins
  5 sewer rats
 18 grid bugs
  a bat
  5 lichens
  a kobold zombie
 15 newts
489 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |     25264 Au     |
                  | killed by a rock |
                  |      troll       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Dungeons of Doom on dungeon level 19 with 79580 points,
and 25264 pieces of gold, after 17977 moves.
You were level 11 with a maximum of 69 hit points when you died.

