Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-05 23:02:06, ended 2026-04-05 23:26:17.

IceCreamJones, lawful female human Priestess

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IceCreamJo the Acolyte       St:15 Dx:12 Co:14 In:12 Wi:18 Ch:7  Lawful
Dlvl:9  $:60 HP:0(44) Pw:65(65) AC:7  Exp:5 T:4068 

Latest messages:
 You miss the Green-elf.
 The Green-elf thrusts his runed short sword.
 The Green-elf hits!
 Unknown command ' '.
 What do you want to wield? [- aqH or ?*] a
 You are already wielding that!
 You miss the Green-elf.
 The Green-elf thrusts his runed short sword.
 The Green-elf hits!
 You hit the Green-elf!
 The Green-elf thrusts his runed short sword.
 The Green-elf hits!
 You miss the Green-elf.
 The Green-elf thrusts his runed short sword.
 The Green-elf hits!
 The water nymph stole a key.
 Unknown command ' '.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Issek.
 You are surrounded by a shimmering light.
 The Green-elf starts to attack you, but pulls back.
 The Green-elf starts to attack you, but pulls back.
 The Green-elf starts to attack you, but pulls back.
 The giant beetle starts to attack you, but pulls back.
 You finish your prayer.
 You feel that Issek is well-pleased.
 You feel much better.
 You miss the Green-elf.
 The Green-elf thrusts his runed short sword.
 The Green-elf hits!
 You miss the Green-elf.
 The Green-elf thrusts his runed short sword.
 The Green-elf hits!
 You miss the Green-elf.
 The Green-elf thrusts his runed short sword.
 The Green-elf hits!
 You hit the Green-elf!
 The Green-elf thrusts his runed short sword.
 The Green-elf hits!
 What do you want to wield? [- aqH or ?*] a
 You are already wielding that!
 You hit the Green-elf!
 The Green-elf thrusts his runed short sword.
 The Green-elf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 60 gold pieces
 Weapons
  H - a +0 dagger
  q - a +0 orcish dagger
  a - a blessed +1 mace (weapon in hand)
 Armor
  K - a +0 pair of jumping boots
  x - a +0 pair of water walking boots (being worn)
  b - a +0 robe (being worn)
 Comestibles
  n - 2 apples
  e - a clove of garlic
  d - a cream pie
  B - 3 food rations
  f - a sprig of wolfsbane
  A - a tripe ration
  Q - a lichen corpse
 Scrolls
  g - a scroll of create monster
  i - a scroll of enchant weapon
  h - a blessed scroll of gold detection
 Rings
  m - a ring of regeneration
  Y - a ring of warning
 Tools
  z - 7 tallow candles

IceCreamJones the Priestess's attributes:

Background:
 You were an Acolyte, a level 5 human Priestess.
 You were lawful, on a mission for Issek
 who was opposed by Mog (neutral) and Kos (chaotic).
 You were in the Dungeons of Doom, on level 9.
 You entered the dungeon 4068 turns ago.
 It was nighttime.
 You had 223 experience points, 97 more were needed to attain level 6.

Basics:
 You had 0 out of 44 hit points.
 You had all 65 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 60 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/100).
 Your dexterity was 12 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 12 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You could walk on water.
 You were guarded.
 You are dead.

Vanquished creatures:
  a black light
  a dwarf mummy
  a bugbear
  a rock piercer
  a rock mole
  a shrieker
  2 gnome lords
  2 hill orcs
  2 rabid rats
  a wererat
  3 coyotes
  2 hobbits
  4 manes
  a large kobold
  a giant rat
  a cave spider
  2 yellow molds
  2 gnomes
  a gnome zombie
  a gecko
  4 jackals
  a fox
  4 goblins
  a sewer rat
  6 grid bugs
  4 lichens
  a kobold zombie
  7 newts
59 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
      A fountain.
   Level 2:
      A fountain.
   Level 3:
      A scroll shop, many fountains.
   Level 4:
      Stairs down to The Gnomish Mines.
   Level 5:
      A fountain.
   Level 6:
   Level 7:
      Final resting place for
         jspeed-Wiz-Hum-Mal-Neu, killed by a bugbear.
   Level 9: <- You were here.
      Final resting place for
         you, killed by a Green-elf.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  IceCreamJones   |
                  |      60 Au       |
                  |   killed by a    |
                  |    Green-elf     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye IceCreamJones the Priestess...

You died in The Dungeons of Doom on dungeon level 9 with 1346 points,
and 60 pieces of gold, after 4068 moves.
You were level 5 with a maximum of 44 hit points when you died.

