Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-04 21:32:52, ended 2026-04-04 22:31:26.

IceCreamJones, lawful male human Priest

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IceCreamJo the Acolyte       St:8 Dx:17 Co:12 In:10 Wi:16 Ch:12  Lawful
Dlvl:6  $:182 HP:0(38) Pw:59(59) AC:-2 Exp:5 T:6033  Starved  Deaf

Latest messages:
 You faint from lack of food.
 You regain consciousness.
 You have no ammunition readied.
 What do you want to throw? [$axK or ?*] *
 You ready: K - 3 +0 darts.
 In what direction? f
 In what direction? 1
 The dart hits the floating eye.
 You faint from lack of food.
 You regain consciousness.
 In what direction? 1
 The dart misses the floating eye.
 You feel fragile!
 You haven't been watching your health.
 In what direction? 1
 The dart hits the floating eye.
 You faint from lack of food.
 You regain consciousness.
 Unknown command ' '.
 What do you want to wear? [*] x
 You can't wear that!
 Unknown command ' '.
 What do you want to ready? [- $x or ?*] x
 x - 6 shuriken (at the ready).
 In what direction? 1
 The shuriken hits the floating eye.
 In what direction? 1
 The shuriken hits the floating eye.
 In what direction? 1
 The shuriken misses the floating eye.
 You faint from lack of food.
 You regain consciousness.
 In what direction? 1
 The shuriken hits the floating eye.
 You can hear again.
 You faint from lack of food.
 You regain consciousness.
 In what direction? 1
 The shuriken hits the floating eye.
 You faint from lack of food.
 You regain consciousness.
 In what direction? 1
 The shuriken hits the floating eye.
 You faint from lack of food.
 You die from starvation.
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 182 gold pieces
 Weapons
  a - a blessed +1 mace (weapon in hand)
 Armor
  P - a +1 orcish helm (being worn)
  p - a blessed +1 pair of gauntlets of dexterity (being worn)
  n - a +0 pair of water walking boots (being worn)
  c - a +0 small shield (being worn)
  r - a +1 cloak of invisibility (being worn)
  u - a +0 robe
  t - a +0 studded leather armor (being worn)
 Scrolls
  y - a cursed scroll of teleportation
 Rings
  q - a ring of conflict
  W - a +1 ring of protection (on right hand)
 Wands
  k - a wand of probing (0:3)
  Y - a cursed wand of striking (0:7)
 Tools
  b - an empty sack
 Gems/Stones
  l - a flint stone

IceCreamJones the Priest's attributes:

Background:
 You were an Acolyte, a level 5 human Priest.
 You were lawful, on a mission for Tyr
 who was opposed by Odin (neutral) and Loki (chaotic).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 6033 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 319 experience points, 1 more was needed to attain level 6.

Basics:
 You had 0 out of 38 hit points.
 You had all 59 energy points (spell power).
 Your armor class was -2.
 Your wallet contained 182 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 8 (base:9, peak:14, limit:18/100).
 Your dexterity was 17 (base:16, limit:18).
 Your constitution was 12 (peak:13, limit:18).
 Your intelligence was 10 (limit:18).
 Your wisdom was 16 (peak:18, limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were deaf.
 You were starved.
 You were unencumbered.
 You were wielding a mace.
 You were skilled in mace.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You were telepathic.
 You were invisible.
 You could walk on water.
 You had a small defense bonus (+1).
 You were guarded.
 You were lucky.
 Tyr was angry with you.
 You are dead.

Vanquished creatures:
  3 ghosts
  a lizard
 an imp
  a wood nymph
  a rock mole
  2 ponies
  a shrieker
  a paper golem
  5 giant ants
  a little dog
  a floating eye
  a kitten
  5 hill orcs
  4 rothes
  4 rabid rats
  2 giant bats
  2 iguanas
  4 killer bees
 an acid blob
  2 gas spores
  a hobbit
  2 large kobolds
  a hobgoblin
  2 giant rats
  a cave spider
  a brown mold
  a green mold
  a red mold
  a gnome
  2 geckos
  5 jackals
  a fox
  2 goblins
  5 sewer rats
  7 grid bugs
  6 lichens
  a kobold zombie
 13 newts
96 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A sink.
   Level 2:
      An armor shop, a grave.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
      A bookstore, a grave.
      Final resting place for
         Vaxx-Arc-Gno-Mal-Neu, killed by a wand.
   Level 5:
   Level 6: <- You were here.
      Some graves.
      Final resting place for
         you, died of starvation, while fainted,
         pootin-Wiz-Orc-Mal-Cha, killed by a little dog called Slasher,
         nutt-Cav-Hum-Mal-Law, killed by an imp.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  IceCreamJones   |
                  |      182 Au      |
                  |     died of      |
                  |    starvation    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IceCreamJones the Priest...

You starved in The Dungeons of Doom on dungeon level 6 with 2642 points,
and 182 pieces of gold, after 6033 moves.
You were level 5 with a maximum of 38 hit points when you starved.

