Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-21 16:03:28, ended 2026-06-21 16:13:23.

IanCurtis, chaotic male elven Wizard

 ---------     ----------                             -----------
 |![[/[).|     |.........### --------              ###-.........|
 |!??!*+.|    #.........|  #[|......|             ##  |.........|
 |!%!%(?.-#   #|........|   #|......-###############  |.........|
 |.=)[*).|#   #|.........#  #|>.....|             #   |.........|
 |%.!?*(.|#   #|........|@  )|......|                 |.........|
 ---------[   #----------q   -.------                 ----|------
          #   #          #   ##                           #
          #   #          #   #                           ##
          #   #          #   #                           ###
         ##   ##         #   #                           % #
         #-----#         ##  #                        ---|---
         #|...|#          #--.---                     |.....|
         #....|#          #.....|                     |..)<.|
          |....#           |....|                     |.....|
          -----            |..*..                     -------
                           ------

IanCurtis the Conjurer    St:9 Dx:16 Co:11 In:20 Wi:10 Ch:10  Chaotic
Dlvl:4  $:18 HP:0(24) Pw:13(48) AC:10 Xp:4 T:1621  Burdened

Latest messages:
 The spell misses the dwarf.
 You miss the dwarf.
 You miss the dwarf.
 The dwarf swings her pick-axe.
 The dwarf hits!
 You miss the dwarf.
 In what direction? j
 The spell misses the dwarf.
 The dwarf swings her pick-axe.
 The dwarf hits!
 You kill the dwarf!
 You have a little trouble lifting T - a pick-axe.
 What do you want to adjust? [ac-oq-twzA-T or ?*] T
 Adjust letter to what [bpuvxyT-Z] (? see used letters)? d
 Swapping: d - a pick-axe.
 You hear the chime of a cash register.
 You hear the chime of a cash register.
 You stop searching.
 The newt bites!
 You kill the newt!
 In what direction? .
 You feel better.
 You hear a chugging sound.
 You find a hidden passage.
 The hobgoblin throws a crude dagger!
 You are hit by a crude dagger.
 You stop searching.
 In what direction? k
 The spell hits the hobgoblin!
 You kill the hobgoblin!
 There is a hobgoblin corpse here; eat it? [ynq] (n) y
 This hobgoblin corpse tastes terrible!
 You feel strong!
 You must have been exercising diligently.
 You finish eating the hobgoblin corpse.
 You see here a crude dagger.
 The rothe hits!
 The rothe bites!
 The rothe bites again!
 The rothe hits!
 The rothe bites!
 The rothe bites again!
 In what direction? j
 The spell hits the rothe!
 The rothe hits!
 The rothe bites!
 The rothe bites again!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 18 gold pieces
 Weapons  (')')
  a - a blessed +1 quarterstaff (weapon in hands)
  P - a +0 silver saber
 Armor    ('[')
  B - a cursed +0 cloak of magic resistance
 Comestibles  ('%')
  C - 3 uncursed slime molds
  D - a cursed food ration
  s - 2 uncursed lembas wafers
  z - 3 uncursed tripe rations
 Scrolls  ('?')
  i - an uncursed scroll of confuse monster
  E - an uncursed scroll of enchant armor
  R - an uncursed scroll of identify named identify
  G - an uncursed scroll of light
  Q - a cursed scroll of magic mapping
  j - a blessed scroll of remove curse
  F - a cursed scroll of stinking cloud
  k - a blessed scroll of taming
 Spellbooks  ('+')
  H - a cursed spellbook of extra healing
  l - a blessed spellbook of force bolt
  I - a cursed spellbook of force bolt
  m - an uncursed spellbook of healing
 Potions  ('!')
  w - an uncursed potion of fruit juice
  q - an uncursed potion of healing
  f - an uncursed potion of levitation
  h - an uncursed diluted potion of oil
  g - an uncursed potion of water
  r - an uncursed potion of water
 Rings    ('=')
  K - a cursed ring of cold resistance
  J - a cursed ring of conflict
  A - an uncursed ring of fire resistance
  T - an uncursed ring of poison resistance
  L - a cursed ring of regeneration
  e - an uncursed ring of teleport control
 Wands    ('/')
  M - a cursed wand of magic missile (0:4)
  c - a wand of make invisible (0:6)
  t - a wand of stasis (0:4)
 Tools    ('(')
  N - a cursed tooled horn
  o - an uncursed wooden flute
  S - a magic marker (0:95)
  n - a magic marker (0:22)
  O - a cursed magic marker (0:21)
  d - a +0 pick-axe

IanCurtis the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1621 turns ago.
 You had 157 experience points, 3 more were needed to attain level 5.

Basics:
 You had 0 out of 24 hit points.
 You had 13 out of 48 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 18 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 11 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.
 You weren't wearing any armor.

Final Attributes:
 You were devoutly aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You are dead.

Miscellaneous:
 You encountered 1 bones level.
 Total elapsed playing time was 9 minutes and 55 seconds.

Major events:
 Turn
    1: IanCurtis the chaotic male elven Wizard entered the dungeon
  848: entered the Gnomish Mines
  866: attained the rank of Conjurer (level 3)
 1621: killed by a rothe

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%  91%-100%
 healing                1   healing        0%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered the Gnomish Mines.
 You attained the rank of Conjurer.
 You entered a shop.

 The Dungeons of Doom: levels 1 to 4
    Level 1:
    Level 2:
       Some fountains.
       Stairs down to The Gnomish Mines.
    Level 3:
       A fountain.
    Level 4: <- You were here.
       A general store.
       Final resting place for
          you, killed by a rothe,
          pots164-Wiz-Elf-Mal-Cha, killed by a dagger.
 The Gnomish Mines:
    Level 3:


Vanquished creatures:
  a ghost
  a water nymph
  a gnome leader
  a floating eye
  a kitten
  a dwarf
  2 giant bats
  2 iguanas
  a hobbit
  a hobgoblin
  a giant rat
  3 gnomes
  a gnome zombie
  3 jackals
  a goblin
  3 sewer rats
  3 grid bugs
  a kobold zombie
  5 newts
33 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |      18 Au       |
                  |   killed by a    |
                  |      rothe       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 805 points,
and 18 pieces of gold, after 1621 moves.
You were level 4 with a maximum of 24 hit points when you died.

