Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-07-02 04:04:47, ended 2026-07-02 04:17:21.

IanCurtis, chaotic male elven Wizard

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IanCurtis the Conjurer    St:11 Dx:16 Co:11 In:17 Wi:10 Ch:11  Chaotic
Dlvl:5  $:0  HP:0(28) Pw:36(36) AC:8  Xp:4 T:2011 

Latest messages:
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 The kitten misses the fog cloud.
 The kitten misses the fog cloud.
 You descend the stairs.
 What do you want to use or apply? [b-dnouIKNUW or ?*] W
 Your lamp is now on.
 You swap places with your kitten.
 What do you want to use or apply? [b-dnouIKNUW or ?*] b
 You put 14 gold pieces into the bag.
 The gnome wields 3 daggers!
 You miss the gnome.
 You hit the gnome.
 The gnome thrusts one of his daggers.
 The gnome hits!
 You kill the gnome!
 You see here 3 daggers.
 The gnome falls into a pit!
 The gnome is killed!
 You fall into a pit!
 There is a pit here.
 You are still in a pit.
 You are still in a pit.
 You are still in a pit.
 You hear some noises.
 You are still in a pit.
 You are still in a pit.
 You kill the gnome!
 You are still in a pit.
 You crawl to the edge of the pit.
 The kitten bites the gnome.
 The gnome wields a thonged club!
 The gnome secures the tether on the thonged club.
 The kitten bites the gnome.
 The gnome swings his thonged club at the kitten.
 The gnome misses the kitten.
 The gnome swings his thonged club.
 The gnome hits!
 The kitten bites the gnome.
 You kill the gnome!
 Your kitten eats a gnome corpse.
 You hear rumbling in the distance.
 The gnome lord wields a thonged club!
 The gnome lord secures the tether on the thonged club.
 The dwarf swings her broad pick.
 The dwarf hits!
 The gnome lord swings his thonged club.
 The gnome lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Weapons  (')')
  x - a +0 orcish dagger
  S - the +2 Sting
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor    ('[')
  w - an uncursed greased +0 orcish helm (being worn)
  L - a blessed greased +0 cloak of magic resistance (being worn)
 Comestibles  ('%')
  r - 6 uncursed food rations
 Potions  ('!')
  s - an uncursed potion of healing
  Q - an uncursed potion of object detection
 Rings    ('=')
  V - an uncursed ring of free action
  e - an uncursed ring of sustain ability
  F - an uncursed ring of teleport control
 Wands    ('/')
  c - a wand of cancellation (0:5)
  U - a wand of opening (0:8)
 Tools    ('(')
  b - an uncursed greased bag of holding containing 10 items
  o - an uncursed leather drum
  K - a can of grease (0:13)
  W - an uncursed magic lamp named magic (lit)
  I - a magic marker (0:93)
  n - a magic marker (0:22)
  d - a +0 pick-axe
  N - a cursed tin whistle
 Gems/Stones  ('*')
  u - an uncursed luckstone

Contents of the bag of holding:
  14 gold pieces
  2 uncursed scrolls of amnesia
  an uncursed scroll of blank paper
  a blessed scroll of earth
  2 uncursed scrolls of enchant weapon
  an uncursed spellbook of detect food
  a blessed spellbook of force bolt
  an uncursed potion of gain ability
  an uncursed potion of levitation
  2 uncursed potions of water

IanCurtis the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were right-handed.
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 2011 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 135 experience points, 25 more were needed to attain level 5.

Basics:
 You had 0 out of 28 hit points.
 You had all 36 energy points (spell power).
 Your armor class was 8.
 Your wallet was empty, but
 you had 14 zorkmids stashed away in your pack.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 11 (limit:16).
 Your intelligence was 17 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 12 minutes and 33 seconds.

Major events:
 Turn
    1: IanCurtis the chaotic male elven Wizard entered the dungeon
 1282: attained the rank of Conjurer (level 3)
 1550: became literate by naming Sting
 1598: entered the Gnomish Mines
 2011: killed by a gnome lord

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%   81%-90%
 detect food            2   divination    64%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You attained the rank of Conjurer.
 You entered the Gnomish Mines.

 The Dungeons of Doom: levels 1 to 5
    Level 1:
       A fountain.
    Level 2:
       A food shop.
    Level 3:
       A tool shop, some fountains.
    Level 4: "vault"
       A general store.
       Stairs down to The Gnomish Mines.
    Level 5:
 The Gnomish Mines:
    Level 5: <- You were here.
       Final resting place for
          you, killed by a gnome lord.


Vanquished creatures:
  a giant ant
  a dwarf
  a werejackal
  a hobbit
  a large kobold
  3 giant rats
  2 yellow molds
  a green mold
  8 gnomes
  2 geckos
  2 jackals
  3 goblins
  2 sewer rats
  2 grid bugs
  a bat
  2 lichens
  4 kobold zombies
  3 newts
40 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    IanCurtis     |
                  |      14 Au       |
                  |   killed by a    |
                  |    gnome lord    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IanCurtis the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 763 points,
and 14 pieces of gold, after 2011 moves.
You were level 4 with a maximum of 28 hit points when you died.

