Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-23 16:54:14, ended 2026-03-23 17:49:41.

IceCreamJones, chaotic female human Wizard

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IceCreamJo the Thaumaturge  St:11 Dx:13 Co:16 In:18 Wi:12 Ch:10  Chaotic
Dlvl:6  $:88 HP:0(51) Pw:74(79) AC:1  Exp:7 T:6175 

Latest messages:
 You see here a small shield (for sale, 4 zorkmids).
 The housecat drops a crossbow bolt.
 The housecat steps reluctantly over 7 silver arrows.
 The housecat picks up a dagger.
 You see here a sling (for sale, 27 zorkmids).
 The housecat drops a dagger.
 Something is written here in the dust.
 You read: "( csed ???  n ? tc v".
 The sewer rat misses!
 The housecat misses the sewer rat.
 You hit the sewer rat.
 The sewer rat bites!
 The sewer rat misses!
 The housecat misses the sewer rat.
 Unknown command ' '.
 What do you want to wield? [- awHIU or ?*] a
 You are already wielding that!
 You kill the sewer rat!
 The sewer rat misses!
 The housecat misses the sewer rat.
 The housecat misses the sewer rat.
 Unknown command ' '.
 You kill the sewer rat!
 You kill the sewer rat!
 The housecat eats a sewer rat corpse.
 You stop.  Your housecat is in the way!
 The dwarf lord wields a dagger!
 You hit the dwarf lord.
 You hit the dwarf lord.
 You hit the dwarf lord.
 The dwarf lord thrusts his dagger.
 The dwarf lord hits!
 The dwarf lord thrusts his dagger.
 The dwarf lord hits!
 You hit the dwarf lord.
 The dwarf lord thrusts his dagger.
 The dwarf lord hits!
 The dwarf lord thrusts his dagger.
 The dwarf lord hits!
 You hit the dwarf lord.
 The dwarf lord thrusts his dagger.
 The dwarf lord hits!
 The dwarf lord thrusts his dagger.
 The dwarf lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 88 gold pieces
 Weapons
  U - 10 +1 silver arrows
  H - a +0 dagger
  I - 2 +0 orcish daggers
  a - the +0 Sting (weapon in hand)
  w - a blessed +1 quarterstaff
 Armor
  n - a blessed +0 orcish helm
  J - an uncursed +2 orcish helm (being worn)
  M - an uncursed +0 pair of iron shoes (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  Q - an uncursed +0 mummy wrapping
  L - an uncursed +0 studded leather armor (being worn)
 Scrolls
  F - a blessed scroll of enchant weapon
  G - an uncursed scroll of identify
  j - an uncursed scroll of remove curse
 Rings
  e - an uncursed +1 ring of adornment
  s - an uncursed ring of free action (on left hand)
  W - an uncursed ring of levitation
  d - an uncursed ring of see invisible (on right hand)
 Wands
  x - a wand of cancellation (0:3)
  l - a wand of digging (0:3)
  c - a wand of teleportation (0:6)
 Tools
  r - an uncursed skeleton key
  v - an uncursed towel
 Gems/Stones
  R - an uncursed luckstone

IceCreamJones the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 female human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 6175 turns ago.
 You had 755 experience points, 525 more were needed to attain level 8.

Basics:
 You had 0 out of 51 hit points.
 You had 74 out of 79 energy points (spell power).
 Your armor class was 1.
 Your wallet contained 88 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 12 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You had basic skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You saw invisible.
 You were telepathic.
 You were aware of the presence of orcs.
 You were warded.
 You had free action.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Vanquished creatures:
  4 wolves
  a leprechaun
 an orc mummy
  a werewolf
  a dwarf lord
  a blue jelly
 an orc shaman
  a pony
  a fog cloud
  a yellow light
  a gnome lord
  a gray ooze
 an elf zombie
  5 giant ants
  4 floating eyes
  a rothe
  a centipede
  a giant bat
  3 dwarf zombies
  4 iguanas
  8 killer bees
 an acid blob
  a gas spore
  a hobbit
  2 manes
  2 large kobolds
  a giant rat
  5 cave spiders
  a yellow mold
  a green mold
  2 red molds
  3 geckos
  9 jackals
  2 foxes
  2 kobolds
  5 goblins
  5 sewer rats
  9 grid bugs
  a bat
  7 lichens
  7 newts
110 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      Some fountains, a sink.
   Level 2:
      A sink.
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
      An altar, a fountain.
   Level 5:
      A fountain.
   Level 6: <- You were here.
      A weapon shop, an altar to Anhur.
      Final resting place for
         you, killed by a dwarf lord.
The Gnomish Mines:
   Level 3:
      Final resting place for
         Roke-Arc-Hum-Mal-Law, killed by a wand.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  IceCreamJones   |
                  |      88 Au       |
                  |   killed by a    |
                  |    dwarf lord    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IceCreamJones the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 3440 points,
and 88 pieces of gold, after 6175 moves.
You were level 7 with a maximum of 51 hit points when you died.

